Battle Imagine

Showing 57 imagines
All Types
Damage
Survival
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Legendary
Imagine

Olvera

Rarity: Legendary

Type: Damage

Summon Olvera to shuttle back and forth in a forward direction, drawing in enemies encountered along the path, dealing Attack Damage, and disrupting their actions.
When dealing DMG, there is a chance to inflict Seed of Lightning on the targets for 10s.
Dealing DMG to targets with Seed of Lightning will cause an explosion (CD: 2s), dealing Magic Damage.
Any target with Seed of Lightning defeated will reduce CD time by 20s.

  • Total Damage: 612/703.5/795.6/887.4/979.2/1071%/b> ATK/MATK +58 (Resilience Break: 51)
  • Explosion Damage: 105/120.7/136.5/152.2/168/183.7% ATK/MATK +10 (Resilience Break: 8)
  • Probability: 40/52/64/76/88/100%
  • CD: 120/100/80s

  • Strength +6/7.8/9.6/11.4/13.2/15%
  • Intellect +6/7.8/9.6/11.4/13.2/15%
  • Agility +6/7.8/9.6/11.4/13.2/15%
Imagine

Muku Chief

Rarity: Legendary

Type: Damage

Summon Boss: Muku Chief to slam the ground around, dealing AoE Attack Damage.
It can be charged 2 times.
Upon the skill cast, your Crit and Crit DMG are increased for a period.

  • Total Damage: 1000/1150/1300/1450/1600/1750% ATK/MATK +100 (Resilience Break: 100)
  • Crit up: 500/600/700/800/900/1000, Crit DMG bonus: 20/24/28/32/36/40% - Duration: 20s
  • Charge Time: 90/75/60s

  • Crit DMG +10/13/16/19/22/25%
Imagine

Storm Goblin King

Rarity: Legendary

Type: Damage

Summon Boss: Storm Goblin King to release a meteor shower at the target, dealing Magic Damage.
Upon the skill cast, your Luck and DMG dealt and healing of Luck effects are increased for a period.
Tier 5: During the active effect period, all unlocked plain Battle Imagine passive Luck effects become available to trigger.

  • Total Damage: 1050/1207/1365/1522.5/1680/1837.5% ATK/MATK +105 (Resilience Break: 100)
  • Luck Bonus: 500/600/700/800/900/1000, Luck Effect up: 16/19.2/22.4/25.6/28.8/32% - Duration: 20s
  • CD: 150/125/100s

  • When a Lucky Strike is launched, the Lucky Effect may be activated: Launches a meteor strike, dealing Magic Damage equal to 22.4/29.12/35.84/42.56/49.28/56% ATK. (CD: 0.3s)
  • Tier 5: Each time a meteor is summoned, immediately reduces the CD of active resonance skill effects by 0.5s. Triggers at most once per second.
Imagine

Phantom Arachnocrab

Rarity: Legendary

Type: Damage

Summon Boss: Phantom Arachno­crab and transforms into a cocoon.
Following a brief delay, the cocoon bursts, dealing Attack Damage and disrupting the actions of the affected target.
Your Mastery is increased for a period.

  • Total Damage: 1500/1612.5/1725/2062.5/2175/2287.5% ATK/MATK +150 (Resilience Break: 100)
  • Mastery up: 10/12/14/16/18/20% - Duration: 20s
  • CD: 120/100/80s

  • Mastery +800/1040/1280/1520/1760/2000
Imagine

Venobzzar Incubator

Rarity: Legendary

Type: Damage

Summon Boss: Venobzzar Incubator to continuously attack surrounding units, dealing Attack Damage.
Each attack inflicts Vulnerability on the target, and your DMG dealt to the target is increased.
(This effect cannot stack and only one will be effective.)

  • Blast DMG: 150/161.25/172.5/206.25/217.5/228.75% ATK/MATK +15 (Resilience Break: 10)
  • Single DOT: 94/101.05/108.1/129.25/136.3/143.35% ATK/MATK +9 (Resilience Break: 6)
  • Vulnerability (Applies to Yourself): 8/9.6/11.2/12.8/14.4/16%, Vulnerability ally activated: 4/4.8/5.6/6.4/7.2/8% - Duration: 8s
  • CD: 120/100/80s

  • Strength +6/7.8/9.6/11.4/13.2/15%
  • Intellect +6/7.8/9.6/11.4/13.2/15%
  • Agility +6/7.8/9.6/11.4/13.2/15%
Imagine

Celestial Flier

Rarity: Legendary

Type: Damage

Summon Boss: Celestial Flier to charge forward, dealing Ice Attack Damage and disrupting the targets' actions.
After casting, your Haste is increased for a period of time.

  • Total Damage: 1500/1725/1950/2175/2400/2625% ATK/MATK +150 (Resilience Break: 100)
  • Haste Bonus: 10/12/14/16/18/20% - Duration: 20s
  • CD: 120/100/80s

  • Haste +800/1040/1280/1520/1760/2000
Imagine

Lizardman King

Rarity: Legendary

Type: Damage

Summon Boss: Lizardman King to deal Ice Attack Damage to nearby enemies and Silence them for 10s.

