Uses the power of World Tree Magic to fire magical projectiles at an enemy, dealing damage.
Per 1000 DEF, attacks after granting 8% [Increased DMG Dealt].
If [Counterattack] is present on an ally, grants them an 80% [Increased DEF] buff for 1 turn(s). (Does not stack)
Lv. 2: Skill ATK +5%, Skill MATK +5%
Lv. 3: Skill ATK +5%, Skill MATK +5%
Lv. 4: Skill ATK +5%, Skill MATK +5%
Lv. 5: Skill ATK +5%, Skill MATK +5%
Increases damage done.
Increases Defense
Grows a tree by transferring mana to the ground, dealing damage to an enemy.
If [Counterattack] is present on self, inflicts [Taunt] on a target for 2 turn(s).
Lv. 2: Skill ATK +12%, Skill MATK +12%
Lv. 3: Skill ATK +12%, Skill MATK +12%
Lv. 4: Skill ATK +12%, Skill MATK +12%
Lv. 5: Skill ATK +12%, Skill MATK +12%
Only attacks the target who applied the status effect.
Summons a gigantic World Tree on the enemy lines, dealing damage to all enemies.
Grants all allies a [Fortify Lv. 3] buff for 2 turns.
Grants all allies [Debuff Immunity] for 2 turns.
Grants a 5% [Reduced DMG Taken] buff to all allies for 2 turns for each instance of [Counterattack] present on them.
If [Counterattack] is present on an ally, grants them [Extend Counterattack Duration by 1 turns].
Lv. 2: Skill ATK +5%, Skill MATK +5%
Lv. 3: Skill ATK +5%, Skill MATK +5%
Lv. 4: Skill ATK +5%, Skill MATK +5%
Lv. 5: Skill ATK +5%, Skill MATK +5%
Reduces damage taken by 34%
Blocks debuffs while the duration of the effect is active.
Performs a combined attack with your partner, dealing damage to all enemies.
30% chance to inflict a [Stun] status ailment on an enemy for 1 turn(s).
Lv. 2: Stun chance +15%
Lv. 3: Skill ATK +10%, Skill MATK +10%
Lv. 4: Stun chance +15%
Lv. 5: Skill ATK +10%, Skill MATK +10%
Target will be disabled and will lose their turn.
LR+2: If all allies have the [Technique] attribute, when the battle starts, inflicts continuous [Shock] damage on all enemies for 2 turns.
LR+5: If all allies have the [Technique] attribute, when the battle starts, inflicts continuous [Shock] damage on all enemies for 2 turns. Upon taking damage, grants a 30% [Increased DMG Dealt] to an [Attacker] ally for 1 turn(s) if [Counterattack] is present on them. Can't be stacked.
Takes damage equal to 5% of ATK and 5% of M. ATK at the start of your turn. (Stacks up to 3 times)
If all allies have the [Technique] attribute, when the battle starts, grants [Protection] to the ally with the highest All ATK for 2 turn(s).
Cannot be selected as a target of an attack.
Transcendence is a new system introduced in the anniversary patch in KR/JPN. It increases the level cap from 125 and every 5 levels you will unlock a new passive. Big thanks to alicanli09 who gathered the information, translated it and shared it with us.
Review is not available for this character yet. We will add it as soon as it is possible!
We will add it as soon as it is possible!
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