To learn more about Mint check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
To learn more about Mint check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
Profile
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Profile
Normal Attack
Rocket Launcher
Mode: Charge
Ammo: 6
Reload: 2s
■ Affects Target(s).
Deals 61.3% of ATK as damage.
Charge Time: 1 sec
Full Charge Damage: 250% of damage.
Deals 200% damage when attacking core.
Here I Go!
Passive
Cooldown: -
■ Activates when attacking with Full Charge while in Assigned Part: Singing status. Affects all allies.
Singing Effect: ATK ▲ 45.02% of the caster’s ATK for 3 sec.
■ Activates when attacking with Full Charge while in Assigned Part: Dancing status. Affects all allies.
Dancing Effect: Constantly recovers 1.8% of the caster’s final Max HP every 1 sec for 3 sec.
Fantastic Performance!
Passive
Cooldown: -
■ Activates when entering Burst Stage 3 while not in Sing Along status. Affects self.
Cancels Assigned Part: Singing.
Cancels Assigned Part: Dancing.
■ Activates when entering Burst Stage 3 while in Assigned Part: Singing status. Affects all allies.
Critical Rate ▲ 19.94% for 10 sec.
Projectile Explosion Damage ▲ 50% for 10 sec.
Pierce Damage ▲ 32.72% for 10 sec.
Let’s Sing Together!
Active
Cooldown: 20s
■ Affects self.
Only one Assigned Part is applied according to Mint’s current status.
Status 1: If in the Assigned Part: Dancing status, Mint gains Assigned Part: Singing. This effect is continuous and cannot be removed.
Status 2: If not in the Assigned Part: Dancing status, Mint gains Assigned Part: Dancing. This effect is continuous and cannot be removed.
■ Affects all allies.
Sing Along: Attack Damage ▲ 30.02% for 10 sec.
Max Ammunition Capacity ▲ 40% for 10 sec.
Critical Damage ▲ 45.05% for 10 sec.
Mint images aren't available yet. They will be added when the character is released.
Review
Review for Mint isn't available yet. It will be added soon.
Mint ratings aren't available yet. They will be added soon!
Investment Tips
Here's the explanation for all the numbers and colors used in the guide:
More info:
Skill investment tips for Mint aren't available yet. They will be added soon.
This Overload (OL) Recommendations and Priority guide unravels in detail everything you need about a character in terms of priority, overload targets (effects), and order of acquisition, alongside some notes to explain our thinking process.
For OL targets and order of acquisition, we decided to divide the target effects into several categories.
Overload effects are ordered by importance from Left to Right, which means anything on the left provides more value than the right. Effects that belong to the same group generate too similar an impact to make a difference (and are sometimes interchangeable). Try to follow this order as faithfully as possible for maximum mileage.
Additional tips:
Gear investment tips for Mint aren't available yet. They will be added soon.
Collection Investment tips for Mint aren't available yet. They will be added soon.
Cube investment tips for Mint aren't available yet. They will be added soon.
Teams
Teams for Mint aren't available yet. They will be added soon.
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