Affix Dictionary

IDAffixFactionSlot
1Gains 0.2-0.3 Cost when using [Leader Skill] . This effect stacks.AnitaWeapon, Armor, Accessory
2Heals this character for 2-3% of Max HP when using [Leader Skill]. This effect stacks.AnitaWeapon, Armor, Accessory
3Whenever a Shield is generated, increases own DEF by 0.1-0.3%. This effect stacks.AnitaWeapon, Armor, Accessory
4When this character's Shield expires, restores 1-2% of Max HP. This effect stacks.AnitaWeapon, Armor, Accessory
5Using a [Drone] card increases this character's DEF by 0.1-0.3%. This effect stacks.AnitaWeapon, Armor, Accessory
6Using a [Drone] card increases this character's ATK by 0.1-0.3%. This effect stacks.AnitaWeapon, Armor, Accessory
7This character's [Drone] deal 5-10% more damage. This effect stacks.AnitaWeapon, Accessory
8This character's [Drone] last for 1 second longer. This effect stacks.AnitaWeapon, Accessory
9[Paralysis] inflicted by this character lasts for 1 second longer. This effect stacks.AnitaWeapon, Accessory
10[Shadowcraft] heals this character for 2-5% of the damage dealt. This effect stacks.Mundus EmpireWeapon, Armor, Accessory
11[Shadowcraft] deals 5-10% more damage. This effect stacks.Mundus EmpireWeapon, Accessory
12This character's [Corrupt] cards deal 3-5% more damage. This effect stacks.Mundus EmpireWeapon, Armor, Accessory
13Restores 0.1-0.3% of Max HP per second. This effect stacks.Mundus EmpireWeapon, Armor, Accessory
14Using a [Strange Spark] increases this character's ATK by 0.5-1%. This effect stacks.Mundus EmpireWeapon, Armor, Accessory
15[Strange Spark] heals this character for 1-2% of the damage dealt. This effect stacks.Mundus EmpireWeapon, Armor, Accessory
16[Strange Spark] deals 5-10% more damage. This effect stacks.Mundus EmpireWeapon, Accessory
17This character's [Familiar] cards deal 5-10% more damage. This effect stacks.Mundus EmpireWeapon, Armor, Accessory
18[Nova], [Elemental Nova], and [Supernova] deal 5-10% more damage. This effect stacks.Mundus EmpireWeapon, Accessory
19Whenever a Yellow card is played, grants a 5-10% chance to draw a card. The trigger rate stacks.Mundus EmpireWeapon, Armor, Accessory
20Whenever a Yellow card is played, restores 0.05-0.1 Cost. This effect stacks.Mundus EmpireWeapon, Armor, Accessory
21Whenever a Blue card is played, restores 1-1.5% HP. This effect stacks.Mundus EmpireWeapon, Armor, Accessory
22Whenever a Green card is played, heals this character for 1-2% of Max HP. This effect stacks.Mundus EmpireWeapon, Armor, Accessory
23Whenever a Purple card is played, heals this character for 1-2% of Max HP. This effect stacks.Mundus EmpireWeapon, Armor, Accessory
24This character's [Injure] cards deal 3-5% more damage. This effect stacks.Mundus EmpireWeapon, Armor, Accessory
25When using a [Familiar] card, gain 0.1-0.2 Cost. This effect stacks.Mundus EmpireWeapon, Armor, Accessory
26This character's [Ricochet] cards deal 3-5% more damage. This effect stacks.Night ChainsWeapon, Armor, Accessory
27Gains [Hyperarmor] for 2-5 seconds at the start of battle. This effect stacks.Night ChainsWeapon, Armor, Accessory
28Gains 0.5-1 more Cost at the start of battle. This effect stacks.Night ChainsWeapon, Armor, Accessory
29Gains a DEF +1-5% DEF bonus at the start of battle.This effect stacks.Night ChainsWeapon, Armor, Accessory
30Gains a ATK +1-5% ATK bonus at the start of battle. This effect stacks.Night ChainsWeapon, Armor, Accessory
31Gains [Invincible] for 1-3 seconds at the start of battle. This effect stacks.Night ChainsWeapon, Armor, Accessory
32Gains [Invisible] for 1-3 seconds at the start of battle. This effect stacks.Night ChainsWeapon, Armor, Accessory
33This character's [Rend] cards deal 3-5% more damage. This effect stacks.Night ChainsWeapon, Armor, Accessory