  • Total Damage: 1500/1725/1950/2175/2400/2625% ATK/MATK +150 (Resilience Break: 100)
  • CD: 120/100/80s

  • When dealing DMG, gains a 10% chance to invoke Tidal Force, reducing the CD of active Resonance skills by 5s and enhancing your weapon, causing your next skill to deal additional Attack Damage equal to 22.4/29.12/35.84/42.56/49.28/56% ATK (CD: 5s).
Imagine

Goblin King

Rarity: Legendary

Type: Damage

Resonate with the power of Boss: Goblin King, summoning 1 to 3 goblins at random to cast skills.
Always summons 1 random goblin from Elite: Goblin Swords and Elite: Goblin Crossbow.
Has a chance to additionally summon 1 Elite: Jungle Goblin Warrior.
Has a chance to additionally summon 1 from Elite: Hurricane Goblin Giant Axe or Boss: Wind Goblin King.
Has a 30% chance to summon the Boss.

  • Extra Elite Summon Probability: 60/80/100%, Additional Probability to Summon Elite or Boss: 40/60/80/100%.
  • CD: 150/125/100s
  • Blade Sweep Effect - Total Damage: 600/690/780/870/960/1050% ATK/MATK +60 (Resilience Break: 99) | Block Defense Increase: 7.5/9/10.5/12/13.5/15% - Duration: 20s | Armor Penetration: 200/240/280/320/360/400 - Duration: 10s
  • Rapid Fire Effect - Total Damage: 900/1034.8/1170/1304.8/1440/1574.8% ATK/MATK +88 (Resilience Break: 100) | Luck Bonus: 400/480/560/640/720/800, Luck Hit Bonus: 10/12/14/16/18/20% - Duration: 20s
  • Commanding Roar Effect - Total Damage: 750/862.5/975/1087/1200/1312.5% ATK/MATK +75 (Resilience Break: 100) | Strength Increase: 10/12/14/16/18/20% - Duration: 20s
  • Whirlwind Strike Effect - Total Damage: 750%/862.5/975/1087/1200/1312% ATK/MATK +70 (Resilience Break: 100) | Wind Bonus: 8/9.6/11.2/12.8/14.4/16% - Duration: 20s
  • Meteor Fall Effect - Total Damage: 1050/1207/1365/1522.5/1680/1837.5% ATK/MATK +105 (Resilience Break: 100) | Luck Bonus: 500/600/700/1000/900/1000, Luck Effect up: 16/19.2/22.4/25.6/28.8/32% - Duration: 20s

  • Versatility +800/1040/1280/1520/1760/2000
Imagine

Shadow Captain

Rarity: Epic

Type: Damage

Transform into Elite: Dark Mist Captain to launch an Electro Bomb at the designated target, dealing AoE Attack Damage and disrupting their actions. Upon the skill cast, the DMG dealt and healing of your Expertise Skill are increased for a period.

  • Total Damage: 750/806.25/862.5/1031.25/1087.5/1143.75% ATK/MATK +75 (Resilience Break: 100)
  • Expertise Skill Bonus: 16/19.2/22.4/25.6/28.8/32% - Duration: 20s
  • CD: 120/100/80s

  • Expertise Skill DMG and healing +6/7.8/9.6/11.4/13.2/15%
Imagine

Muku Warrior

Rarity: Epic

Type: Damage

Summon Elite: Muku Warrior to leap forward and deliver a powerful strike, dealing AoE Attack Damage.
This attack is guaranteed to Crit.
Upon the skill cast, your Crit and Crit DMG are increased for a period.

  • Total Damage: 600/690/780/870/960/1050% ATK/MATK +60 (Resilience Break: 100)
  • Crit up: 400/480/560/640/720/800, Crit Damage up: 8/9.6/11.2/12.8/14.4/16% - Duration: 20s
  • CD: 120/100/80s

  • When a Class Skill or Resonance Skill lands a Crit Hit, it triggers an additional Earth Splitter that deals Attack Damage equal to 56/72.8/89.6/106.4/123.2/140% ATK, dealing Crit DMG. (Can trigger at most once every 5s)
Imagine

Inferno Goblin Mage

Rarity: Epic

Type: Damage

Transform into Elite: Inferno Goblin Mage and summons meteors from the sky, dealing Magic Damage and disrupting their actions.
Upon the skill cast, your Intellect is increased for a period.

  • Total Damage: 525/603.7/682.5/761.2/840/918.7% ATK/MATK +52 (Resilience Break: 100)
  • Intellect up: 10% /12/14/16/18/20% - Duration: 20s
  • CD: 120/100/80s

  • Intellect +4/5.2/6.4/7.6/8.8/10%
Imagine

Boarrier Tyrant

Rarity: Epic

Type: Damage

Summon Elite: Boarrier Tyrant and charges forward with tusks for 3s.
Deals Attack Damage and knocks enemies airborne during the charge.
Boar tusks tear through flesh, inflicting 100% Wounds on enemies hit for 15s.
Upon the skill cast, the DMG dealt and healing of your Special Attack are increased for a period.

  • Total Damage: 1500%/1725/1950/2175/2400/2625% ATK/MATK +150 (Resilience Break: 200)
  • Special Attack up: 16/19.2/22.4/25.6/28.8/32% - Duration: 20s
  • CD: 120/100/80s

  • Special Attack DMG and healing +6%
Imagine

Goblin Warrior

Rarity: Epic

Type: Damage

Summon Elite: Goblin Warrior to shoot in a fan-shaped area in front, dealing Attack Damage.
Upon the skill cast, your Luck and Lucky Strike Chance are increased for a period.

