A character who can provide buffs based on the rank of incantations that her allies use. Her Ultimate also provides all allies with [Rank Adjustment], a new mechanic that allows Incantations to be considered of a higher rank when cast.
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Mercuria profile was last updated on September 2nd, 2024.
To learn more about Mercuria check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
Profile
Review
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Profile
Mercuria was released during the 2.0 patch in the CN version of the game. We translated Mercuria skills ourselves, as such, there's a chance of localization errors. We will add the official translations as soon as they will be released. Please contact us directly to report any errors.
Mass attack. Dispels 2 random [Stats Up] or [Status Pos] from all enemies. Then, deals 400% Mental DMG and grants all allies [Adjustment], lasting for 2 rounds.
Adjustment:
If an Incantation has a rank, add +1 to its rank when resolving it (does not affect the Incantation's own effects).
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[Attack]
1-target attack. Deals 160% Mental DMG. Restores the HP of the ally with the lowest HP by (the user's ATK *50%); For each rank 2/3 Incantation in the action zone, an additional 30/50% Mental DMG is dealt, up to 250%.
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[Attack]
1-target attack. Deals 240% Mental DMG. Restores the HP of the ally with the lowest HP by (the user's ATK *50%); For each rank 2/3 Incantation in the action zone, an additional 30/50% Mental DMG is dealt, up to 250%.
✦✦✦
[Attack]
1-target attack. Deals 400% Mental DMG. Restores the HP of the ally with the lowest HP by (the user's ATK *50%); For each rank 2/3 Incantation in the action zone, an additional 30/50% Mental DMG is dealt, up to 250%.
✦✧✧
[Buff]
Mass buff. Critical Rate +20% for all allies. Gains 4 [Cosmic Energy], lasting 2 rounds.
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[Buff]
Mass buff. Critical Rate +25% for all allies. Gains 5 [Cosmic Energy], lasting 2 rounds.
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[Buff]
Mass buff. Critical Rate +30% for all allies. Gains 6 [Cosmic Energy], lasting 2 rounds.
Cosmic Energy:
Force Field effect: Increases DMG Dealt by the allied party corresponding to the amount of stacks *2% (up to 25 stacks, each stack lasts for an independent time and cannot be dispelled).
Upon entering combat, gain 8 stacks of [Cosmic Energy], lasting for 2 rounds. When an ally uses an Incantation of rank 1/2/3, 2/3/4 stacks of [Cosmic Energy] are added respectively, up to 25 stacks. Upon entering combat, gain Moxie corresponding to the amount of allies with natural Afflatuses (Plant, Beast, Mineral, Star), up to 3.
Upon entering combat, ATK +5%.
At the start of the round, if at 9 stacks of [Cosmic Energy] or above, Crit DMG of all allies +30%, lasting 1 round. If at 16 stacks or above, all allies Incantation Might +20%, lasting 2 rounds. At the end of the round, if allies have used two or more rank 3 Incantations, own Moxie +1.
Cosmic Energy:
Force Field effect: Increases DMG Dealt by the allied party corresponding to the amount of stacks *2% (up to 25 stacks, each stack lasts for an independent time and cannot be dispelled).
Lv. 1:
Long Journey: At the end of the round, the condition for gaining Moxie becomes 2 or more rank 2 incantations.
Lv. 2:
Long Journey: The effects are increased to Critical DMG +50% and Incantation Might +30%.
Lv. 3:
Long Journey: The upper limit of [Cosmic Energy] is increased to 30 stacks and DMG Bonus *2.5% per stack.
Lv. 4:
Morning Star for the Night: Mental DMG dealt increased to 475%, and the duration of [Adjustment] +1.
Lv. 5:
Long Journey: [Cosmic Energy] lasts for +1 round, and DMG Dealt +3% per stack.
Review
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Mercuria pros & cons aren't available yet. They will be added when the character is released.
A character who can provide buffs based on the rank of incantations that her allies use. Her Ultimate also provides all allies with [Rank Adjustment], a new mechanic that allows Incantations to be considered of a higher rank when cast.
Overall
Standard (GLB)
Standard (CN)
Mane (GLB)
Mane (CN)
Stats and Build
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Synergy & Teams
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Lore
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