[The Lord of Hongyuan] Hong Lu

[The Lord of Hongyuan] Hong Lu

000
Gloom
x3
Gluttony
x2
Pride
x1
S

Beginner

SS

Endgame

Introduction

[The Lord of Hongyuan] Hong Lu is a 000 rarity Identity from the Sinner Hong Lu that was added to the game on August 14th, 2025. To learn more about [The Lord of Hongyuan] Hong Lu check the sections below. Use the tabs to quickly switch to the kind of information you're looking for - skills, affinities and more!

Profile

Review

Gallery

Profile

Affinities
Affinity 1
Gloom x3
Affinity 2
Gluttony x2
Affinity 3
Pride x1
Specialities
Haste
Poise
Rupture
Skills
Skill 1

I Wish to Open the Path

Gloom

Attack Type: Slash

Skill Power: 4

No. of Coins: 2

Coin Power: 4

Offense Level: 56

Atk Weight: 1

[Combat Start] Apply 1 Defense Power Up to 1 + (highest Reson. / 3) other allies. (once per turn; max 3; prioritizes targets with Assist Defense; includes Unique Assist Defenses)

[On Use] At 6+ (Rupture on target + Poise on self), Coin Power +1

[On Use] If target has 3+ types of negative effects, Clash Power +1

1 [On Hit] Gain +3 Poise Count
2 [On Hit] Inflict +2 Rupture Count
Skill 2

Tarnished Blood's Absolute Cleaver of Ambitions [汚血絕志竟成]

Gluttony

Attack Type: Slash

Skill Power: 3

No. of Coins: 4

Coin Power: 3

Offense Level: 57

Atk Weight: 1

[Combat Start] Apply 1 Gluttony DMG Up to all other allies that have Gluttony Skills equipped this turn (once per turn)

[On Use] Coin Power +1 for every 6 (Rupture on target + Poise on self) (max 2)

[On Use] Gain 3 Poise

1 [On Hit] Inflict +1 Rupture Count
2 [On Hit] Gain +2 Poise Count
3 Unbreakable Coin
[On Hit] Inflict 1 Rupture
Unbreakable Coin
Deal +50% damage
+50% Damage on Critical Hit
[On Hit] Inflict 2 Rupture
4
Skill 3

Answer Me, Heishou Packs

Pride

Attack Type: Slash

Skill Power: 10

No. of Coins: 1

Coin Power: 12

Offense Level: 58

Atk Weight: 1

This Skill does not trigger Defense Skills

[On Use] Coin Power +1 for every 4 (Rupture on target + Poise on self) (max 3)

[On Use] Gain 5 Poise and +3 Poise Count

[After Attack] Among ally Heishou units that can act, choose 1 unit with the least Unrelenting Storm Stack and apply Unrelenting Storm; then, bestow Exalted Command. (once per turn)

- After Exalted Command is complete, The Lord of Hongyuan Hong Lu activates 'I Carve the Path of a Lord'

- If Exalted Command did not activate, or if the combo Identity is Staggered or defeated before Exalted Command is complete, use 'Lonesome Stand: Sacrifice to Claim The Garden' instead

1 Unbreakable Coin
[On Hit] Inflict 1 Offense Level Down for every type of negative effects on target (max 3)
[On Hit] Inflict 1 Defense Level Down for every type of Deathrite on target (max 3)
Skill 4

I Carve the Path of a Lord

Pride

Attack Type: Slash

Skill Power: 6

No. of Coins: 2

Coin Power: 4

Offense Level: 58

Atk Weight: 1

[On Use] If this unit activated combo with a Heishou Pack Adept Identity: Base Power +1, Coin Power +1 Deal +1% damage for every 1% (missing HP percentage on target + missing HP percentage on self) (max 50%)

[On Use] Coin Power +1 for every 6 (Rupture on target + Poise on self) (max 3)

[On Use] Deal +10% damage for every 2 types of negative effects on target (max 30%)

[On Use] Deal +10% damage for every Heishou Bolus Contamination [黑獸丸染]