  • Total Damage: 900/1034.8/1170/1304.8/1440/1574.8% ATK/MATK +88 (Resilience Break: 100)
  • Luck Bonus: 400/480/560/640/720/800, Luck Hit Bonus: 10/12/14/16/18/20% - Duration: 20s
  • CD: 120/100/80s

  • When a Lucky Strike is launched, the Lucky Effect may be activated: Fires an arrow at the target, dealing Attack Damage equal to 11.2/14.56/17.92/21.28/24.64/28% ATK. (CD: 0.1s)
Imagine

Shadow Commander

Rarity: Epic

Type: Damage

Summon Elite: Dark Mist Commander to execute a forward flurry of slashes, inflicting Attack Damage and disrupting the target's actions.
All Heavy Slash charges are consumed in the process to significantly amplify the DMG inflicted.

  • Strike I: 90/103.5/117/130.5/144/157.5% ATK/MATK +9 (Resilience Break: 15)
  • Strike II: 150/172.5/195/217.5/240/262.5% ATK/MATK +15 (Resilience Break: 25)
  • Strike III: 360/414/468/522/576/630% ATK/MATK +36 (Resilience Break: 60)
  • Stack Damage: 15%
  • CD: 120/100/80s

  • Each cast of Expertise Skill grants 1 stack of Heavy Slash, up to 10 stacks. (All stacks are consumed when casting an active skill, increasing its DMG.)
Imagine

Jungle Goblin Warrior

Rarity: Epic

Type: Damage

Summon Elite: Jungle Goblin Warrior and roars.
Casts the skill, temporarily boosting Strength, empowering the next attack to deal bonus Attack Damage in a limited area, and disrupting the target's actions.

  • Total Damage: 750/862.5/975/1087.5/1200/1312.5% ATK/MATK +75 (Resilience Break: 100)
  • Strength Bonus: 10/12/14/16/18/20% - Duration: 20s
  • CD: 120/100/80s

  • Strength +4/5.2/6.4/7.6/8.8/10%
Imagine

Muku Scout

Rarity: Epic

Type: Damage

Summon Elite: Muku Scout to chase the target, dealing Attack Damage.
Upon the skill cast, immediately gains full passive effects, and the stack count is doubled within 20s.

  • Total Damage: 760/874/988/1102/1216/1330% ATK/MATK +60 (Resilience Break: 100)
  • CD: 120/100/80s

  • Dealing DMG 10 times in a row within 3s grants a buff that increases ATK by 2/2.6/3.2/3.8/4.4/5%, stacking up to 3 times, lasting for 5s.
Imagine

Brigand Scout Leader

Rarity: Epic

Type: Damage

Summon Elite: Brigand Scout Leader to execute continuous attacks on the designated target, dealing Attack Damage and disrupting their actions.
Upon the skill cast, your Agility is increased for a period.

  • Total Damage: 750/862.4/975/1087.5/1200/1312.5% ATK/MATK +75 (Resilience Break: 100)
  • Agility Bonus: 10/12/14/16/18/20% - Duration: 20s
  • CD: 120/100/80s

  • Agility +4/5.2/6.4/7.6/8.8/10%
Imagine

Lizardman Mage

Rarity: Epic

Type: Damage

Summon Elite: Lizardman Mage to conjure the Water of Silence at the target's location, dealing Magic Damage and inflicting Slow.
Upon the skill cast, your Ice Bonus is increased for a period.

  • Total Damage: 750/862/975/1087/1200/1312.5% ATK/MATK +70 (Resilience Break: 100)
  • Ice Bonus: 8/9.6/11.2/12.8/14.4/16% - Duration: 20s
  • CD: 120/100/80s

  • Ice Bonus +3/3.9/4.8/5.7/6.6/7.5%
Imagine

Lizardman Hunter

Rarity: Epic

Type: Damage

Summon Elite: Lizardman Hunter to chant briefly, dealing Magic Damage.
Upon the skill cast, your Luck and Lucky Strike Chance are increased for a period.

  • Total Damage: 650/747.5/845/942.5/1040/1137.5% ATK/MATK +65 (Resilience Break: 100)
  • Luck Bonus: 400/480/560/640/720/800, Luck Hit Bonus: 10/12/14/16/18/20% - Duration: 20s
  • CD: 120/100/80s

  • When a Lucky Strike is launched, the Lucky Effect may be activated: Performs a Thunderstrike, dealing Thunder Magic Damage equal to 11.2/14.56/17.92/21.28/24.64/28% ATK. (CD: 0.1s)
Imagine

Great Warhog

Rarity: Epic

Type: Damage

Summon Elite: Great Warhog to release a Lightning Orb forward, dealing Attack Damage.
Upon the skill cast, your Light Bonus is increased for a period.

  • Total Damage: 900/1034.9/1170/1305/1440/1575% ATK/MATK +90 (Resilience Break: 100)
  • Light Bonus: 8/9.6/11.2/12.8/14.4/16% - Duration: 20s
  • CD: 120/100/80s

  • Light Bonus +3/3.9/4.8/5.7/6.6/7.5%
Imagine

Void Bzzar

Rarity: Epic

Type: Damage

Transform into Elite: Void Bzzar for a period of time, during which you can release stings and projectiles.

  • Transformation Duration: 15/18/21/24/27/30s
  • CD: 90s

  • When a Lucky Strike is launched, the Lucky Effect may be activated: Fires a poisoned sting at the target, dealing Attack Damage equal to 11.2/14.56/17.92/21.28/24.64/28%% ATK. (CD: 0.1s)
Imagine

Muku Vanguard

Rarity: Epic

Type: Damage

Summon Elite: Muku Vanguard to charge forward, dealing Attack Damage.
Upon the skill cast, your Thunder Bonus is increased for a period.

