To learn more about Eva check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
To learn more about Eva check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
Profile
Review
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Lore
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Final Requiem (Ultimate)
Inflict damage equal to 810/890/970/1090/1210% of Attack.
All Enemies
Detailed Activation Condition : Activates when you have 50 or More Stimulatiom buff(s) cast by Self.
Target : Self
Skill Damage Increase : Ultimate skill Damage is increased by 30/60/90/120/150%.
34 Second(s)
Lightning Smash (Active)
Inflict damage equal to 264/292/320/360/400% of Attack.
All Enemies
Detailed Activation Condition : Activates when you have 25 or More Stimulatiom buff(s) cast by Self.
Target : Self
Skill Damage Increase : Active skill Damage is increased by 20/40/60/80/100%.
8 Second(s)
Stimulation (Passive)
Eva's Attack and Critical Hit Chance are increased, and she gains a stack of Stimulation whenever she hits an enemy target. Upon reaching a certain number of stacks, Critical Hit Chance, Attack, and Ignore Damage Reduction are further increased.
Target: Self
Effect: Attack +32/44/56/72/88%.
Effect: Critical Hit Chance +2/4/6/9/12%.
Target: Self
Stacking Effect:
Increases the Target's Attack Speed 1% Per stack, (Gained upon reaching 1 stack(s), can be acquired up to 25 time(s)).
Increases the Target's Critical Hit Chance 1/2.5/4/6/8% Per stack, (Gained upon reaching 30 stack(s), can be acquired up to 1 time(s)).
Increases the Target's Attack 12/16/20/26/32% Per stack, (Gained upon reaching 60 stack(s), can be acquired up to 1 time(s)).
Increases the Target's Ignore Damage Reduction 3/6/9/12/15% Per stack, (Gained upon reaching 80 stack(s), can be acquired up to 1 time(s)).
Spirit of the Grail (Passive)
Based on the number of [Stimulation] stacks Eva possesses, this skill gains bonus effects:
20 Stacks: Basic attacks reduce the cooldown of her Active Skill.
40 Stacks: Using her Ultimate or Active Skill inflicts Shock on the target.
80 Stacks: Ultimate Skill Cooldown is reset.
Detailed Activation Condition : Activates when you have 20 or More Stimulatiom buff(s) cast by Self.
Target : Self
Reduces the remaining cooldown of Active Skill by -1/2/3/4/5s.
3 Second(s)
Detailed Activation Condition : Activates when you have 40 or More Stimulatiom buff(s) cast by Self.
Target : All Enemies
Shocked : Inflicts shock on the target. Targets affected by shock take an additional 5% damage based on the attacker's ATK when hit.
Duration : 2/2.5/3/3.5/4 Second(s)
Detailed Activation Condition : Activates when you have 80 or More Stimulatiom buff(s) cast by Self.
Target : Self
Sets the remaining cooldown of the Ultimate Skill to 0s.
28/26/24/22/20 Second(s)
Transcendence 1
Attack, Defense, HP increases 20%.
Transcendence 2
Attack, Defense, HP increases 10% (30% Total).
Transcendence 3
Attack, Defense, HP increases 10% (40% Total). Skill Level +1.
Transcendence 4
Attack, Defense, HP increases 10% (50% Total).
Transcendence 5
Attack, Defense, HP increases 10% (60% Total). Skill Level +1.
Awakening
Awakening - Attack, Defense, HP increases by 20% (80% Total).
Review
PVE Early
PVE Late
Raids
PVP
Eva gets stronger and unlocks various utilities as she gains Stimulation Stacks (for each enemy hit) via her Passive 2:
Her Active and Ultimate skills deal AoE damage, inflicting Shock (40 stacks) and bonus damage when she has enough Stimulation stacks (25 and 50 stacks respectively).
Her Passive 1 increases her ATK and Critical Hit chance, and further increases
her Attack Speed (up to 25%)
Critical Hit Chance (once at 30 stacks)
ATK (once at 60 stacks)
Ignore Damage Reduction (Once at 80 stacks)
At T5, Eva gains 25% ASPD, 8% Critical Hit Rate (on top of the 12%), 32% ATK (on top of the 88%) and 15% Ignore Damage Reduction at 80 Stimulation Stacks.
Her Basic Attacks reduce the Cooldown on her Active skill (every 3 seconds, at 20 stacks).
Her Ultimate Cooldown is reset (every 20 seconds, at 80 stacks).
Eva lives and dies by her Stimulation stacks which have a massive payoff once she gets enough - big multipliers on her Ultimate (3025% at T5) and Active (800% at T5), Cooldown Reductions, and powerful self buffs.
Her Ultimate Cooldown Reset on her Passive is on a separate Cooldown timer, allowing you to temporarily hold an Ultimate for valuable buffs and double Ultimate burst windows. This gives her a ton of backloaded burst damage for Raid content. Eva is also able to retain her stacks in long fights, making her a strong wave clearer for Stonehenge (if you do not use Boss Summon Tickets).
Eva has a much smaller time window than most characters to capitalize on her powerful buffs. Without specific Global Passives, she is out of the running for shorter fights like Star Reincarnation and Avalon Wall Guild Raids. She also requires specific Ult-timing to make the most of her kit, making manual play almost mandatory. Eva’s % multipliers and Cooldown Resets also scale strongly as she gains skill levels (for example she gains over 1100% multiplier on her boosted Ultimate between T3 and T5), making T5 a strong good-to-have.
Eva’s damage, even after maximising the Ultimate rotations on her kit, is only comparable to Tiamat depending on the context. She has much higher immediate burst damage within a short time period compared to Tiamat (Tiamat’s burst damage being tied to her Ultimate and 7 to 9 Actives), but much lower sustained DPS due to her ramping requirements. This difference becomes much narrower the longer Eva is allowed to abuse her best state.
For those who already invested deeply on Tiamat and are looking to save up, Eva is a side-grade, but one that has seen slot-ins in Raids alongside Tiamat. For those who need a strong DPS for Adventure mode and missed Tiamat’s banner, Eva is a solid pickup that will need to be used with care, especially against the many Chaos-type enemies there.
Eva’s Card, Quenched at Last, is designed specifically for Eva herself. It is a strong option for her if you want to maximize her personal DPS, but not mandatory if you have other strong Wizard cards like Vivien or Merlin. The Additional DMG line also scales additively with other Additional Damage sources unlike Tiamat or Summer Merry’s Active/ Ultimate skill damage increases (which are its own separate modifiers), making it a far less powerful option as a dedicated DPS card.
Strong backloaded Damage.
Flexible sub-DPS slot in for both Wizard-Archer and Knight (Ran-Lua or just Ran) comps.
Has a bevy of mana transfer innuendoes and a bond(age) kink for those asking for a snu-snu update to this game.
Investment Heavy.
Wants Manual Play to maximise her kit.
Build
Weapon: CDMG/ ATK%
Armor: DEF%/ Crit Resist
Accessory: HP%
Rune: CDMG
Specialities: CDMG/ ATK%
Dupe Priority: Transcend > Card
Recommended Transcend: T5
Ultimate = Active = Passive 2 > Passive 1
Any card with MATK%, Critical Hit Chance, Critical Damage, Additional Damage and ASPD will work.
Lore
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Unknown
166cm
53kg
B93F-W57-H92
12/30
Biting
Stateless
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