To learn more about Centaureissi check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
To learn more about Centaureissi check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
Profile
Review
Build and teams
Profile
Centaureissi skills were translated by us, because they aren't available in the Global server yet. If you spot any mistakes, please let us know!
Cleaning Time
Targeted | Medium Ammo
Range: 7
AoE: Target
Cooldown: 0
Stability damage: 3
Select 1 enemy target within 7 tiles, dealing Physical damage equal to 80% of attack.
This skill has no special effects or they haven't been added yet.
This skill has no upgrades.
Careful Hospitality
Targeted, Healing, Buff | Burn
Range: 7
AoE: Target
Cooldown: 1
Stability damage: 6
Select 1 enemy target within 7 tiles and deals Burn damage equal to 130% of attack to them. After attacking. restores HP equal to 100% of attack to the nearest allied target (excluding the user) and gains Heat Recovery. If the enemy target is inflicted with Overburn, heals 1 additional allied target.
Heat Recovery: Before being attacked, recovers own HP equal to 30% of the inflictor’s attack, recovers 2 points of Stability, and randomly cleanses 1 buff from the attacker. Triggers once. Considered a Burn buff.
Heat Cycle: When consuming Heat Recovery, gain an additional 1 stack of Heat Recovery, Triggers once. Considered a Burn buff. Cannot be dispelled.
Fortification Segment 3 (V3): If you have Heat Recovery, gain Heat Cycle.
Zucchero's Special Drink
AoE, Healing, Cleanse
Range: 7
AoE: 3
Cooldown: 2
Stability damage: -
Selects 1 allied target within 7 tiles, restoring total HP equal to 150% of attack to the target and all allied units within 3 tiles. The healing is distributed evenly among all targets. Additionally, deals AoE physical damage equal to 50% of attack to all enemies within range. If the enemy targets have Overburn, cleanses 2 of their buffs.
This skill has no special effects or they haven't been added yet.
Fortification Segment 5 (V5): Each friendly target must restore at least 75% of your attack power as health.
Afternoon Tea Break
Healing, Stability Regen, Cleanse, Buff
Range: Map
AoE: Map
Confectance Cons.: 6
Stability damage: -
Restores HP equal to 100% of attack to all allies, cleanses 2 debuffs, removes Fear and Stun, and restores up to 7 points of stability index to the ally with the lowest stability index. After healing, applies Heat Recovery.
Fear: Uncontrollable, actively moves away from the caster. This is removed when the caster dies.
Stun: Unable to act.
Heat Recovery: Before being attacked, recovers own HP equal to 30% of the inflictor’s attack, recovers 2 points of Stability, and randomly cleanses 1 buff from the attacker. Triggers once. Considered a Burn buff.
Taunt: Uncontrollable, forced to use basic attacks on the user. This is removed when the user dies.
Infatuated: Uncontrollable, actively moves towards the caster. This is removed when the caster dies.
Fortification Segment 4 (V4): Increase the number of debuffs cleansed by 1, also removing Taunt, Fear, Infatuated, and Stun.
Fortification Segment 6 (V6): Restores Stability Index to the 2/b> allied targets with the lowest Stability Index, increasing the restored Stability Index by 1 point.
Maid's Duty
Buff, Debuff, Support
Range: Self
AoE: Target
Cooldown: 0
Stability damage: -
At the start of battle, gains Heat Recovery. When the user is under the effects of Heat Recovery: Increases damage dealt by 20%. When healing, additionally heals 10% of the user's max HP. After active attacks, applies Overbum for 2 turns.
When an enemy unit within range receives targeted damage from an ally, prioritize performing 1 instance of Action Support, dealing Physical damage equal to 80% of attack and 3 points of stability damage to them, and applies Heat Recovery to the allied unit. Gains 1 point of Confectance Index. This can be triggered up to 2 times per turn.
Overburn: Upon gaining this effect, at the end of turn, this unit and allies within 1 tile receive fixed damage equal to 10% of the attack of the unit that applied this effect. Considered a Burn debuff.
Heat Recovery: Before being attacked, recovers own HP equal to 30% of the inflictor’s attack, recovers 2 points of Stability, and randomly cleanses 1 buff from the attacker. Triggers once. Considered a Burn buff.
Action Support: Performs a Support Attack; cannot be triggered by another Support Attack.
Damage Up II: Increase damage dealt by 20%. Considered a buff.
Blazing Assault II: Increase attack by 15%. This is considered a Burn buff.
Fortification Segment 1 (V1): During Action Support, additionally apply Blazing Assault II and Damage Up II to the friendly unit, lasting 1 turn.
Fortification Segment 2 (V2): While you have Heat Recovery: Increase healing effects by 20%, Increase damage dealt by 40%, If the target of healing has Heat Recovery, increase healing effects by 50%. If the attack target has Overburn, increase damage dealt by 50%.
Neural Helix
Fixed Keys:
02-01 - Pre-Dessert: At the start of battle, gain 3 points of Confectance Index.
02-03 - Maid's Determination: If a friendly unit within 7 tiles of you is damaged and is in Stability Break, consume your Heat Recovery and apply Heat Recovery to that unit.
04-01 - Efficient Handling: When Heat Recovery is triggered, randomly cleanse 1 of the attacker’s buffs. Before triggering Heat Recovery, cleanse 2 of your own debuffs.
04-03 - Comforting Special Blend: Increase the healing coefficient of the Zucchero's Special Drink by 75%.
06-01 - Thorough Preparation: When actively healing a friendly unit, cleanse 1 of their debuffs. If the target has Heat Recovery, additionally cleanse 1 of their debuffs.
06-03 - Lucky Menu: When actively healing a friendly unit, if the target has Heat Recovery, randomly apply 1 powerful buff to the target, lasting 1 turn.
Common Key Essential Hot Drink: At the end of the turn, apply Heat Recovery to the nearest friendly unit without Heat Recovery. Cooldown: 2 turns.
At the beginning of the battle and after using the Ultimate Afternoon Tea Break, grants Invigorating Tea to yourself for 2 full rounds. Upon using the Active Skill Zucchero's Special Drink, applies Perfect Protection to all allied units for 2 turns.
Invigorating Tea: All allied units gain a 10% Critical Damage boost and a 15% Burn Damage increase when dealing Burn Damage. Cannot be dispelled.
Perfect Protection: Prevents damage from Basic Attacks and Skills. The effect is removed after taking damage from one Basic Attack or Skill. Considered as a Buff.
Rarity: SSR
Type: Assault Rifle
Source: Rate-up Gacha
Trait:
After healing allies, restores 2 stacks of Stability Index to self (max once per turn).
Effect:
During active healing, if the target's Stability Index is below 1/2/3/4/4/4, restores an additional 2 stacks of Stability Index. Can trigger 1/1/1/1/1/2 times per turn. When at max Stability Index, healing and damage dealt are increased by 20/25/30/35/40/40%.
Centaureissi images aren't available yet. They will be added soon!
Review
Centaureissi introduction isn't available yet. It will be added soon!
Centaureissi pros & cons aren't available yet. They will be added when the character is released.
For Global tier list, both SR and SSR characters are rated at V0 (no dupes). For CN tier list, SSR characters are rated at V0 (no dupes) and SR characters are rated at V6 (max dupes).
Global (Early Game)
CN (End game)
Build and teams
Centaureissi synergies aren't available yet. They will be added soon.
Centaureissi best Keys builds information isn't available yet. It will be added soon!
Centaureissi best Attachment sets information isn't available yet. It will be added soon!
Centaureissi best weapons tips aren't available yet. They will be added soon.
Copyright © 2025 Prydwen.gg