  • Total Damage: 900/1034.9/1170/1305/1440/1575% ATK/MATK +90 (Resilience Break: 100)
  • Thunder Bonus: 8/9.6/11.2/12.8/14.4/16% - Duration: 20s
  • CD: 120/100/80s

  • Thunder Element Bonus +3/3.9/4.8/5.7/6.6/7.5%
Imagine

Muku King

Rarity: Legendary

Type: Survival

Summon Boss: Muku King to channel Forest Energy, healing up to 10 allies over time and dispelling debuffs. Upon the skill cast, your healing received is increased for a period.

  • Total Healing: 600/690/780/870/960/1050% Physical/MATK +60
  • Healing Received up: 10/12/14/16/18//20% - Duration: 10s
  • CD: 120/100/80s

  • Healing Intensity +8%/10.4/12.8/15.2/17.6/20%
  • When healing is done, there is a 30% chance to grant a Shield equal to 30/39/48/57/66/75% of ATK. When the shield expires, it releases a gust of wind, dealing Attack Damage equal to 30/39/48/57/66/75% of ATK.
Imagine

Inferno Ogre

Rarity: Legendary

Type: Survival

Transforms into Boss: Inferno Ogre to unleash a forward fiery breath that deals Attack Damage and interrupts affected targets.
Concurrently, applies Healing to you, and 100% excess healing is converted into a Shield lasting 20s.
The transformed form reduces DMG taken by 50%.

  • Total Damage: 1197/1376.2/1556.1/1735.3/1915.2/2094.4% ATK/MATK +119 (Resilience Break: 77)
  • Total Healing: 749/805.14/861.28/1029.84/1086.05/1142.19% ATK/MATK +70
  • CD: 120/100/80s

  • Healing Receive Intensity +8/10.4/12.8/15.2/17.6/20%
  • Ednurance +5/6.5/8/9.5/11/12.5%
Imagine

Golden Juggernaut

Rarity: Legendary

Type: Survival

Transform into Boss: Golden Juggernaut, granting yourself and 10 allies Shield.
When dealing DMG, the shielded targets generate Thunderstrike (CD: 0.5s), and the DMG dealt depends on the friendly ATK.
(This effect cannot stack and only one will be effective.)

  • Hit Damage: 12/13.8/15.6/17.4/19.2/21% ATK +5 (Resilience Break: 1)
  • Shield: 30/36/42/48/54/60% Max HP - Duration: 15s
  • CD: 120/100/80s

  • Shield Strength +8/10.4/12.8/15.2/17.6/20%
Imagine

Tatta

Rarity: Legendary

Type: Survival

Summon Tatta to grant Battle Will to the entire team, preventing all allies from being defeated and ensuring their HP does not fall below a certain threshold for a period of time.
Exhausted: Cannot be affected by the same type of effect within 60s
(Exhausted effects are enhanced in party dungeons of Nightmare mode).

  • Min. HP: 1/2.8/4.6/6.4/8.2/10% - Duration: 3/3.9/4.8/5.7/6.6/7.5s
  • CD: 150/125/100s

  • Strength +6/7.8/9.6/11.4/13.2/15%
  • Intellect +6/7.8/9.6/11.4/13.2/15%
  • Agility +6/7.8/9.6/11.4/13.2/15%
Imagine

Void Ogre

Rarity: Epic

Type: Survival

Summon Elite: Void Ogre, roars in place, and fires 6 whirlwind-like Void Projectiles at the target, dealing Attack Damage. Inflicts Void Corruption Decay on the target for 10s, dealing Magic Damage per second, up to 5 stacks. 100% of the DMG dealt over time is converted into your HP.

  • Total Damage: 402/462/522.6/582.6/643.2/703.2% ATK/MATK +36 (Resilience Break: 36)
  • Erosion: 24/27.6/31.2/34.8/38.4/42% ATK/MATK +2 (Resilience Break: 2)
  • CD: 60s

  • Max HP +5/ +6.5/8/9.5/11/12.5%
Imagine

Void Arachnocrab

Rarity: Epic

Type: Survival

Transform into Elite: Void Arach­nocrab, and gain Invincibility for 5s.

  • CD: 90/75/60s

  • After you take 20 hits, your Armor increases by 450/585/720/855/990/1125 for 15s.
Imagine

Brigand Guard Captain

Rarity: Epic

Type: Survival

Transform into Elite: Brigand Guard Captain to grant Earth Shield, recovering a percentage of lost HP when you are attacked, up to 9 times.
During this, your Endurance is increased.

  • HP Recover: 10/12/14/16/18/20%, Endurance Bonus: 10/12/14/16/18/20% -Duration: 15s
  • CD: 120/100/80s

  • Endurance +5/6.5/8/9.5/11/12.5%
Imagine

Airona

Rarity: Legendary

Type: Utility

Summon Airona, chants briefly, and revives up to 4 surrounding Allies.
Weakened: Cannot be affected by the same type of effect within 60s.
(Weakened effects are enhanced in party dungeons of Nightmare mode).

  • Revived HP: 10/20/30/30/40/50%
  • CD: 150/125/100s

  • Strength +6/7.8/9.6/11.4/13.2/15%
  • Intellect +6/7.8/9.6/11.4/13.2/15%
  • Agility +6/7.8/9.6/11.4/13.2/15%
Imagine

Tempest Ogre

Rarity: Legendary

Type: Utility

Summon Boss: Tempest Ogre and channels the power of thunder to generate a vortex, continuously pulling in enemies near the target and dealing AoE Magic Damage when the duration ends.

