AdeInformation and Guide

Character
Introduction

Ade is a SSR rarity Burst
2
character from the Supporter class, who wields a Assault Rifle
Assault Rifle
weapon and belongs to the Wind
Wind
element. She's part of the Tetra
Tetra
faction.

Ade does her utmost to provide the best service to guests of Maid For You, i.e, the "Masters". All experiences are tailored to each customer's preferences.

To learn more about Ade check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.

To learn more about Ade check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.

Profile

Review

Investment tips

Teams

Profile

Skills
Normal Attack

Normal Attack

Assault Rifle

Mode: Normal

Ammo: 60

Reload: 1.5s

■ Affects Target(s).

Deals 14.71% of ATK as damage.

Deals 200% damage when attacking core.

Skill 1

Cleaning Time

Passive

Cooldown: -

■ Activates when entering battle. Affects all allies.

Perfect Maid: Gain debuff immunity to 1 debuff(s) and stacks up to 1 times(s) continuously.

■ Activates when own HP falls below 90%. Affects all allies.

ATK ▲ 5.19% of caster's ATK for 5 sec.

Skill 2

Rest Time

Passive

Cooldown: -

Activates after 420 normal attack(s). Affects all allies.

Perfect Maid: Gain debuff immunity to 1 debuff(s) and stacks up for 1 time continuously.

Activates after 120 normal attack(s). Affects all allies.

Max HP15.62% of caster's Max HP without restoring HP, lasts for 5 sec.

Burst

Mealtime

Active

Cooldown: 20s

Affects all allies.

Max HP 25.15% of caster's Max HP without restoring HP, lasts for 10 sec.

ATK10.15% of caster's ATK for 10 sec.

Specialties
Buffer
Cleanser
Voice Actors
ENG
-
JPN
-
KR
-
Gallery

Review

Review

After a whole year since her first introduction, Ade: the Perfect Maid is finally here! Elegance personified is the best way to describe her. You can watch her dance with light sticks in the minigame, but her dance skills do not match up to her performance. Her kit provides an interesting "debuff shield" from an incoming debuff, or removes an already existing debuff. She also gives small ATK buffs and a Max HP buff that does not heal. Will she be able to live up the hype, or will we have the shortest review ever? Spoiler: We will!

Usage

Ade serves a very niche role, just like other cleansers currently in game - cleansing debuff, which comes with an inherent problem. Not many battles require their presence. And, let’s hope it stays this way, because from Shift Up’s previous games, they did create a lot of stages that had nasty debuffs! Ade is an alternative to XMica or Cocoa. Her debuff cleansing is team wide and does not require any skill activation the first time around. Thus, while not being able to trigger it at will is a drawback by itself, you are not forced to use her Burst Skill at all, allowing you to use stronger B2 skills.

Ade's MAX HP buffs also enhance healers if their effectiveness is based on their current MAX HP! So pairing a healer with her will also be a viable option to boost the amount of healing your team receives!

Campaign

Ade will not be used much here. She may be helpful in stages that feature Tailbone (ATK reduction). Just like XMica, Ade will have her place if you fight against Sunbather, which inflicts -60% ATK reduction debuffs!

Union Raid

Situational against bosses that apply major debuffs, but you'd be better off running a more versatile B2.

Solo Raid

With the current meta teams, it’s very hard to find a spot for Ade. Everything she does, others can do and they do better. Unless Shift Up really forces a boss that constantly debuffs your team with debuffs, otherwise you may not want to put Ade in your team at all. The closest we can come up is using Ade as a replacement for Mast… if you use Mast at all.

PVP

She can, and will block Blanc’s burst, rendering her useless. Sadly, nowadays, people tend to pair Blanc with Jackal, and Jackal debuff will eat Ade’s debuff immunity first. In this case, do not run Ade! XMica should perform better than Ade for PvP by a good margin. Ade has a better burst gen than normal AR, similar to Snow White/Mihara's. However, if you look at the burst gen chart, you will realize that they are all considered “slow” there. Ade will not shake PVP meta.

