Slashes an enemy with a blade, dealing damage.
60% chance to inflict [Bleed] on an enemy, dealing continuous damage for 2 turn(s).
Lv. 2: Skill ATK +5%, Skill MATK +5%
Lv. 3: Skill ATK +5%, Skill MATK +5%
Lv. 4: Skill ATK +5%, Skill MATK +5%
Lv. 5: Skill ATK +5%, Skill MATK +5%
Takes damage equal to 5% of maximum HP at the start of the turn. (Stacks up to 1 time)
Rapidly enhances your physical ability.
Grants [Increased PEN Lv. 4] for 2 turn(s).
Grants [Increased CRIT Rate Lv. 4] for 1 turn(s).
60% chance to grant [Increased SPD Lv. 1] for 2 turn(s).
Lv. 2: [Increased SPD] chance + 10%
Lv. 3: [Increased SPD] chance + 10%
Lv. 4: [Increased SPD] chance + 10%
Lv. 5: [Increased SPD] chance + 10%
Increases Penetration by 75%
Increases CRIT Rate by 26%
Increases Speed by 35%
Slashes an enemy, deepening their wound and dealing damage.
80% chance to inflict [Bleed] on an enemy, dealing continuous damage for 2 turn(s).
Attacks after granting 10% [Increased CRIT DMG] for each active [Buff] present.
Lv. 2: Skill ATK +20%, Skill MATK +20%
Lv. 3: Skill ATK +20%, Skill MATK +20%
Lv. 4: Skill ATK +20%, Skill MATK +20%
Lv. 5: Skill ATK +20%, Skill MATK +20%
Takes damage equal to 5% of maximum HP at the start of the turn. (Stacks up to 1 time)
Increases CRIT Dmg
Performs a combined attack with partnered mage, dealing damage to an enemy.
If an enemy is inflicted [Debuff], attacks after granting 30% [Increased DMG Dealt].
Lv. 2: Skill ATK +10%, Skill MATK +10%
Lv. 3: [Increased Damage] + 10%
Lv. 4: Skill ATK +10%, Skill MATK +10%
Lv. 5: [Increased Damage] + 10%
Increases damage done.
Dealing damage to all enemies with a cross slash using dark magic and severing magic.
Attacks after granting [Increased CRIT Rate Lv. 2] to the partnered mage and self.
Lv. 2: Skill ATK +5%, Skill MATK +5%
Lv. 3: Skill ATK +5%, Skill MATK +5%
Lv. 4: Skill ATK +5%, Skill MATK +5%
Lv. 5: Skill ATK +5%, Skill MATK +5%
Increases CRIT Rate by 18%
LR+2: Grants 7% [Increased DMG Dealt] upon attacking an enemy who is taking [Continuous Damage].
LR+5: Grants 14% [Increased DMG Dealt] upon attacking an enemy who is taking [Continuous Damage].
Grants [Sever] for 1 turn(s) upon using "Skill II."
※Sever: Grants [Increased DMG Dealt] in proportion to remaining HP (Max. 30%).
Transcendence is a new system introduced in the anniversary patch in KR/JPN. It increases the level cap from 125 and every 5 levels you will unlock a new passive. Big thanks to alicanli09 who gathered the information, translated it and shared it with us.
Review is not available for this character yet. We will add it as soon as it is possible!
We will add it as soon as it is possible!
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