To learn more about Mika check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
To learn more about Mika check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
Profile
Review
Build
Teams and synergies
Profile
For a lot card descriptions we updated them compared to what's in game - as either they didn't work as the description implied or the translation was a bit confusing.
Water Arrow
Attack
Water Barrier
Skill
[Heal]: Heal using 30% of the Combatant's DEF stat.
Essence of Water
Skill | Has Epiphany
[Heal]: Heal using 30% of the Combatant's DEF stat.
Blessing of Waves
Skill | Has Epiphany
[Retain]: This card is not discarded at the end of the turn
[Heal]: Heal using 30% of the Combatant's DEF stat.
Tactical Analysis
Skill | Has Epiphany
[Tide]: If Tide is 3, gain Action Points 1 and reduce Tide by 3
Whirlpool
Attack | Has Epiphany
[Heal]: Heal using 30% of the Combatant's DEF stat.
Deluge
Upgrade
[Unique]: This card Cannot be duplicated.
[Tide]: If Tide is 3, gain Action Points 1 and reduce Tide by 3
Essence of Water
Skill
[Heal]: Heal using 30% of the Combatant's DEF stat.
Surge
Ego Skill
[Exhaust]: When this card is used it moves to the Exhausted Pile.
Epiphany cards are special evolutions for the cards you can obtain while playing the roguelike mode. Only some cards in the character's deck can get Epiphany effects. Since there's quite a lot of them, we don't display them by default - press the button below to show them. There are also Divine variants of Epiphany cards, but we're still working on gathering them.
Essence of Water I
Skill
[Heal]: Heal using 30% of the Combatant's DEF stat.
[Tide]: If Tide is 3, gain Action Points 1 and reduce Tide by 3
Essence of Water II
Skill
[Heal]: Heal using 30% of the Combatant's DEF stat.
Essence of Water III
Skill
[Retain]: This card is not discarded at the end of the turn
[Heal]: Heal using 30% of the Combatant's DEF stat.
Essence of Water IV
Skill
[Heal]: Heal using 30% of the Combatant's DEF stat.
Essence of Water V
Skill
[Exhaust]: When this card is used it moves to the Exhausted Pile.
[Heal]: Heal using 30% of the Combatant's DEF stat.
Blessing of Waves I
Skill
[Retain]: This card is not discarded at the end of the turn
[Heal]: Heal using 30% of the Combatant's DEF stat.
[Shield]: Shield using 30% of the Combatant's DEF stat.
Blessing of Waves II
Skill
[Retain]: This card is not discarded at the end of the turn
[Heal]: Heal using 30% of the Combatant's DEF stat.
[Tide]: If Tide is 3, gain Action Points 1 and reduce Tide by 3
Blessing of Waves III
Skill
[Retain]: This card is not discarded at the end of the turn
[Heal]: Heal using 30% of the Combatant's DEF stat.
Blessing of Waves IV
Skill
[Retain]: This card is not discarded at the end of the turn
[Heal]: Heal using 30% of the Combatant's DEF stat.
Blessing of Waves V
Skill
[Ultimate]: When this card is used, end the turn.
[Heal]: Heal using 30% of the Combatant's DEF stat.
Tactical Analysis I
Skill
[Retain]: This card is not discarded at the end of the turn
[Tide]: If Tide is 3, gain Action Points 1 and reduce Tide by 3
Tactical Analysis II
Skill
[Tide]: If Tide is 3, gain Action Points 1 and reduce Tide by 3
Tactical Analysis III
Skill
[Tide]: If Tide is 3, gain Action Points 1 and reduce Tide by 3
Tactical Analysis IV
Skill
[Tide]: If Tide is 3, gain Action Points 1 and reduce Tide by 3
Tactical Analysis V
Upgrade
[Unique]: This card Cannot be duplicated.
[Tide]: If Tide is 3, gain Action Points 1 and reduce Tide by 3
Whirlpool I
Attack
[Heal]: Heal using 30% of the Combatant's DEF stat.
Whirlpool II
Attack
[Tide]: If Tide is 3, gain Action Points 1 and reduce Tide by 3
Whirlpool III
Attack
[Heal]: Heal using 30% of the Combatant's DEF stat.
Whirlpool IV
Attack
Whirlpool V
Attack
[Heal]: Heal using 30% of the Combatant's DEF stat.
The values are shown for level 1 for the nodes currently. Some of them can be leveled multiple times (up to 5/10) and we will add those values soon!
First Epiphany Selection
Potential 1
Upgrade Basic Cards
Potential 2
Neutral Card Upgrade
Potential 3
Basic Card Proficiency
Potential 3-1
Upgrade Unique Cards
Potential 4
Health Proficiency
Potential 5
Basic Card Proficiency
Potential 5-1
Attack Proficiency
Potential 6
Upgrade Unique Stats
Potential 7
Sleeping Memory
Manifest Ego 1
Awakening Memory
Manifest Ego 2
Vivid Memory
Manifest Ego 3
Inner Memory
Manifest Ego 4
Complete Memory
Manifest Ego 5
Liberated Memory
Manifest Ego 6
Review
Mika review isn't available yet. It will be added soon!
Mika pros & cons aren't available yet. They will be added when the character is released.
Mika ratings aren't available yet. It will be added soon!
Build
Mika best card deck isn't available yet. They will be added soon.
Mika best equipment information isn't available yet. It will be added soon.
Mika best artifact information isn't available yet. It will be added soon.
Teams and Synergies
Mika best synergies aren't available yet. They will be added soon.
Mika best teams aren't available yet. They will be added soon.
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