Drive Disk Sets

Drive Disks are items in Zenless Zone Zero that can be equipped on Agents to increase their stats and if you combine the available Sets, you will unlock additional traits. These are the equivalent of Relics from Honkai: Star Rail. Each character has 6 slots for Drive Disks and below you can find the list of all available sets that you can fit into them.

Chaotic Metal
Chaotic Metal
(2)
Increases Ether DMG by 10%.
(4)
The equipper's CRIT DMG increases by 20%. When any character in the squad triggers Corruption's additional DMG, this effect further increases by 5.5% for 8s, stacking up to 6 times. Repeated triggers reset the duration.
Fanged Metal
Fanged Metal
(2)
Increases Physical DMG by 10%.
(4)
Whenever a squad member inflicts Assault on an enemy, the equipper deals 35% increased damage to the target for 12s.
Freedom Blues
Freedom Blues
(2)
Increases Anomaly Proficiency by 30.
(4)
When an EX Special Attack hits an enemy, reduce the targets Anomaly Buildup RES to equippers attribute by 20% for 8s. This effect does not stack with others of the same attribute.
Hormone Punk
Hormone Punk
(2)
Increases ATK by 10%.
(4)
Upon entering combat or switching in, its user's ATK increased by 25% for 10s. This effect can be triggered once every 20s.
Inferno Metal
Inferno Metal
(2)
Increases Fire DMG by 10%.
(4)
Upon hitting a Burning enemy, the equipper's CRIT Rate is increased by 28% for 8s.
Polar Metal
Polar Metal
(2)
Increases Ice DMG by 10%.
(4)
Increases the DMG of Basic Attack and Dash Attack by 20%. When any squad member inflicts Freeze or Shatter, this effect increases by an additional 20% for 12s.
Puffer Electro
Puffer Electro
(2)
Increases PEN Ratio by 8%.
(4)
Ultimate DMG increases by 20%. Launching an Ultimate increases the equippers ATK by 15% for 12s.
Shockstar Disco
Shockstar Disco
(2)
Increases Impact by 6%.
(4)
Basic Attacks, Dash Attacks, and Dodge Counters, inflict 20% more Daze upon the main target.
Soul Rock
Soul Rock
(2)
Increases DEF by 16%.
(4)
Upon receiving an enemy attack and losing HP, the equipper takes 40% less DMG for 2.5s. This effect can trigger once every 15s.
Swing Jazz
Swing Jazz
(2)
Energy Regen increases by 20%.
(4)
Launching a Chain Attack or Ultimate increases all squad members' DMG by 15% for 12s. Passive effects of the same name do not stack.
Thunder Metal
Thunder Metal
(2)
Increases Electric DMG by 10%.
(4)
As long as an enemy in combat is Shocked, the equipper's ATK is increased by 28%.
Woodpecker Electro
Woodpecker Electro
(2)
Increases CRIT Rate by 8%.
(4)
Triggering a critical hit with a Basic Attack, Dodge Counter or EX Special Attack increases the equippers ATK by 9% for 6s. The buff duration for different skills are calculated separately.

More information

If you want to learn more about Drive Disks themselves, do check our other guides.