Should You Pull

NO! But if you really simp for Ade, the latest maid of Maid for you, then one copy does not hurt. Ade is an interesting Nikke - She works well without investment, and she does not gain much by investing in her. Maybe you can pull one copy for future proof, or put her in the wishlist instead. By future proof, we mean that she may become important when new bosses with debuffs are released. You can always rely on Cocoa and XMica for that, though.

Kit Analysis

Ade's kit revolves around the ability to protect your teammates from filthy debuffs, by both cleansing and preventing them at the same time. In addition, she provides a little ATK buff longside a decent “empty” HP bar buff that can be filled in order to provide extra defensive capability.

Skill 1

This skill has 2 parts:

All teammates will gain a stack of Debuff Immunity which removes an existing debuff (but will not remove CP penalty and special debuffs like Suppression/Stun Rope of “Sentry”…) and prevents the next incoming debuff if it is not consumed yet. In Nikke, debuffs are currently not an issue to require specific methods dealing with. Some debuffs can be nasty, like Blanc’s burst in pvp, ATK reduction from some Raptures/Bosses like TailBone and that’s where Ade might shine. One advantage of prepared debuff removal is that you don't have to delay or wait for the next burst rotation.

This is how you'll be looking at Tail Bone when Ade renders it useless!

The other part is an ATK buff. Though you can maintain this buff like 100% of the time by keeping her HP hovering up/down 90%, the effect is definitely not worth the pain. Assuming Ade has the same core / gears / level / bond affections with your Attacker, her ATK stat will be 83.33% of your DPS, which translates this S1’s effect into 4.3% ATK up for an Attacker. The value is underwhelming, but it can be combined with her other skills to make a decent value.

The Debuff Immunity does not work like a “Vaccine”. It will not make you “immune” to a certain debuff for the whole stage, but rather it acts as a “Shield” that blocks the next upcoming debuff or removes an already existing debuff. Note that debuff blocking may harm you instead, for example Sanis without Ammo Reduction, or A2 without HP reduction (her burst effect will not trigger at all if this debuff is removed!).

Since Nikke treats timing of skills in this order: Self skill > External skill, hence Debuff Immunity will mostly consume your own debuff first before it can block any harmful external Debuff. Essentially, whichever debuff was applied first will be removed by Ade.Once Ade has < 90% HP, she needs to be > 90% HP to retrigger the ATK buff (in her skill 1) with the help of her S2 or Burst Skill (both of which reduce her HP below 90%, and bring it back up after the buff expires). If she has already been under 90% max HP and is not healed back to > 90%, she will NEVER trigger S1 attack buff.

DO NOT RUN ADE WITH S.ANIS OR A2. THESE NIKKES NEED THEIR SPECIFIC DEBUFFS TO PERFORM WELL AND DEAL DAMAGE.

Skill 2

With this skill, Ade can keep providing debuff protection for her team, which will come in handy under some situations. That sounds reasonable on paper, but let’s convert those effects into time-based intervals.

  • Assuming your device can run at 60/30 FPS, her first effect which requires 420 normal attacks will take 35~42s shooting relentlessly! And you do not even have that much ammo to begin with. With 60 ammo per magazine, she will have to reload 7 times at max to even trigger this effect. Since she has 1.5s reload, that adds up to total time, making them 45.5~52.5s. Putting it in practice, you may proc this effect 2~3 times every 90s fight, or 4 ~ 6 every boss fight (180s).This niche limits her ability in team building by a lot, since you may only want her in a boss fight to make this skill worth her slot.

