Foreword
In this guide, we offer information about the basics of team building and examples of pre-made teams. Please note that these are just guidelines, and not hard rules. Due to the existence of several key factors — that we will go over in a minute — that somewhat restrict the ways teams can be built in AFK Journey. If you don’t see your preferred character in this guide, it doesn’t mean they’re not viable; in that case just refer to our Tier List or character page to see what place they have in teams.
Faction Bonus

While creating a team, it is important to maximize your faction bonus. Whenever more than 2 characters of the same faction are put on a team, the entire team’s stats are increased by a certain percent. This means you’re incentivized to keep your teams to two factions at most, though the





Note that it’s not worth it to go for a mono-faction set-up. Not only do most factions not have 5 characters that both are good and synergize with one another, the extra stats are just not worth it when compared to the utility of some of the meta characters. Instead, most teams function on a ‘core’, which is a set of 3 characters of the same faction that dictate what faction the team will run around. The other two units are then added based on synergy or power.
Standard Team Setup
Even though there are many possible teams in this game, more often than not, they will follow the same style of building when deciding between which characters to use.
- Pick a Tank. Tanks are the key figures in a team, even if their presence doesn’t often decide the other characters that will make up the team. Tanks have an exceedingly small roster, so be careful with who you pick to build around the faction bonus.
- Pick 1-2x DPS. Their main task is to kill the enemies before they kill you.
- Pick 1-3x Support. Supports are often the backbone of a team. Though most Supports (depending on the character) can provide enough sustain on their own, sometimes their kits trade raw healing output for things like buffs or debuffs.
- Flex spot. Pick a Specialistor a second Tank.
- Specialists are either characters with quirky kits, or characters that focus on multiple roles at the same time. A key observation you may have is that the “good” Specialists often provide something in terms of buffs, debuffs or enhancements for your other characters,
Team Suggestions
Team compositions typically feature a core of 3 units of the same faction (so you can activate the +10% stat bonus), with the other 2 being flexed either between another faction or non-matching units. Below you will find beginner core teams for Maulers and Wilders who are the most common ones you will use for AFK Pushing.
Pre-Season Stages
Team 1: Shemira Wilders

Utility Breakdown:
- Thador,
Eironn, and even
Ulmus apply CC disruption.![Ulmus]()
- Eironn groups enemies together while reducing their Magic DEF.
![Eironn]()
- Rowan provides more energy for the whole team.
![Rowan]()
Team 2: Odie Maulers

Utility Breakdown:
- Odie’s ultimate can execute, and it works better the more dupes you have on him.
![Odie]()
- Rowan provides more energy for the whole team.
![Rowan]()
- Brutus can stall for a few seconds for his team. Works even at 1 copy.
![Brutus]()
Normal Stages
Team 1: Saida Stall

Utility Breakdown:
- Mehira,
Thador continuously apply CC disruption.![Thador]()
- Faramor prevents healing.
![Faramor]()
- Velara provides shielding and massive stat reduction to drain enemy HP.
![Velara]()
- Saida applies stun/Energy reduction and EX+15 skill traps enemy team for 45s to allow main DPS to finish them off.
![Saida]()
Alternative Versions


Team 2: Lucy Stun

Utility Breakdown:
- Mehira,
Thador continuously apply CC disruption.![Thador]()
- Faramor prevents healing.
![Faramor]()
- Velara provides shielding and massive stat reduction to drain enemy HP.
![Velara]()
- Lucy Heartfilia’s mermaid summon will continuously stun/CC enemies; also great for
Damian stages, where the summon will tank
Damian’s plane.![Damian]()
Phantimal Stages
Team 1: Snowball Machine Gun

Utility Breakdown:
- Thador to tank a lot of aggro
![Thador]()
- Mehira to CC/disrupt enemy (only need 1 copy)
![Mehira]()
- Saida to begin planting Drain Seeds with additional Energy from
Thador to help her EX weapon activate faster![Thador]()
- Velara for shielding and stat stealing once her EX weapon activates the fully awakened circle
![Velara]()
- Bryon has high normal ATK speed and will deal a lot of damage/CC with Phantimal buff
![Bryon]()
- Phalanxrush artifact will process at high speeds due to Saida’s Drain Seeds, as they deal physical melee damage when the enemies are trapped for the 45s duration (EX+15)
![Saida]()
Alternative Versions


Team 2: Wilder Stall

Utility Breakdown:
- Thador to tank a lot of aggro
![Thador]()
- Mehira to CC/disrupt enemy (only need 1 copy)
![Mehira]()
- Saida to begin planting Drain Seeds with additional Energy from
Thador to help her EX weapon activate faster![Thador]()
- Velara for shielding and stat stealing once her EX weapon activates the fully awakened circle
![Velara]()
- Faramor will prevent the enemy from healing and help to defeat tricky stages where the enemy will continuously reheal themselves until you timeout
![Faramor]()
- Pactbond artifact will help your team survive by reducing the amount of damage your units take while they are all still alive
Alternative Versions





Team 3: Lightbearer Tank

Utility Breakdown:
- Hugin provides shielding and ATK buff
![Hugin]()
- Saida applies drain seeds to stun enemies and eventually trap them for 45s
![Saida]()
- LB Phantimal helps sustain your units until Saida EX
![Saida]()
- Rowan provides energy to get
Velara awakened circle faster (plus charm bonus with
Saida in front to increase melee damage/ATK)![Saida]()
- Zanie turrets can tank damage from tricky enemies and can continue providing DPS even if
Zanie is defeated![Zanie]()
- Velara stat steal will drain enemy HP after
Saida EX activates, will also provide shielding throughout![Saida]()
Video
For more team tips, check this video:





