[After Attack] Gain Heishou Bolus Contamination [黑獸丸染] depending on which Heishou Identity activated Exalted Command

1 [On Hit] Inflict +1 Rupture Count
2 Deal +50% Damage on Critical Hit
[On Hit] Inflict 2 Rupture
[On Hit] Inflict 1 Slash Resist Down next turn (once per turn)
[On Kill] For 2 ally Heishou Pack Identities with the least SP, heal 10 SP and apply 1 Attack Power Up
Skill 5

Lonesome Stand: Sacrifice to Claim The Garden [孑孑單身,捨生取园]

Pride

Attack Type: Slash

Skill Power: 6

No. of Coins: 3

Coin Power: 4

Offense Level: 58

Atk Weight: 1

Deal +10% damage for every Life from Death [死中求活] on self

Deal +1% damage for every 1% (missing HP percentage on target + missing HP percentage on self) (max 50%)

[On Use] At 3+ Life from Death [死中求活], gain +1 Atk Weight

[On Use] Coin Power +1 for every 6 (Rupture on target + Poise on self) (max 3)

[On Use] Deal +10% damage for every 2 types of negative effects on target (max 30%)

[On Use] Deal +10% damage for every Heishou Bolus Contamination [黑獸丸染]

1 [On Hit] Inflict 1 Rupture
2 [On Hit] Inflict 1 Rupture
3 Deal +10% damage for every type of negative effect on target (max 50%)
[On Hit]Inflict 1 Rupture
[On Hit]Inflict 1 Slash Resist Down next turn (once per turn)
[On Kill]Gain 2 Attack Power Up next turn
DefenseCounter

Heishou Keenclaw [黑獸利爪]

Gluttony

Attack Type: Slash

Skill Power: 6

No. of Coins: 1

Coin Power: 7

Offense Level: 55

Atk Weight: 1

[Clashable Counter]

[Combat Start] Apply 1 Slash Power Up to (highest Reson.) Heishou Pack Identity allies (once per turn)

[Combat Start] If there are Backup Units, select 1 ally Heishou with the least HP percentage.

- Upon using this Skill, apply Your Will Guides My Blade. to the selected ally, command Battlefield Retreat, and heal 10% of their HP upon Retreating (once per turn)

- The Heishou Pack Identity who Retreated due to this effect will be placed earlier in the Return line than non-Heishou Identities

[Combat Start] If there are no Backup Units, apply 2 Attack Power Up to 1 ally Heishou with the least HP percentage (once per turn)

1 Unbreakable Coin
DefenseGuard

Lordsguard

Gluttony

Attack Type: -

Skill Power: 2

No. of Coins: 1

Coin Power: 8

Offense Level: 55

Atk Weight: 1

This Skill counts as Assist Defense only for the unit that uses this Skill, and does not trigger the effects of other characters with conditionals that check for Assist Defense activation.

[On Use] If target has 3+ types of negative effects, Clash Power +1

1 Unbreakable Coin
Passives
Passive

The Heishou Lord

When other ally units Substitute in or Return to the battlefield, they heal 10 SP; then, at Combat Start, command them to use Skill 1 as an Unopposed Attack against a random enemy

- If the said ally is a Heishou Pack or a Jia Family unit, activate the following instead: heal 20 SP; then, at Combat Start, command them to use their base Skill 3 as an Unopposed Attack against a random enemy (2 times per Encounter per Identity)

Encounter Start: gain 1 Leash-holder of All Heishou for every Heishou Pack Identity in the Team, including Backup Units

When Heishou Units are killed in an Encounter, heal 20 SP and gain 1 Life from Death [死中求活] (activates even when this unit has Retreated)

Deal +5% damage for every 1 Heishou Bolus Contamination [黑獸丸染] (max 55%)

Passive

Embrace the Tarnished Blood and Exsanguinate Others For the Cause.

x5 Gluttony [Owned]