  • Total Damage: 1050/1207.4/1365/1522.5/1680/1837.5% ATK/MATK +105 (Resilience Break: 100)
  • CD: 120/100/80s

  • Every 10s, unleashes a lightning strike on a random nearby target, dealing Thunder Attack Damage equal to 37.3/48.49/59.68/70.87/82.06/93.25% ATK.
  • Taking DMG reduces the lightning trigger interval by 0.5/1/2 s. Each trigger reduces the CD of active Resonance skills by 0.5s, and targets hit deal 5/8/10% less DMG to you for 3s.
Imagine

Frost Ogre

Rarity: Legendary

Type: Utility

Summon Boss: Frost Ogre to execute a spinning attack with an ice hammer, resulting in Attack Damage and freezing of all targets struck.
Upon the skill cast, your Resilience Break Bonus is increased for a period.

  • Total Damage: 1500/1724/1950/2175/2400/2625% ATK/MATK +150 (Resilience Break: 15000)
  • Resilience Break up: 45/54/63/72/81/90% - Duration: 20s
  • CD: 120/100/80s

  • Poise Break Efficiency +20/26/32/38/44/50%
Imagine

Tina

Rarity: Legendary

Type: Utility

Summon Tina to infuse time power, reducing the Skill CDs of yourself and up to 10 surrounding allies for a period.
(Cannot be affected by the same type of effect within 60s.)

  • CD down: 50/60/70/80/90/100% - Duration: 20s
  • CD: 150/125/100s

  • Strength +6/7.8/9.6/11.4/13.2/15%
  • Intellect +6/7.8/9.6/11.4/13.2/15%
  • Agility +6/7.8/9.6/11.4/13.2/15%
Imagine

Brigand Leader

Rarity: Legendary

Type: Utility

Transform into Boss: The Bear and summons a blazing giant axe, increasing ATK of the Allies within range for a period and granting yourself additional ATK boost.
(This effect cannot stack and only one can be active at a time.)

  • ATK up: 15/18/21/24/27/30%, Ally ATK up: 5/6/7/8/9/10% - Duration: 15s
  • CD: 120/100/80s

  • When a Lucky Strike is launched, the Lucky Effect may be activated: Applies a burn effect to the target, dealing Fire Attack Damage equal to 29.1/37.83/46.56/55.29/64.02/72.75% ATK for 5s.
Imagine

Iron Fang

Rarity: Legendary

Type: Utility

Summon Boss: Iron Fang to deliver AoE Attack Damage to nearby enemies, inflicting a 100% Wound on all affected targets for 15s.

  • Total Damage: 1500/1725/1950/2175/2400/2625% ATK/MATK +150 (Resilience Break: 100)
  • CD: 120/100/80s

  • Gains permanent Super Armor.
  • When HP drops to 30%, gains 8/10.4/12.8/15.2/17.6/20% All Elemental DMG Reduction.
Imagine

Goblin Guard

Rarity: Epic

Type: Utility

Summon Elite: Goblin Guard to perform multiple sword energy attacks forward, dealing Attack Damage.
Sword energy hits will reduce the target's Armor.
(The effect cannot stack, and only one effect of the same type will be effective.)
Upon the skill cast, your Block DMG reduction is increased for a period.

  • Total Damage: 600/690/780/870/960/1050% ATK/MATK +60 (Resilience Break: 99)
  • Block Bonus: 7.5/9/10.5/12/13.5/15% - Duration: 20s
  • Armor Penetration: 200/240/280/320/360/400 - Duration: 10s
  • CD: 120/100/80s

  • Block +200/260/320/380/440/500
Imagine

Mighty Colossus

Rarity: Epic

Type: Utility

Transform into Elite: Mighty Colossus to charge and deal Attack Damage.
The longer the charge, the higher the Resilience Break Efficiency.
Each stack increases the Resilience Break done by 50%. (3 stacks at Tier 3 and 6 stacks at Tier 5.)
Upon the skill cast, your Resilience Break Bonus is increased for a period.

  • Total Damage: 900% /1034.8/1170/1305/1440/1575% ATK/MATK +90 (Resilience Break: 1500)
  • Resilience Break up: 25/30/35/40/45/50% - Duration: 20s
  • CD: 120/100/80s

  • Poise Break Efficiency +10/13/16/19/22/25%
Imagine

Storm Goblin Warrior

Rarity: Epic

Type: Utility

Summon Elite: Storm Goblin Warrior to continuously release Whirlwind Slash, dealing Attack Damage and pulling in all surrounding units.
Upon the skill cast, your Wind Bonus is increased for a period.

  • Total Damage: 750/862/975/1087/1200/1312.5% ATK/MATK +70 (Resilience Break: 100)
  • Wind Bonus: 8/9.6/11.2/12.8/14.4/16% - Duration: 20s
  • CD: 120/100/80s

  • Wind Bonus +3/3.9/4.8/5.7/6.6/7.5%
Imagine

Rorola

Rarity: Legendary

Type: Damage

Summons Rorola, resonating with the power of ancestors to gain a damage boost for some time.
Also, every 10 hits on targets grant an additional damage boost, stacking up to 5 times. Once the cap is reached, subsequent hits extend the duration of the additional boost (the duration of the Base DMG boost does not extend).
Each extension adds 3s, with a maximum of 5 extensions. At the same time, grants the Life Steal effect, restoring HP equal to a portion of damage dealt (the duration can extend).
This skill holds 2 charges.

