Resonance SolsticeMaruhaBuild and Guide

Character

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Introduction

Best guide and build for Maruha from Resonance Solstice. Maruha is a SR rarity character from the Offense class and
Physical
Physical elements, who belongs to the Night Chains faction. Their position in combat is Front.

To learn more about Maruha check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.

To learn more about Maruha check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.

Profile

Review

Teams

Profile

Cards
Card Image

Denchuwari

Type: S1 (Normal) | Cost: 3 | Amount: 2

Unsheathe [Denchuwari], dealing damage to enemies over 4 hits.
This card has [Wakigamae].
[Wakigamae]: This card's effect varies depending on whether Maruha is [Invisible] or not.
When Maruha is [Invisible], all [Denchuwari] in hand become [Senrokiri], otherwise all [Senrokiri] in hand become [Denchuwari].
DMG: 1000% (Physical) per hit.​

[Invisible]: Renders the target invisible, making them untargetable for attacks, with the duration refreshes upon stacking.

Card Image

Senrokiri

Type: S1 (Derivative) | Cost: 3 | Amount: -

Unsheathe [Senrokiri], dealing damage to the target once and inflicting [Slash].
This card has [Wakigamae].
[Wakigamae]: This card's effect varies depending on whether Maruha is [Invisible] or not.
When Maruha is [Invisible], all [Denchuwari] in hand become [Senrokiri], otherwise all [Senrokiri] in hand become [Denchuwari].
DMG: 4000% (Physical).​

[Invisible]: Renders the target invisible, making them untargetable for attacks, with the duration refreshes upon stacking.

[Slash]: Deals an additional hit to the target; the damage is increased by 50% if the target has [Chill], and by 100% if the target has [Freeze].

[Chill]: Halve the target's [Basic Attack] speed for 6 seconds.
10% chance to trigger [Freeze].

[Freeze]: Freezes the target, completely immobilizing them for 6 seconds.

Card Image

Torikari

Type: S2 (Normal) | Cost: 2 | Amount: 2

Blends into shadow and becomes [Invisible] for 5 seconds.
If Maruha is already [Invisible], retrieves up to 1 Red cards from the Discarded to hand.​

[Invisible]: Renders the target invisible, making them untargetable for attacks, with the duration refreshes upon stacking.

Card Image

Hiken: Gantetsu Ryodan

Type: Ultimate (Normal) | Cost: 5 | Amount: 1

Unsheathe [Denchuwari], dealing damage to enemies over 8 hits and inflicting [Rend] on them.
Unsheathe [Senrokiri], dealing damage to enemies over 1 hit and inflicting [Slash] on them.
DMG: 1000% (Physical) ×8; 4000% (Physical) ×1.​

Requirements: CD 30s, each time Maruha triggers [Invisible], CD shortened by 8s.

[Slash]: Deals an additional hit to the target; the damage is increased by 50% if the target has [Chill], and by 100% if the target has [Freeze].

[Chill]: Halve the target's [Basic Attack] speed for 6 seconds.
10% chance to trigger [Freeze].

[Freeze]: Freezes the target, completely immobilizing them for 6 seconds.

[Rend]: Causes the target to take an additional hit each time they are hit for 5 seconds, excluding damage effects.

Resonance
R1

Shadowless

Type: Major

After using [Denchuwari], blends into the shadow and becomes [Invisible] for 5 seconds.
R1.5

Battle Spirit

Type: Minor

Increases own [Basic Attack] DMG by 5/50%.
R2

Suzume Kaeshi

Type: Major

Enhances [Torikari]:
Blends into the shadow and becomes [Invisible] for 5 seconds.
If Maruha is already [Invisible], retrieves up to 2 Red cards from the Discarded to your hand.
R2.5

Name Unknown

Type: Minor

[Denchuwari]/[Senrokiri] DMG increases by 5/50%.
R3

Vitality

Type: Major

HP +20%
R3.5

Name Unknown

Type: Minor

Increases own [Slash] DMG by 5/50%.
R4

Opportunity

Type: Major

When Maruha is [Invisible], reduces the cost of Red cards by 1.
R4.5

Hiken: Gantetsu Ryodan

Type: Minor

[Hiken: Gantetsu Ryodan] DMG increases by 3/30%.
R5

Zanshin

Type: Major

After using [Hiken: Gantetsu Ryodan], retrieve 1 Red card other than this card from the Discarded to your hand.
Awakening
A1

Sword Dance

Awakening 1

Whenever using a 2-cost or lower Red card, Maruha gains +2% ATK, up to a maximum of 30%.
A2

Bird Nest

Awakening 2

When this character is [Invisible], restores 10% of Max HP whenever a Red card is played.
A3

Battle Will

Awakening 3

ATK +100
DEF +100
A4

Gyakujin

Awakening 4

Upon gaining [Invisible], immediately casts [Denchuwari].
A5

Flowing Heart

Awakening 5

When using the [Discard] action, draws a card, prioritizing the red ones.
Profession Skills
Reso 1

Designated Goods Trading

Reso 1

Available quantity of knives +20.0%.
Reso 4

Alertness

Reso 4

Deterrence level +10.
Reso 5

Designated Goods Trading +

Reso 5

Available quantity of knives +30.0%.
Stats (Max)
HP
67640
DEF
712
ATK
712

Review

Review

Maruha is basically an SR version of Tobinezumi. Both have very similar kits, with a focus on ST, multi-hits. Much like her R counterpart, Maruha suffers from the same issues of not dealing enough damage compared to other DPSs, while being squishy and lacking enough survival tools to keep her alive on the frontline.

She does have a few improvements when compared to Tobinezumi, most notably the capability of consistently applying [Invisibility] on herself. If you pair her with a Tank and the fight drags on enough for her to ramp up her ATK buff, then maybe she'll deal decent damage.

Pros & Cons
Pros

  • Can consistently apply [Invisible] to herself.

  • Self-contained kit with attack speed and attack buffs.

  • Makes enemies take more damage.

Cons

  • Squishy.

  • Below average DPS.

Ratings
T3

General Performance (Global)