Raises several sharp sand pillars out of the ground, dealing damage to one enemy.
Attacks after granting [Weapon Enhancement Lv.1] if an enemy is inflicted with a [Status Change].
Lv. 2: Skill ATK +5%, Skill MATK +5%
Lv. 3: Skill ATK +5%, Skill MATK +5%
Lv. 4: Skill ATK +5%, Skill MATK +5%
Lv. 5: Skill ATK +5%, Skill MATK +5%
Increases damage done by 30%
Controls a sand-armored guard to attack an enemy, dealing damage.
50% chance of apply [Stun] on an enemy for 1 turn(s).
Lv. 2: Skill ATK +10%, Skill MATK +10%
Lv. 3: Skill ATK +10%, Skill MATK +10%
Lv. 4: Skill ATK +10%, Skill MATK +10%
Lv. 5: Skill ATK +10%, Skill MATK +10%
Target will be disabled and will lose their turn.
Summons a "sand-armored heavy guard," dealing damage to all enemies.
Has a 40% chance of applying [Stun] to an enemy for 1 turn(s).
Lv. 2: Skill ATK +10%, Skill MATK +10%
Lv. 3: Skill ATK +10%, Skill MATK +10%
Lv. 4: Skill ATK +10%, Skill MATK +10%
Lv. 5: Skill ATK +10%, Skill MATK +10%
Target will be disabled and will lose their turn.
Performs a combined attack with partnered mage, dealing damage to an enemy.
If an enemy is inflicted with [Debuff], attacks after granting 30% [Increased Damage Dealt].
Lv. 2: Skill ATK +8%, Skill MATK +8%
Lv. 3: Damage +8%
Lv. 4: Skill ATK +8%, Skill MATK +8%
Lv. 5: Damage +8%
Increases damage done.
LR+2: Grants 5% [Increased Damage Dealt] when attacking a Defender.
LR+5: Grants 10% [Increased Damage Dealt] when attacking a Defender.
Transcendence is a new system introduced in the anniversary patch in KR/JPN. It increases the level cap from 125 and every 5 levels you will unlock a new passive. Big thanks to alicanli09 who gathered the information, translated it and shared it with us.
Review is not available for this character yet. We will add it as soon as it is possible!
We will add it as soon as it is possible!
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