34Whenever this character gains [Invisible] increases DEF by 0.3-0.5%. This effect stacks.Night ChainsWeapon, Armor, Accessory
35Whenever this character gains [Invisible] increases ATK by 0.3-0.5%. This effect stacks.Night ChainsWeapon, Armor, Accessory
36This character's [Slash] cards deal 3-5% more damage. This effect stacks.Night ChainsWeapon, Armor, Accessory
37This character's [Scorch] cards deal 3-5% more damage. This effect stacks.Night ChainsWeapon, Armor, Accessory
38This character's [Moemoe] cards deal 3-5% more damage. This effect stacks.Turbulent SeaWeapon, Accessory
39Whenever this character inflicts [Freeze] restores 0.05-0.1 Cost. This effect stacks.Turbulent SeaWeapon, Armor, Accessory
40Whenever this character inflicts [Bolt] restores 0.05-0.1 Cost. This effect stacks.Turbulent SeaWeapon, Armor, Accessory
41This character's [Sleep] cards deal 3-5% more damage. This effect stacks.Turbulent SeaWeapon, Accessory
42This character's [Confuse] cards deal 3-5% more damage. This effect stacks.Turbulent SeaWeapon, Armor, Accessory
43This character's [Fetter] cards deal 3-5% more damage. This effect stacks.Turbulent SeaWeapon, Armor, Accessory
44This character's [Imprison] cards deal 3-5% more damage. This effect stacks.Turbulent SeaWeapon, Armor, Accessory
45This character's [Berserk] cards deal 3-5% more damage. This effect stacks.Turbulent SeaWeapon, Armor, Accessory
46Whenever this character inflicts [Wildfire] restores 0.05-0.1 Cost. This effect stacks.Turbulent SeaWeapon, Armor, Accessory
47Using [Discard] action increases this character's ATK by 1-2%. This effect stacks.Turbulent SeaWeapon, Armor, Accessory
48This character's [Curse] cards deal 3-5% more damage. This effect stacks.Turbulent SeaWeapon, Armor, Accessory
49This character's [Explosive] deal 5-10% more damage. This effect stacks.B.C.R.LWeapon, Accessory
50This character's [Penetrate] cards deal 3-5% more damage. This effect stacks.B.C.R.LWeapon, Armor, Accessory
51Defeating a wave of enemies restores 0.5-1 Cost. This effect stacks.B.C.R.LWeapon, Armor, Accessory
52Defeating a wave of enemies heals all allies for 2-5% HP. This effect stacks.B.C.R.LWeapon, Armor, Accessory
53Defeating a wave of enemies restores 5-15% of own HP. This effect stacks.B.C.R.LWeapon, Armor, Accessory
54Defeating a wave of enemies increases own DEF by 1-3%. This effect stacks.B.C.R.LWeapon, Armor, Accessory
55Defeating a wave of enemies increases own ATK by 1-3%. This effect stacks.B.C.R.LWeapon, Armor, Accessory
56Defeating an enemy restores 0.2-0.3 Cost. This effect stacks.B.C.R.LWeapon, Armor, Accessory
57Defeating an enemy restores 2-5% of this character's Max HP. This effect stacks.B.C.R.LWeapon, Armor, Accessory
58Defeating an enemy increases this character's DEF by 0.5-1%. This effect stacks.B.C.R.LWeapon, Armor, Accessory
59Defeating an enemy increases this character's ATK by 0.5-1%. This effect stacks.B.C.R.LWeapon, Armor, Accessory
60This character's [Mech Unit] deals 5-10% more damage. This effect stacks.B.C.R.LWeapon, Armor, Accessory
61This character's [Break] cards deal 3-5% more damage. This effect stacks.B.C.R.LWeapon, Armor, Accessory
62This character's [Wave] deals 5-10% more damage. This effect stacks.Source CitadelWeapon, Armor, Accessory
63Increases DEF by 0.5-1% when using [Leader Skill]. This effect stacks.Source CitadelWeapon, Armor, Accessory
64Increases ATK by 0.5-1% when using [Leader Skill]. This effect stacks.Source CitadelWeapon, Armor, Accessory
65[Black 8] deals 10% more damage. This effect stacks.Source CitadelWeapon, Accessory
66Reduces the cooldown of [Discard] action by 0.4-1 seconds. This effect stacks.Source CitadelWeapon, Armor, Accessory
67Using [Discard] action restores 0.2-0.3 Cost. This effect stacks.Source CitadelWeapon, Accessory
68Using [Discard] action restores 1-5% HP. This effect stacks.Source CitadelWeapon, Armor, Accessory
