To learn more about Noise check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
To learn more about Noise check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
Profile
Review
Investment tips
Teams
Profile
Normal Attack
Rocket Launcher
Mode: Charge
Ammo: 6
Reload: 2s
■ Affects target enemy.
Deals 61.3% ATK as damage.
Charge Time: 1 sec.
Full Charge Damage: 250%.
Deals 200% damage when attacking core.
Chorus
Passive
Cooldown: -
■ Activates when attacked 20 time(s). Affects all allies.
Damage taken ▼ 10.66% for 20 sec.
Sing Together
Passive
Cooldown: -
■ Affects the target(s) when attacking with full charge.
Taunt for 2 sec.
■ Affects self.
Max HP ▲ 24.86% for 1.8 sec.
Energetic Noise
Active
Cooldown: 40s
■ Affects all allies.
Constantly recovers 2.47% of caster's final Max HP every 1 sec for 10 sec.
Maximum HP ▲ 49.5% for 10 sec.
Review
Does anyone remember the original Noise where she just… refused to die? Good old days when Noise meant solid P1 wall. She’s still one of the best protectors in PVP, often used to negate heavy nukes with her Max HP buff. The rule of thumb goes like: Noise will negate one buffer, so Scarlet will Blanc buff hitting Noise team equals Scarlet alone hitting Noise team without Noise burst. Most of the time, a nuke without buff won’t be able to wipe the team, unless it’s Cinderella (that’s why she’s super dangerous in PVP).
Additionally, Noise is also very solid as P1. She can buff herself 25% more hp, reduces 10% damage taken for both herself and allies. With all of that and your Noise still dying to 3 SG focus fire in CA, what can we say? Whale diff!
For a B1, she’s one of the best in PVP.
Strong protection for both teammates and self.
Her buffs can be offensive buff to Maiden, 2B and Cinderella
Taunt to redirect that Siren stun to her (only if your team speed is 2 RL)
It’s easier to build a team with her since she’s a RL
Taunt means you shouldn’t put her in P2 3 4 unless it’s a fast team (2 RL)
Her max HP buffs won’t save you from heavily buffed nuke like Noah (that’s why they are 1 tier diff)
Despite all fancy buffs, she can still die easily as P1. Make sure you have another P1 as backup at least.
Story (low deficit)
Story (high deficit)
Bossing
PVP
Investment Tips
Here's the explanation for all the numbers and colors used in the guide:
More info:
This Overload (OL) Recommendations and Priority guide unravels in detail everything you need about a character in terms of priority, overload targets (effects), and order of acquisition, alongside some notes to explain our thinking process.
For OL targets and order of acquisition, we decided to divide the target effects into several categories.
Overload effects are ordered by importance from Left to Right, which means anything on the left provides more value than the right. Effects that belong to the same group generate too similar an impact to make a difference (and are sometimes interchangeable). Try to follow this order as faithfully as possible for maximum mileage.
Additional tips:
Essential
Preferrably do NOT have Max Ammo
Ideal
4× Charge Speed
Passable
4× ATK, 4× Elemental Damage
Priority
High (PVP)
For CP Padding + Small Boost in Survivability + Heals. For PvP, you want noise to reload so she can refresh her max hp buff and heal herself again from her skill 2, hence PvP players do not want Max Ammo on her OL. For PvE, there are no specific OL you need to focus on at all. Can be used against Bosses, where she can help the team's survivability. Can also be used to fill the Electric Element unit slot if needed in Raids.
Healing Cube
Vigor Cube
Tempering Cube
Resilience Cube
Vigor Cube
Healing Cube
Tempering Cube
Resilience Cube
Healing Cube is the go-to cube for her currently.
Teams
Teams for Noise aren't available yet. They will be added soon.
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