If [Spirit Dive] is present on self upon attacking, there is a 20/100% chance to grant self a [SP +1/3] buff.
Before
Deals damage to all enemies after summoning a Wind Rain.
Inflicts a 50% [Reduced Mobility] debuff on an enemy.
If [Spirit Dive] is present on self, inflicts [Silence] on a designated enemy for 1 turn(s).
You cannot use any skills except Skill I.
After
Deals damage to all enemies after summoning a Wind Rain.
Inflicts a 50% [Reduced Mobility] debuff on an enemy.
If [Spirit Dive] is present on self, inflicts [Silence] on a designated enemy for 1 turn(s).
Inflicts [Barrier Immunity] on an enemy for 2 turn(s).
You cannot use any skills except Skill I.
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