Combat Start: if this unit did not equip a Defense Skill and is about to take an Unopposed Attack, apply 1 Lordsguard to (highest Reson. / 3) random Heishou Pack allies with the least Assist Defense Stacks. (max 2 allies; once per Identity; excludes Identities with Skills that gain Assist Defense) In this Encounter, when this unit takes damage that brings their HP down to 0, nullify that damage; then, this unit's HP cannot drop below 1 for the turn, and it gains 1 Tarnished Blood (once per Encounter) This unit's Skills deal +3% damage for every Tarnished Blood on self When activating the E.G.O Skill 'Tears of the Tarnished Blood - The End', nullify the death effect in its After Attack effects; instead, heal 60% HP. Starting next turn, gain 1 Damage Up at every Turn Start (once per Encounter)

Support

Please be traceless in your deeds.

x6 Gluttony [Owned]

Identity with the least current HP percentage: deal +(types of Deathrites on target x 3)% damage against the enemy (max 15%)

Stats (At level 55)
Status
Stat
Max HP
181
Stat
Speed Range
4-8
Stat
Defense
53
Resistances
Stat
Slash RES
Ineff.
Stat
Pierce RES
Normal
Stat
Blunt RES
Fatal

Review

Review

The Lord of Hongyuan Hong Lu is a complex Identity, which combines many properties within itself. However, the most stable and yielding playstyle for him is to rely on his abilities to interact with the Heishou packs. At the moment of the review there are only 5 Heishou IDs but he will become even more stronger with the addition of them. But what are his interactions? Is there anything to look for inside this block of text of an ID? Let’s find out through his kit.

We will start with his Passives, and there are two of them.

Let’s talk about how his first and ALWAYS active Passive interacts with his allies:

  • The first part heals SP for allies that entered the battlefield and makes them use EXTRA Skill 1 on combat start. If said ally was from Jia Family or Heishou, they will heal DOUBLE SP and use Skill 3 instead. Keep in mind that this skill is used on top of the Chained Skill therefore doubling the amount of skills the ID will use upon entering combat.

  • The second part gives 2 unique effects and makes him deal more damage based on another effect that will be discussed later. The two effects are “Leash-holder of all Heishou” and “Life from Death”. Leash holder provides him increased stats based on the amount of Heishou ID’s that are on field or in the backup, and if there are at least 5 of them, he also gives them Damage Up. The second effect, Life from Death, is an effect that is gained from Heishou's death, maxing at 5 stacks. This effect buffs his damage significantly and improves his 3-3 (We will discuss that later).

His second Passive that requires you to own five Gluttony and is aimed at his survivability through the following effects:

  • If he is being attacked one-sidedly while he hasn’t used a Defensive skill, RANDOM Heishou will perform an Assist Defense with his “Lordguard” Clashable Guard.

  • If he is about to die from any effect but his Tears of Tarnished blood E.G.O., he will nullify any damage that is about to kill him and set his HP to 1. On top of that, he will gain Tarnished Blood effect (Same as ToTB E.G.O.). Keep in mind that while this effect may kill him, he will deal slightly more damage based on this effect’s stacks.

  • He nullifies the death effect from ToTB E.G.O. completely, recovers his HP to 60% and gains a permanent Damage Up which is busted.

To sum up his Passives, they are aimed at his interactions with his allies and ensure that he will be able to keep interacting with them through enhanced survivability, since his base HP and defense level are quite low, making him very fragile.

Next, we will take a look at his skills:

  • Skill 1 - I Wish to Open The Path - Base roll 12 - Max roll 14 - 15 Clashing - is a bit underwhelming for the modern standards Skill 1, but is quite friendly for his resource management, as it is neutral on Poise and Rupture Count he spends by that skill. It also buffs the Defense skills of allies.

  • Skill 2 - Tarnished Blood’s Absolute Cleaver of Ambitions - Base roll 15 - Max roll 23 - The strongest Skill 2 at the moment of his release at its ceiling, yet it is very handicapping to use. It is very negative on Rupture Count, while also consuming a lot of his Poise count for the price of significant damage if used at the right time. This skill also applies Gluttony Damage Up for his allies. 