69Whenever a [Shadowcraft] is generated, heals this character for 1-2% of Max HP. This effect stacks.Source CitadelWeapon, Armor, Accessory
70Whenever a Black card is generated, heals this character for 1-2% of Max HP. This effect stacks.Source CitadelWeapon, Armor, Accessory
71Deals 10-25% more [Erode] DMG. This effect stacks.Source CitadelWeapon, Armor, Accessory
72Upon ending [Hyperarmor], restores 2-3% HP. This effect stacks.GeneralWeapon, Armor, Accessory
73Increases DEF by 1-5%. This effect stacks.GeneralWeapon, Armor, Accessory
74Increases ATK by 1-3%. This effect stacks.GeneralWeapon, Armor, Accessory
75Increases [Basic Attack] speed by 5-15%. This effect stacks.GeneralWeapon, Accessory
76Increases own HP by 1-5%. This effect stacks.GeneralWeapon, Armor, Accessory
77Upon taking lethal damage, draws 1 card.This effect can only be triggered once.GeneralWeapon, Armor, Accessory
78Upon taking lethal damage, restores 5-10% of Max HP.GeneralWeapon, Armor, Accessory
79When taking fatal damage, gains [Invincible] for 1-2 seconds. This effect stacks.GeneralWeapon, Armor, Accessory
80Deals 3-5% more Frost DMG. This effect stacks.GeneralWeapon, Accessory
81Cards are replenished 0.1 seconds faster. This effect stacks.GeneralWeapon, Armor, Accessory
82Deals 3-5% more Electro DMG. This effect stacks.GeneralWeapon, Accessory
83Deals 3-5% more Reverengy DMG. This effect stacks.GeneralWeapon, Accessory
84When attacked, has a 2-5% chance to [Block] the incoming attack and nullify the damage. The trigger rate stacks.GeneralWeapon, Armor, Accessory
85Upon ending [Block], restores 2-3% HP. This effect stacks.GeneralWeapon, Armor, Accessory
86Increases DEF by 10-30. This effect stacks.GeneralWeapon, Armor, Accessory
87Increases ATK by 10-30. This effect stacks.GeneralWeapon, Armor, Accessory
88Increases own HP by 1000-3000. This effect stacks.GeneralWeapon, Armor, Accessory
89Upon ending [Sleep], restores 2-3% HP. This effect stacks.GeneralWeapon, Armor, Accessory
90Deals 3-5% more Reverb DMG. This effect stacks.GeneralWeapon, Accessory
91Deals 3-5% more Fire DMG. This effect stacks.GeneralWeapon, Accessory
92Restores 0.01-0.02 Cost per second. This effect stacks.GeneralWeapon, Armor, Accessory
93[Basic Attack] deal 5-15% more damage. This effect stacks.GeneralWeapon, Armor, Accessory
94For each card discarded, restore 0.5-1% HP. This effect stacks.GeneralWeapon, Armor, Accessory
95For each card discarded, own DEF +0.1-0.3%. This effect stacks.GeneralWeapon, Armor, Accessory
96For each card discarded, own ATK +0.1-0.3%. This effect stacks.GeneralWeapon, Armor, Accessory
97All [Ignite] on this character lasts 1-2 seconds shorter. This effect stacks.GeneralWeapon, Armor, Accessory
98All [Chill] on this character lasts 1-2 seconds shorter. This effect stacks.GeneralWeapon, Armor, Accessory
99All [Stun] on this character lasts 0.5 seconds shorter. This effect stacks.GeneralWeapon, Armor, Accessory
100[Berserk] on this character lasts 1-2 seconds longer. This effect stacks.GeneralWeapon, Armor, Accessory
101Receives 5-15% more healing. This effect stacks.GeneralWeapon, Armor, Accessory
102Reduces final DMG taken by 2-5%. This effect stacks.GeneralWeapon, Armor, Accessory
103Upon ending [Invincible], restores 2-3% HP. This effect stacks.GeneralWeapon, Armor, Accessory
104Deals 3-5% more Physical DMG. This effect stacks.GeneralWeapon, Accessory
105Increases all own trigger rates by 1-5%. This effect stacks.GeneralAccessory
106Upon ending [Invisible], restores 2-3% HP. This effect stacks.GeneralWeapon, Armor, Accessory
107Playing a Red card increases own ATK by 0.2-0.5%. This effect stacks.GeneralWeapon, Accessory
108Playing a Red card increases [Basic Attack] Speed by 2-5%, up to a maximum of 100%.GeneralWeapon, Accessory