  • The second part effect will trigger every 13~15s (including 2 times reloading), putting herself at 100%/115.62% (level 10 value) ~ 84% Max Hp for 5s. During this time, you can “fill” the gap by healing Ade and her allies, which gives them more survivability. And if you notice, this skill is kinda synchronized with her S1, because it forces Ade dipping below 90% to proc the ATK buff. Make sure to bring a healer or taunter with Ade because if she is hit and her HP falls below 90% permanently, she will never be able to activate her skill 1 again.

Burst

Just like Mast’s burst, Ade also “boosts” the HP bars of her allies by an amount without healing them, putting them at 79.9% / 71% Max HP (With S2 effect too). This may help some Nikkes that are required to stay at low HP as fast as possible, for example Guillotine, Scarlet. Healers will also benefit from this effect because all of the current healing effect (beside life steal) scales on Max HP => more Max HP, more heal. Last but not least, 2B will also like this effect because she’s currently the only damage dealer scaling on HP.

This burst also has a moderate ATK buff, which can be converted into 8.46% ATK buff for your Attacker(s). At the very peak, your Attacker(s) may enjoy 12% ATK buff from Ade alone. It looks small, but the effect lasts 10s, and comparing her with other B2 excluding Naga and Blanc, she suddenly does not look so bad anymore (20s cd - B2 - ATK buffer)

Investments

Gear Investments

Ade is a pure supporter, which means she does not scale really well with OL. If you want to OL her, go for the Ammo lines, because they reduce the time she needs to trigger her S2 by reducing reload intervals. For other options, you can choose whatever between Elemental, Hit Rate, Crit Rate… because it does not matter.

Skill Investments
  • Skill 1: 1

    • This skill gains abysmal value each level. With 0.21% Caster ATK gained per level, we highly recommend you not leveling it at all. Not to mention, if she’s damaged below 90% and not healed back more than 90%, she won’t be able to trigger S1 again, ever!

  • Skill 2: 5

    • Mathematically, only after level 5, her S2 will leave Ade below 90% Max Hp, triggering her S1 condition to buff ATK. Since every level only gives her 0.72% Max HP which is very small, you do not want to spend your hard earned skill material on this skill beyond level 5.

  • Burst: 1

    • Burst always leaves Ade below 90% HP, so she can always trigger her S1 during burst. Problem is, each level only gives you 0.4% caster ATK more, and burst material is very scarce, you need to think twice before investing in Ade.

Cube Investments

Both Bastion and Resilience would serve her well for PvE purposes for more reliable Reset Time (Skill 2) stacking. Bastion > Resilience for Ade. Don’t run Vigor on her since it inflates Ade HP and makes it more difficult to dip her HP below 90%.

Review
Pros

  • Has cleanse - a rare mechanic to have in Nikke.

  • Her debuff shield has high uptime, and can be replenished after a while.

  • Does not require high investments to reach her potential.

  • So elegant!

Cons

  • Niche usage, not much content in Nikke needs cleanse.

  • Compared to other B2s, her performance is extremely underwhelming and hence will not see use in Meta teams.

  • She requires a healer to heal her back if she is damaged, or she will lose S1 Attack Buff forever.

  • Debuff shield takes too long to replenish (40-50 seconds).

  • Her kit does not do much.

  • Her scaling is terrible, which leaves you not investing in her, at all!

Ratings
C

Story (low deficit)

C

Story (high deficit)

D

Bossing

D

PVP

Investment Tips

Skill Investment

Here's the explanation for all the numbers and colors used in the guide:

  • 10/5/7 means upgrading Skill 1 to lvl 10, Skill 2 to lvl 5, and Burst Skill to lvl 7,
  • Yellow means the immediate investment when u get the unit. There are 3 reasons for this:
    • If the unit is Meta or High Priority, it will have a starting investment of more than 1/1/1 (such as 4/4/4) depending on what the unit provides.
    • If the unit is Medium or Low Priority, 1/1/1 will be mentioned, meaning no immediate investment is required, and you can invest in this character if you need to use it according to the priority listed.
    • If we deem that a unit does not have usable skills to be meta for any gamemode, no investment will be mentioned.
  • Blue means minimum investment to take advantage of the Nikke's skills. There are 2 reasons for this:
    • Sometimes, minimum investments are breakpoints such as for Noir or SAnis.
    • Sometimes, minimum investments are just the ideal way to progress to upgrade that unit, before moving on to Recommended and High.
  • Red means recommended investment for F2P players,
  • Purple means maximum recommended investment, in order to get the best out of the unit. You should only try to reach these investments if you have a surplus of Skill Books leftover.