  • Skill 3-1 - Answer Me Heishou Packs - Base roll 22 - Max roll 25 - This is a command skill that debuffs opponents with Offense and Defense Level Down, and generates a significant portion of Poise, yet not enough to sustain his demands. This skill launches a sequence of checks. First of all, it seeks a Heishou ID that is not staggered by the time this skill is used and has unlocked Skill 3. If it fails, he will use Skill 3-3 instead. If there is a viable Heishou that can act, he performs a unique Assist Attack that makes a Heishou ID based on the deployment order to perform a Skill 3, after which he will follow up with his own  Skill 3-2. 

  • Skill 3-2 - I Carve a Path of a Lord - Base roll 14 - with normal Heishou Max roll 20 - with Heishou Adept 23. This skill animation and properties will depend on which Heishou has performed his unique Assist Defense. While Adept Heishous (currently only Mao Adept Faust) will buff his rolls, every Heishou will provide him with a unique permanent buff in the form of “Heishou Bolus Contamination” status effect. This effect was mentioned in the first Passive before and will further buff his damage for every stack on top of unique buffs from Heishou. Beyond that, this skill will apply strong Slash Resist Down debuff on the next turn and buff Heishous on kill for 1 turn. 

  • Skill 3-3 - Lonesome Stand: Sacrifice to Claim The Garden - Base roll 18 - Max roll 27 - Quite a strong Skill 3 at the moment of his release, which scales with the amount of dead Heishous based on “Life from Death” stacks. At low HP and 5 dead Heishous, this is the strongest Skill 3 in the game, yet it is not worth playing for.

  • Clashable Counter - Heishou Keenclaw - Max roll 13 - One of the most unique skills in the game that is worth playing around with. First of all, it will provide Slash Power Up to Heishou IDs. Then, on skill use, it will select the lowest HP Heishou ID and command retreat to it on turn end. But before that, it will use an extra Skill 1 after Hong Lu’s counter. Keep in mind that this skill does not cancel the Chained Skill of retreating ID, making it use 1 more skill than it is supposed to.

To sum up, Hong Lu is a quite strong ID that is reliant on his Heishous to be useful on the field, while providing significant support for them while he is at it. He is strong in short encounters through juggling his Heishous and forcing them to use extra Skill 1’s and Skill 3’s, while gaining permanent buffs through his Skill 3, although it will take a very long time to collect all of them.

Notable Teams/ID Synergy: 
  • Heishou IDs team: Strongest IDs in the game at the current state of the game, which provide Hong Lu a lot of support through their interactions and making it easier to sustain Rupture on enemies. 

  • Poise team: Even though Rupture is present in his kit, he does not rely on it as much as he relies on his Poise, which is why Poise sustaining allies might be a great addition to him.

  • Rupture team: On his own, Hong Lu is more of a parasite that will eat all of the Rupture Count, while outputting less damage than in his signature Heishou team.

Notable E.G.O. synergies:
  • [Tears of Tarnished Blood] Hong Lu - With this E.G.O., he can get a Tarnished Blood effect that will reduce his HP and increase his damage, while this E.G.O. cannot kill him with its effects.

  • [Dimensional Shredder] Hong Lu - This E.G.O. will apply another layer of Immortality through its Passive over this ID while providing Fragility and Rupture Count on use.

Pros & Cons
Pros

  • Meta defining support command skill set.

  • Strong Scaling in long battles.

  • High damage with Poise and Rupture support.

  • Viable and worthwhile retreat mechanics.

Cons

  • Restrictive team building.

  • Reliance on Poise generation and Rupture Count sustain support.

Suggested EGO

In this section we have listed best E.G.O.s, one per their rank for the Identity - starting with Zayin from left.

[Land of Illusion] Hong Lu
[Land of Illusion] Hong Lu
[Lasso] Hong Lu
[Lasso] Hong Lu
[Dimension Shredder] Hong Lu
[Dimension Shredder] Hong Lu
[Tears of the Tarnished Blood] Hong Lu
[Tears of the Tarnished Blood] Hong Lu

Gallery

Gallery
Full design (tier 3)