  • Total Damage: 1500/1724.6/1950/2174.9/2400/2624.9% ATK/MATK +149 (Resilience Break: 100)
  • DMG Boost: 10/12/14/16/18/20% , Extra DMG Boost: 1.2/1.44/1.68/1.92/2.16/2.4%, Life Steal Ratio: 1% - Duration: 20s, Overdrive Time: 120/120/120/100/100/80s

  • Strength: +6/7.8/9.6/11.4/13.2/15%
  • Intellect: +6/7.8/9.6/11.4/13.2/15%
  • Agility: +6/7.8/9.6/11.4/13.2/15%
Imagine

Boyce

Rarity: Legendary

Type: Damage

Summons Boyce to create a field of frost by concentrating ice power, dealing Ice Magic DMG.
After casting, your ATK is increased for a period of time. Each cast of a Special Move grants an additional increase, stacking up to 5 times.
At max stacks, gain a bonus to Attack SPD and Casting SPD. Casting a Special Move extends this bonus's duration by 3s, up to a max of 5 times (The ATK bonus's duration is not affected).
This skill holds 2 charges.

  • Total Damage: 1050/1207.4/1365/1522.5/1680/1837.5% ATK/MATK +105 (Resilience Break: 100)
  • ATK Boost: 8/9.6/11.2/12.8/14.4/16%, Extra ATK Boost: 1/1.2/1.4/1.6/1.8/2%, Attack SPD Boost: 5/6/7/8/9/10%, Casting SPD Boost: 10/12/14/16/18/20% - Duration: 20s, Overdrive Time: 120/120/120/100/100/80s

  • Strength: +6/7.8/9.6/11.4/13.2/15%
  • Intellect: +6/7.8/9.6/11.4/13.2/15%
  • Agility: +6/7.8/9.6/11.4/13.2/15%
Imagine

Dorothy

Rarity: Legendary

Type: Utility

Transforms into Dorothy, replacing basic attack modules and gaining Artisan's Power.
Passive: Dealing damage has a 40% chance to trigger Chain Lightning (trigger interval: at least 0.5s).
① Charges and fires a powerful shot at the target, dealing Attack DMG. Each additional charge increases the damage by 150%.
② Leap into the air and launch a Thunderstorm Bolt at the target, dealing Attack DMG and creating a Thunderstorm Zone at the target for 7s. Thunderstorm Zone deals Attack DMG per second to enemies within and slows them.
③ Continuously unleashes Thunder Tracers, dealing Attack DMG and inflicting Paralysis on hit.
④ Fires an Oblivion Bomb, which explodes after traveling a distance or upon impact, dealing Attack DMG.

  • Transformation CD: 20s
  • Lightning Chain: 1000% ATK/MATK + 50
  • Basic Attack 1st Hit: 400/480/560/640/720/800%, Basic Attack 2nd/3rd Hit: 800/960/1120/1280/1440/1600%
  • Charged Shot (Skill 1): 1000/1200/1400/1600/1800/2000% ATK/MATK + 50, (Charge DMG Increase: 150%) - Skill 1 CD: 10s
  • Thunderstorm Bolt (Skill 2): 1280/1536/1792/2048/2304/2560% ATK/MATK + 64, Thunderstorm Zone: 384/460.8/537.6/614.4/691.2/768% - Skill 2 CD: 15s
  • Thunder Tracer (Skill 3): 267/320.4/373.8/427.2/480.6/534% ATK/MATK +13 - Skill 3 CD: 25s
  • Oblivion Bomb (Ultimate): 5000/6000/7000/8000/9000/10000% ATK/MATK + 250 - Ultimate CD: 45s

  • Strength: +6/7.8/9.6/11.4/13.2/15%
  • Intellect: +6/7.8/9.6/11.4/13.2/15%
  • Agility: +6/7.8/9.6/11.4/13.2/15%
Imagine

Fafala

Rarity: Legendary

Type: Survival

Summons Fafala to create a field. You and allies within the field gain Final DMG Reduction and Super Armor.
When you deal damage from inside the field, inflict bonus damage based on a percentage of your DEF (can trigger at most once every 1s).
When you take damage, reduce the current Resonance Skill's cooldown by 1s (can trigger at most once every 2s).
[This effect does not stack. Only one instance of this effect can be active at a time.]

  • Final DMG Reduction: 15/18/21/24/27/30%
  • Additional Physical DEF DMG: 200%+Season Level x 1/240%+Season Level x 1.2/280%+Season Level x 1.4/320%+Season Level x 1.6/360%+Season Level x 1.8/400%+Season Level x 2% - Duration: 15s
  • CD: 90/90/90/75/75/60s

  • Strength: +6/7.8/9.6/11.4/13.2/15%
  • Intellect: +6/7.8/9.6/11.4/13.2/15%
  • Agility: +6/7.8/9.6/11.4/13.2/15%
Imagine

Basilisk

Rarity: Legendary

Type: Utility

Summons Boss: Basilisk, to spin toward the target, dealing Attack DMG.
After casting, grants an All-Element Bonus to you and up to 10 nearby allies (prioritizing teammates) for a period of time (Cannot be affected by the same type of effect within 60s).