More info:

  • The skill investment list below features a lot of Level 4 and 7 because they are easier to understand. Any higher levels will cost a new type of resource.
  • However, you may choose to upgrade to Level 5 if you need a stronger effect instead of 4, as the increase in Blue Manual cost from Level 4 to 5 is still low. The leap only starts from Level 6 onward.
  • There is also a leap from Level 3 to 4, so if you want to save a tiny bit of Blue Manuals, then leave at 3 instead of 4.
Gear Investment

This Overload (OL) Recommendations and Priority guide unravels in detail everything you need about a character in terms of priority, overload targets (effects), and order of acquisition, alongside some notes to explain our thinking process.

For OL targets and order of acquisition, we decided to divide the target effects into several categories.

  • Essential: With all gear combined, your unit must have the roll(s) prescribed as a minimum requirement. Example: Charge Speed on Alice. You cannot compromise on these rolls.
  • Ideal: These rolls will improve your unit's performance significantly. Aim for 2 lines of Essential/Ideal per gear for maximum performance and the best Return on Investment (ROI). If you get 3, you are lucky. You can choose to only have 1 as well to save materials. Example: Elemental Damage on Scarlet.
  • Passable: Low-priority line that has either limited value or the impact is not as strong as other rolls. Should this show up as a bonus together with a better line, you can choose to keep them. Example: Charge Speed on Red Hood.

Overload effects are ordered by importance from Left to Right, which means anything on the left provides more value than the right. Effects that belong to the same group generate too similar an impact to make a difference (and are sometimes interchangeable). Try to follow this order as faithfully as possible for maximum mileage.

Additional tips:

  • Priority (PvE/PvP) isn't necessarily lower than Priority (Universal), which has no tag/label. It just indicates that this unit performs only in select types of content.
  • If a suggested effect has the number ×2 next to it, that means you should get the effect on at least 2 gear. The same idea applies to other numbers.
  • Focus on obtaining Essential(s) then you can start worrying about optimizing your rolls. Units require these to function, and the impact is too massive to ignore.
  • If a unit has no Essential(s), that means their performance is not that dependent on OL, but they can still benefit from good effects.
  • Remember that this is just a recommendation list, and attaining perfection is impossible. You will have to make some compromise, pick whichever rolls you desire the most, and conserve as much material as possible.
Cube Investment
PVE
  • Bastion Cube

    Bastion Cube

  • Resilience Cube

    Resilience Cube

PVP
  • Bastion Cube

    Bastion Cube

  • Resilience Cube

    Resilience Cube

Both Bastion and Resilience would serve her well for PvE purposes for more reliable Reset Time (Skill 2) stacking. Bastion > Resilience for Ade.

Teams

Teams
Team 155

Guillotine flex team

Mode: Bossing || Element: All

Characters
Moran
Sakura
Guillotine
Ade
B3
About the team

This team is built solely for Guillotine, because she requires her HP to be as low as possible, and she needs to do it as fast as possible too. Normally B2 spot will be reserved for Mast, but if you do not have Mast, or Mast is used on another team, then you can use Ade here instead. This team has nice DPS, decent CDR (Sakura S2 level needs to be as high as possible) and a power to protect you from debuff. Make sure that Moran pulls damage away from both Ade and Guillotine, otherwise Ade will fail to provide her ATK buff if her HP falls below 90%!

Substitutions

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