To learn more about Shun Kano check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
To learn more about Shun Kano check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
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Profile
All Character information about Skills, Passives, Dupes etc. has been translated from Chinese to English by us. We will update them with Official Translation as soon as it's available.
All Skill Values are shown at Level 10 for Characters as the majority of the players will be using their characters with said levels. Said values do not include additional bonuses from outside sources such as Mental Images. Also, characters do not have 1 More, Basic Attack and Gun skills listed as the latter two are barely used, and 1 More is a generic follow-up primarily used to down enemies weak to certain elements.
Iceberg Tremor
Cost: 20 SP
Target: Single
Type: Ice
Deals 55.6% Max HP Ice dmg to 1 foe, with a 70% base chance to inflict Freeze.
Vanguard Assault
Cost: 6% HP
Target: Single
Type: Physical
Deals 56.9% Max HP Phys dmg to 1 foe, decreasing the target's DEF by 30% for 2 turns. When in the [Wilderness Savior] state, increases the DEF Down debuff to 59.9%.
Absolute Zero Healing
Cost: 24 SP
Target: AoE
Type: Buff
Increases all allies' Max HP based on 15% Max HP (Up to 14100 Max HP), increases the chance of being attacked for 2 turns. Restores all allies HP based on 16.5% Max HP.
Cooldown: 1 turn.
Combat Skills
Cost: -
Target: Single
Type: Ice
[HIGHLIGHT]: Increases all allies' Max HP based on 10.3% Max HP (Up to 14100 Max HP). Restores all allies' HP based on 10.1% Max HP. Deals 75.3% Max HP as Ice dmg to 1 foe.
Wild
Cost: -
Target: -
Type: Passive
Increase ammo by 18. When using Gun Attack, there is a 10% fixed chance to deal 9% Max HP Gun dmg and decrease the foe's DEF by 35% for 3 turns, deal less damage to the same target.
Bold Strategy
Cost: -
Target: -
Type: Passive
After using [Absolute Zero Healing] and getting attacked, there is a 30% fixed chance to trigger the healing effect of [Wilderness Savior] for 2 turns.
Brave Game
Awareness 0
Gain [Wilderness Savior] after you are attacked. At the end of your turn, consume [Wilderness Savior] to restore HP. Increases the chance of you being attacked by enemies and gains [Wilderness Savior] when attacked. At the end of your turn, consumes [Wilderness Savior] and restores 30% missing HP."
Declaration of War
Awareness 1
Decreases dmg taken by 8% when you are in [Wilderness Savior].
Dangerous Standoff
Awareness 2
[Iceberg Tremor] Lv. +2, up to a maximum of Lv. 15.
[Vanguard Assault] Lv. +2, up to a maximum of Lv. 15.
Hot-Blooded Gunsmoke
Awareness 3
When you are below 50% HP, increases Healing Received by 25%.
Final Showdown
Awareness 4
[Absolute Zero Healing] Lv. +2, up to a maximum of Lv. 15.
[Combat Skills] Lv. +2, up to a maximum of Lv. 15.
Violent Execution
Awareness 5
[HIGHLIGHT] Effect Boost: Decreases dmg taken for all allies by 16% for 2 turns.
Victor's Glory
Awareness 6
When you are in [Wilderness Savior] and attack a foe, deal an additional 10% Max HP as damage and restore the same amount of HP.
Review
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