  • Total DMG: 1500/1724.4/1950/2175/2400/2625% ATK/MATK +150 (Resilience Break: 96)
  • All-Element Bonus: 5/6/7/8/9/10% - Duration: 10s
  • CD: 120/120/120/100/100/80s

  • Strength: +6/7.8/9.6/11.4/13.2/15%
  • Intellect: +6/7.8/9.6/11.4/13.2/15%
  • Agility: +6/7.8/9.6/11.4/13.2/15%
Imagine

Blackstone Captain

Rarity: Legendary

Type: Damage

Summons Boss: Blackstone Captain to unleash a fiery explosion centered on themself, dealing Fire Attack DMG.
After casting, your Attack SPD and Casting SPD are increased for a period of time.

  • Total DMG: 1500/1725/1950/2175/2400/2625% ATK/MATK +150 (Resilience Break: 100)
  • Attack SPD Boost: 10/12/14/16/18/20%, Casting SPD Boost: 30/36/42/48/54/60% - Duration: 20s
  • CD: 120/120/120/100/100/80s

  • Ultimate Skill CD speed +13/16.9/20.8/24.7/28.6/32.5%
Imagine

Goblin Chief

Rarity: Legendary

Type: Damage

Summons Boss: Goblin King, to briefly charge up and unleash a forward blade wave that deals Attack DMG.
After casting, your Expertise Skill's DMG and healing are increased for a period of time. During this time, dealing damage with an Expertise Skill reduces the current Resonance Skill's cooldown by 0.3s (can trigger at most once every 1s).

  • Total DMG: 1500/1725/1950/2175/2400/2625% ATK/MATK +150 (Resilience Break: 100)
  • Expertise Skill Boost: 22/26.4/30.8/35.2/39.6/44% - Duration: 20s
  • CD: 120/120/120/100/100/80s

  • Expertise Skill DMG and healing: +9/11.7/14.4/17.1/19.8/22.5%
Imagine

Cabbage Kingpin

Rarity: Legendary

Type: Damage

Summons Boss: Cabbage Kingpin, to briefly charge up and slam the ground with a hammer, dealing Attack DMG.
After casting, your passive effect is locked onto the displayed sigil for 20s, and its effect is increased by 100%-150%.

  • Total DMG: 1500/1725/1950/2175/2400/2625% ATK/MATK +150 (Resilience Break: 100)
  • Duration: 20s
  • CD: 120/120/120/100/100/80s

  • Strength/Intellect/Agility: +3/3.9/4.8/5.7/6.6/7.5%
  • Every 10s after combat entering, randomly gains one effect - Strength/Intellect/Agility: +3/3.9/4.8/5.7/6.6/7.5% | Versatility: +2464/3180/3896/4612/5328/6160 | Expertise: +2464/3180/3896/4612/5328/6160 | Haste: +2464/3180/3896/4612/5328/6160 | All-Element DMG: +2.25/2.92/3.59/4.26/4.93/5.6%
Imagine

Crimson Foxen

Rarity: Legendary

Type: Damage

Summons Boss: Crimson Foxen, to spin and pounce on the target, dealing Attack DMG.
After casting, your Companion ATK is increased for a period of time.

  • Total DMG: 1500/1725/1950/2175/2400/2625% ATK/MATK +150 (Resilience Break: 100)
  • Companion ATK Boost: 20/24/28/32/36/40% - Duration: 20s
  • CD: 120/120/120/100/100/80s

  • After each Special Attack cast, Companion ATK +2.4/3.12/3.84/4.56/5.28/6% for 5s, stacking up to 5 times.
Imagine

Flamehorn

Rarity: Legendary

Type: Damage

Summons Boss: Flamehorn, to repeatedly ram the target with its horns, dealing Attack DMG.
Casting grants a Luck effect: Triggering a Lucky Strike causes an explosion at the target's location, dealing Magic DMG (cooldown: 0.1s), and immediately grants the Absolute Luck effect.
For the duration, Absolute Luck's cooldown becomes 5s.

  • Total DMG: 1500/1725/1950/2175/2400/2625% ATK/MATK +150 (Resilience Break: 100)
  • Luck Effect DMG: 50/57.5/65/72.5/80/87.5% ATK/MATK +5 - Duration: 20s
  • CD: 120/120/120/100/100/80s

  • Every 15s, gains Absolute Luck: Luck +2240/2912/3584/4256/4928/5600, Lucky Strike DMG and Healing +8/10.4/12.8/15.2/17.6/20%. Removed after 3 casts of damage-type Expertise Skills.
Imagine

Bluespine Lizard

Rarity: Epic

Type: Damage

Summons Elite: Bluespine Lizard, to breathe frost forward, dealing Attack DMG to targets in the area.
After casting, increases Versatility for a period of time.

  • Total DMG: 750/862.2/975/1087.2/1200/1312.2% ATK/MATK +72 (Resilience Break: 96)
  • All-Stat Boost: 6.5/7.8/9.1/10.4/11.7/13% - Duration: 20s
  • CD: 120/120/120/100/100/80s

  • Versatility +2016/2615/3214/3813/4412/5040
Imagine

Blackstone Commander

Rarity: Epic

Type: Survival

Summons Elite: Blackstone Commander, to call down lightning from the sky, dealing Magic DMG.
After casting, when you deal damage for a while, you will also deal additional Attack DMG to the target based on a percentage of your Physical DEF (can trigger at most once every 1s).

