To learn more about Isabel check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
To learn more about Isabel check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
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Profile
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Titanomachia (Ultimate)
Inflict damage equal to 816/888/960/1072/1184% of Attack
All Enemies
Target: All Enemies
Effect: Critical Resistance Reduction 10%
Duration: 10s
Target: All Allies Knight Class
Effect: Critical Hit Chance 2/4/6/8/10%
Duration: 10s
30 Second(s)
Astral Buster (Active Skill)
Inflict damage equal to 380/415/450/500/550% of Attack.
All Enemies
Effect: Critical Hit Chance Reduction 18%
Duration: 8s
Additional Damage Dealt: Inflict -6/8/10/14/18% additional damage when dealing damage.
Duration: 8s
8 Second(s)
Miracle (Passive)
At the start of battle, Isabel gains DMG Immunity. When using her Ultimate, grants DMG Immunity to all allies.
Target: Self
Damage Immunity: Become Immune to damage for 20/25/30/40/50 hit(s).
Target: All Allies
Damage Immunity: Become immune to damage from 6/7/8/9/10 hit(s).
Tempest (Passive)
Target: Self
Effect: Ranged Attack +32/44/56/72/88%.
Target: Self
Effect: Critical Hit Rate +0/0/0/12/18%.
[Effect 3: Apply Team Buff]
Target: Ally
Effect: Critical Damage 24/30/36/44/52%
Transcendence 1
Attack, Defense, HP increases 20%.
Transcendence 2
Attack, Defense, HP increases 10% (30% Total).
Transcendence 3
Attack, Defense, HP increases 10% (40% Total). Skill Level +1.
Transcendence 4
Attack, Defense, HP increases 10% (50% Total).
Transcendence 5
Attack, Defense, HP increases 10% (60% Total). Skill Level +1.
Awakening
Awakening - Attack, Defense, HP increases by 20% (80% Total).
Review
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Raids
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March 2026
Isabel specialises in applying debuffs while buffing allies and mitigating damage for herself and her team through hit immunity. Her Ultimate deals AOE damage to all enemies while decreasing their Critical Resistance and further increasing the Critical Hit Rate of all Knights. Her Active Skill deals damage to all enemies and reduces their Critical Hit Rate and Damage dealt. Her Miracle Passive makes all allies immune to damage for up to 10 hits upon casting her ultimate and gives her Immunity to damage for up to 50 hits. Her Tempest Passive increases her own Ranged Attack and Critical Hit Rate while increasing all allies’ Critical Damage.
Another balance patch has come by and the Devs decided she is a Tank now. On top of her newly minted Front position designation (giving her some additional DEF% in the front slot), Isabel deals more damage, enjoys a lower cooldown on her Ultimate and can now apply a Damage Dealt reduction debuff, which stacks on top of Damage Reduction. These changes don’t really change how she was played initially, but do make her better at what she was already doing.
Isabel shines as a support DPS across teams, being able to stick around to provide support to her team thanks to her hit immunity Passive. Her Ultimate, while boosting team damage, can also come in clutch for mitigating incoming burst damage and bosses with low/ slow hit counts. As such, Isabel can easily slot into various teams depending on the content and shines in raids where her hit immunity buff can mitigate a lot of incoming damage. While her damage isn’t the best, it is more than enough to carve out a niche in every content.
Isabel’s card, Gigantomachia, offers Raw stats without any buff for your team. Enya card is much better, but this is good enough to have if you don't have any other choice for Ranged DPS. It is however, the card that supplies the most Attack Speed and has shown up as a tie breaker in the Arena for characters looking to apply crowd control first before their enemies.
Solid support that can easily stick around for fights.
Flexible positioning thanks to her Hit Immunity.
Hit Immunity on Ultimate is clutch for cheesing certain Boss gimmicks.
Hit Immunity can easily be used up against multiple enemies.
Build
Weapon: Attack%, Critical Damage%. Critical Damage% > Attack% if Galahad is on the team.
Armor: Crit Resistance % > Block Chance %
Accessory: HP%
Rune: Critical Damage%/HP%
Specialities: Attack%, Critical Damage%
Dupe Priority - Transcend > Card
Recommended Transcend - Transcend 5
Passive 1 > Ultimate > Active > Passive 2
If none of the above is available, any Card that provides Ranged Attack %, Critical Hit Rate, Crit Damage or Attack Speed would work.
Lore
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27
167 cm
51kg
B90E-W59-H91
3/29
Reading
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