They are a Rearmed Character - if you're looking for the base version of that character please check this profile.
To learn more about Triana Titan check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
To learn more about Triana Titan check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
Profile
Review and ratings
Other information
Profile
Basic Attack
Valid hits: 3
Cooldown: -
Periodically inflicts damage on and around the target in front. The attack stops if 10 seconds pass, if the target dies, or if the target moves 1000 reach away from the caster.
Level 2: Basic Attack DMG +3%
Level 3: Basic Attack DMG +3%
Level 4: Basic Attack DMG +3%
Level 5: Basic Attack DMG +3%
Level 6: Basic Attack DMG +2%
Level 7: Basic Attack DMG +2%
Level 8: Basic Attack DMG +2%
Level 9: Basic Attack DMG +2%
Level 10: Basic Attack DMG +5%
Orichalcum Super Heavy Armor
Valid hits: -
Cooldown: -
Becomes immune to Hitstun from Ultimate or lower skills and permanently increases DMG RDC by 2% every time a unit on the field dies. (Up to 20%) Deployment Resources +1 upon deployment.
Level 2: HP +3%
Level 3: HP +3%
Level 4: HP +6%
Level 5: Additionally stacks DMG RDC in proportion to number of all units upon deployment
Level 6: HP +3%
Level 7: HP +3%
Level 8: HP +3%
Level 9: HP +9%
Level 10: DMG TLRNC +2%
Rogue Wave
Valid hits: 3
Cooldown: 30 seconds
Fires missiles, inflicting AoE damage on and around the target. Decreases incoming Healing by 25% for 5 seconds to damaged targets.
Level 2: DMG +3%
Level 3: DMG +3%
Level 4: DMG +9%
Level 5: Cooldown -5 s
Level 6: DMG +3%
Level 7: DMG +3%
Level 8: DMG +3%
Level 9: DMG +6%
Level 10: After every 3rd Skill, including Basic attacks, fires a mortar that inflicts AoE damage 4 times
Hard Kill Active Protection System
Valid hits: 3
Cooldown: -
If enemy is up close, inflicts high damage to an enemy and engages a pile bunker that does additional AoE damage and knockback. Afterward, grants a 35% DEF increase buff for 15 seconds to self. Cannot be used while maintaining the buff.
Level 2: ASPD +3%
Level 3: ASPD +3%
Level 4: ASPD +6%
Level 5: Changes to Sure Fire
Level 6: ASPD +3%
Level 7: ASPD +3%
Level 8: ASPD +3%
Level 9: ASPD +9%
Level 10: Decreases DEF by 35% for 15 seconds to the single target
Wall of Iron
Valid hits: -
Cooldown: -
Deployment Resources +1 upon Titan deployment
Level 2: DEF +5%
Level 3: DEF +5%
Level 4: DEF +5%
Level 5: Immediately recovers 40% of max HP 1 time if HP falls below 1%
Triana Titan stats aren't available yet. They will be added soon!
Review
PVE (Early)
PVE (Late)
PVP
Rearm Titan was one of the most awaited rearms and it did not disappoint. He is as strong as Evolved One is currently in PVP - some even think he is better than her because he doesn't need to eat other Mechs to reach his full potential and can be healed. Also, don't be fooled by the 6 cost - his fully leveled passives decrease it to 5, and on top of that, if you Leader him, it will go down to 3. Yes. Only 3. That's ridiculous.
Trina Titan's kit has been fully reworked compared to his base version. His DMG RDC passive has been improved to not only be easier to reach max stacks, but it now also works universally against all enemy types. His second passive is so strong, it can one-shot a lot of non-MDL characters. Thankfully, it only can be used when someone is stupid enough to attack Trina Titan head-on and enter his personal space. If they won't die from the hit, they will be knocked back basically to their ship. His survivability has also increased drastically, thanks to his leader skill which basically gives him a second chance at life.
Also, his Exclusive Equipment, which previously was barely used, is now is BIS for him - especially if you want to play Triana Titan as a DPS. The EE gives 30.6% ASPD when maxed (and 32.2% when upgraded to T7), and can be combined with the 30% that Titan gains on his new passives for a whopping 60%+ ASPD boost.
From day 1 of his release, he became a meta unit in PVP that can only be countered by Awakened Jake and Rita as their debuffs really hurt Triana Titan, making him easier to kill and decreasing his damage output.
As for PVE - Trina Titan deals quite good damage and also has DEF shred on tied to his passive which allows him to perform really well in various PVE modes.
- super hard to kill,
- deals great damage,
- DEF shred,
- Cheat Death,
- his EE perfectly matches his kit.
- needs to be set as a Leader to decrease his cost and gain Cheat Death,
- countered by mech-haters like Awakened Jake and Rita.
Other information
Set: Autoattack DPS
EE is mandatory.
Set: Autoattack DPS
EE is mandatory. Tank Titan build is still possible, but lost viability due to removal of Valid Hit Absorbtion from his base stats.
The gear recommendations have been simplified and you should use them in combination with this guide (for PVP) and this guide (for PVE).
Copyright © 2024 Prydwen.gg