  • Total DMG: 525/603.7/682.5/761.2/840/918.7% ATK/MATK +52 (Resilience Break: 100)
  • Additional Physical DEF DMG: 100%+Season Level0.5/120%+Season Level0.6/140%+Season Level0.7/160%+Season Level0.8/180%+Season Level0.9/200%+Season Level1% - Duration: 20s
  • CD: 120/120/120/100/100/80s

  • Armor: +6/7.8/9.6/11.4/13.2/15%
Imagine

Blackstone Vanguard

Rarity: Epic

Type: Utility

Transforms into Elite: Blackstone Vanguard, to perform a spinning attack that deals Fire Attack DMG.
Every stack of Blade Intent allows for an additional spin (up to 15 stacks).
This damage benefits from all types of elemental bonuses and is not affected by passive effects.

  • Total DMG: 650/747.5/845/942.5/1040/1137.5% ATK/MATK + 65 (Resilience Break: 20)
  • CD: 90/90/90/75/75/60s

  • Reduces your total damage dealt by 80% Each time you cast a non-Basic Attack Class Skill, reduces current Resonance Skill active CD by 1/1/1/2.5/2.5/4s, and gains 1 stack of Blade Intent
Imagine

Goblin Shaman

Rarity: Epic

Type: Survival

Summons Elite: Goblin Shaman, to briefly channel before summoning an exploding magic orb.
The explosion deals Magic DMG to targets in the area and heals up to 10 nearby allies (prioritizing teammates).
After casting, for 20s, you deal damage every 2s to the surrounding area equal to 50% of the self-healing from your Class Skills.

  • Total DMG: 525/603.7/682.5/761.2/840/918.7% ATK/MATK +52 (Resilience Break: 100)
  • Total Healing: 300/345/390/435/480/525% ATK/MATK + 30
  • CD: 120/120/120/100/100/80s

  • Every 5s, your next hit includes an additional Magic DMG equal to 45/58.5/72/85.5/99/112.5% ATK. Each heal increases your next such damage by 5%, up to +800% (this damage cannot trigger Crit)
Imagine

Goblin Trickster

Rarity: Epic

Type: Damage

Summons Elite: Goblin Trickster, to channel for a long time before dealing massive AoE Magic DMG.
(This skill damages enemies and up to 20 allies!)

  • Total DMG: 300/345/390/435/480/525% ATK/MATK + 30
  • CD: 120/120/120/100/100/80s

  • When a Lucky Strike is landed, the Luck Effect may be activated: Triggers an explosion at the target, dealing Light-Element Attack Damage equal to 12/15.6/19.2/22.8/26.4/30% ATK (CD: 0.1s)
Imagine

Gloomy Cabbage

Rarity: Epic

Type: Damage

Summons Elite: Gloomy Cabbage, to briefly charge up and swing a greatsword, dealing Attack DMG to targets in the area.
After casting, your Crit and Crit DMG are increased for a while (the values fluctuate based on the Cabbage sigil).

  • Total DMG: 750/862.4/975/1087.4/1200/1312.4% ATK/MATK + 74 (Resilience Break: 100)
  • Tier 1 Crit Boost: 1344 / 1612 / 1881 / 2150 / 2419 / 2688 Tier 1 Crit DMG Boost: 6/7.2/8.4/9.6/10.8/12% Tier 2 Crit Boost: 1792 / 2150 / 2508 / 2867 / 3225 / 3584 Tier 2 Crit DMG Boost: 8/9.6/11.2/12.8/14.4/16% Tier 3 Crit Boost: 2240 / 2688 / 3136 / 3584 / 4032 / 4480 Tier 3 Crit DMG Boost: 10/12/14/16/18/20% Duration: 20s
  • CD: 120/120/120/100/100/80s

  • Every 10s, your Crit DMG varies between +5% and +7/+6.5% and +9.1/+8% and +11.2/+9.5% and +13.3/+11% and +15.4/+12.5% and +17.5%
Imagine

Ruthless Cabbage

Rarity: Epic

Type: Damage

Summons Elite: Ruthless Cabbage, to randomly call down 1-3 bolts of simulated lightning, dealing Magic DMG to targets in the area.

  • DMG per Hit: 333/382.9/432.9/482.8/532.8/582.7% ATK/MATK +33 (Resilience Break: 33)
  • CD: 120/120/120/100/100/80s

  • When a Lucky Strike is landed, the Luck Effect may be activated: Triggers an explosion at the target, randomly dealing 1 to 3 instances of Fire-Element Magic DMG equal to 5/6.5/8/9.5/11/12.5% ATK (CD: 0.1s)
Imagine

Blackfire Foxen

Rarity: Epic

Type: Damage

Summons Elite: Blackfire Foxen, to pounce on, bite, and then swipe its tail at the target, dealing Attack DMG.
After casting, your Expertise is increased for a period of time.

  • Total DMG: 750/862.4/975/1087.4/1200/1312.4% ATK/MATK +74 (Resilience Break: 100)
  • Expertise Boost: 6.5/7.8/9.1/10.4/11.7/13% - Duration: 20s

  • Mastery +2016/2615/3214/3813/4412/5040
Imagine

Emerald Caprahorn

Rarity: Epic

Type: Damage

Summons Elite: Emerald Caprahorn, to fire two consecutive projectiles, dealing Attack DMG to targets in the area.
After casting, your Haste is increased for a period of time.

  • Total DMG: 750/806.24/862.5/1031.24/1087.5/1143.74% ATK/MATK +74 (Resilience Break: 100)
  • Haste Boost: 6.5/7.8/9.1/10.4/11.7/13% - Duration: 20s

  • Haste +2016/2615/3214/3813/4412/5040