109Playing a Blue card increases own DEF by 0.2-0.5%. This effect stacks.GeneralWeapon, Armor, Accessory
110Gains [Hyperarmor] for 1 second when using own skill cards. This effect stacks.GeneralWeapon, Armor, Accessory
111Restores 1-1.5% HP when using own skill cards.GeneralWeapon, Armor, Accessory
112[Corrupt] inflicted by this character lasts for 1-2 seconds longer. This effect stacks.GeneralWeapon, Armor, Accessory
113[Moemoe] inflicted by this character lasts for 1 second longer. This effect stacks.Turbulent SeaWeapon, Armor, Accessory
114[Magnetize] inflicted by this character lasts for 1-2 seconds longer. This effect stacks.AnitaWeapon, Armor, Accessory
115[Ignite], [Blaze], [Wildfire], and [Inferno] inflicted by this character deal 5-10% more burning damage per second. This effect stacks.GeneralWeapon, Armor, Accessory
116[Ignite], [Blaze], [Wildfire], and [Inferno] inflicted by this character last for 1 second longer. This effect stacks.GeneralWeapon, Armor, Accessory
117[Chill], [Freeze], and [Megafreeze] inflicted by this character last for 1 second longer. This effect stacks.GeneralWeapon, Armor, Accessory
118This character's [Chill] effect has a 1-2% better chance to [Freeze] the target.GeneralWeapon, Armor, Accessory
119[Sleep] inflicted by this character lasts for 1 second longer. This effect stacks.GeneralWeapon, Armor, Accessory
120[Confuse] inflicted by this character lasts for 1-2 seconds longer. This effect stacks.GeneralWeapon, Armor, Accessory
121[Stun] inflicted by this character lasts for 1 second longer. This effect stacks.GeneralWeapon, Armor, Accessory
122[Flare] and [Detonate] inflicted by this character deal 10-25% more damage. This effect stacks.GeneralWeapon, Armor, Accessory
123[Fetter] and [Imprison] inflicted by this character last for 1-2 seconds longer. This effect stacks.GeneralWeapon, Armor, Accessory
124[Rend] inflicted by this character deals 10-25%% more damage. This effect stacks.GeneralWeapon, Armor, Accessory
125[Rend] inflicted by this character lasts for 1-2 seconds longer. This effect stacks.GeneralWeapon, Armor, Accessory
126[Electrify] inflicted by this character has a 3-5% better chance to trigger. This effect stacks.GeneralWeapon, Armor, Accessory
127[Electrify], [Lightning], [Thunder], and [Bolt] inflicted by this character deal 5-10% more Lightning DMG. This effect stacks.GeneralWeapon, Armor, Accessory
128[Slash] inflicted by this character deals 10-25% more damage. This effect stacks.GeneralWeapon, Armor, Accessory
129Grants 5-15% more healing. This effect stacks.GeneralWeapon, Armor, Accessory
130Increases final DMG dealt by 2-5%. This effect stacks.GeneralWeapon, Accessory
131[Injure] inflicted by this character lasts 1-2 seconds longer. This effect stacks.GeneralWeapon, Armor, Accessory
132When you inflict [Scorch], it is inflicted 1-2 more times. This effect stacks.GeneralWeapon, Armor, Accessory
133[Scorch] inflicted by this character deals 20-50% more damage. This effect stacks.GeneralWeapon, Armor, Accessory
134[Curse] inflicted by this character lasts 1-2 seconds longer. This effect stacks.GeneralWeapon, Armor, Accessory
135Own [Hyperarmor] lasts for 1-2 seconds longer. This effect stacks.GeneralWeapon, Armor, Accessory
136Own [Block] lasts for 1-2 seconds longer. This effect stacks.GeneralWeapon, Armor, Accessory
137Durability of own [Shield] increases by 5-15%. This effect stacks.GeneralWeapon, Armor, Accessory
138Own [Shield] lasts for 1-3 seconds longer. This effect stacks.GeneralWeapon, Armor, Accessory
139Own [Invincible] lasts for 1 second longer. This effect stacks.GeneralWeapon, Armor, Accessory
140Own [Invisible] lasts for 1-2 seconds longer. This effect stacks.GeneralWeapon, Armor, Accessory
141Increases Max HP by 1000-3000 .GeneralWeapon, Armor, Accessory