J is a 6☆ Beast character who deals Reality DMG and focuses on Shields and counterattacks. Whenever allies with J’s shield are hit, J will counterattack all enemies and apply [Burn] to them and to himself. J’s [Burn] can also purify [Freeze] and [Cold], as well as greatly increase his damage and shield efficiency.When his HP is low, J’s capability to deal damage and resist negative statuses will be further improved.
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This character has no video guide yet.
J profile was last updated on September 6th, 2024.
To learn more about J check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
Profile
Review
Stats & Build
Synergy & Teams
Lore
Profile
J was released during the 2.0 patch in the CN version of the game. We translated J skills ourselves, as such, there's a chance of localization errors. We will add the official translations as soon as they will be released. Please contact us directly to report any errors.
Mass attack. Deals 350% Reality DMG to all enemies. Before attacking, inflicts on the targets the same amount of [Burn] stacks carried. The caster will not gain [Burn] stacks from this attack. Then, for every 1 stack of [Burn] above 30 on the main target, deals an additional 10% Reality DMG.
✦✧✧
[Debuff]
1-target attack. Deals 180% Reality DMG. Inflicts 2 stacks of [Burn]; Increases the damage of all allies by 1% for each [Burn]. For each stack of [Burn] on the caster, increases all allies' DMG by 1%, lasting 2 rounds.
✦✦✧
[Debuff]
1-target attack. Deals 270% Reality DMG. Inflicts 2 stacks of [Burn]; Increases the damage of all allies by 1% for each [Burn]. For each stack of [Burn] on the caster, increases all allies' DMG by 1%, lasting 2 rounds.
✦✦✦
[Debuff]
1-target attack. Deals 450% Reality DMG. Inflicts 2 stacks of [Burn]; Increases the damage of all allies by 1% for each [Burn]. For each stack of [Burn] on the caster, increases all allies' DMG by 1%, lasting 2 rounds.
Burn:
Healing Taken -15%(unstackable). At the end of the round, takes (the holder's ATK x4%) Genesis DMG (stackable up to 30 times, multiple stacks of [Burn] is regarded as 1 [Neg Status], removes 50% of the stacks when triggered).
✦✧✧
[Counter]
Mass Counter. The caster and all allies gain (ATK *100%) [Shield] lasting for 2 rounds. Each stack of [Burn] on the caster increases the shield coefficient by 3%; When anyone with this shield is attacked, the caster will riposte with [High Temperature Tempering].
✦✦✧
[Counter]
Mass Counter. The caster and all allies gain (ATK *150%) [Shield] lasting for 2 rounds. Each stack of [Burn] on the caster increases the shield coefficient by 3%; When anyone with this shield is attacked, the caster will riposte with [High Temperature Tempering].
✦✦✦
[Counter]
Mass Counter. The caster and all allies gain (ATK *250%) [Shield] lasting for 2 rounds. Each stack of [Burn] on the caster increases the shield coefficient by 3%; When anyone with this shield is attacked, the caster will riposte with [High Temperature Tempering].
High Temperature Tempering:
Mass Attack. Deals 30% Reality DMG to all enemies. Inflicts 2 stacks of [Burn] when hitting. For every 10% HP the caster has lost, the DMG of this attack +10%.
When attacking, increase J's ATK by the number of J's [Burn] stacks * 0.5%; at the same time, deal J's [Burn] damage to the enemy (this does not reduce the number of [Burn] stacks). Every time J's attacks successfully inflict [Burn], apply an equal amount of [Burn] to J. [Burn] damage received is reduced by 50%, and [Burn] damage will not reduce J's HP below 15%.
DMG Bonus +8% when the caster enters battle.
The upper limit of [Burn] stacks carried by the caster is increased to 35. When in the [Burn] status, the caster becomes immune to [Freeze] and [Cold]. At the beginning of the round, if the caster’s HP is lower than 50%, dispels all [Neg Status] and [Stats Down], except for [Burn], and increase the caster’s Critical Rate 20% for 1 round.
Burn:
Healing Taken -15%(unstackable). At the end of the round, takes (the holder's ATK x4%) Genesis DMG (stackable up to 30 times, multiple stacks of [Burn] is regarded as 1 [Neg Status], removes 50% of the stacks when triggered).
Lv. 1:
Heat Treating: [High Temperature Tempering] Reality DMG increased to 40%, and for every 10% HP lost by the caster, deals 15% additional Reality DMG.
Lv. 2:
This Body is a Furnace: Increases the ATK effect granted by [Burn] stacks on self to 1%.
Lv. 3:
This Body is a Furnace: Upper limit of [Burn] stacks on self increased to 45.
Lv. 4:
Over the Haight Street!: Reality DMG increased to 450%, and the additional DMG caused by each stack of Burn above 30 on the target is increased to 15%.
Lv. 5:
This Body is a Furnace: Increases the ATK effect granted by [Burn] stacks on self to 1.5%.
Review
J review isn't available yet. It will be added soon!
J pros & cons aren't available yet. They will be added when the character is released.
J is a 6☆ Beast character who deals Reality DMG and focuses on Shields and counterattacks. Whenever allies with J’s shield are hit, J will counterattack all enemies and apply [Burn] to them and to himself. J’s [Burn] can also purify [Freeze] and [Cold], as well as greatly increase his damage and shield efficiency.When his HP is low, J’s capability to deal damage and resist negative statuses will be further improved.
Overall
Standard (GLB)
Standard (CN)
Mane (GLB)
Mane (CN)
Stats and Build
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J Psychubes aren't available yet. They will be added soon!
Base
Level 1
Level 30
Insight 1
Level 1
Level 40
Insight 2
Level 1
Level 50
Insight 3
Level 1
Level 60
Base (Level 1 / Level 30)
241
367
Insight 1 (Level 1 / Level 40)
404
614
Insight 2 (Level 1 / Level 50)
651
916
Insight 3 (Level 1 / Level 60)
950
1077
Base (Level 1 / Level 30)
1449
2199
Insight 1 (Level 1 / Level 40)
2425
3687
Insight 2 (Level 1 / Level 50)
3913
5498
Insight 3 (Level 1 / Level 60)
5704
6468
Base (Level 1 / Level 30)
129
196
Insight 1 (Level 1 / Level 40)
215
329
Insight 2 (Level 1 / Level 50)
348
490
Insight 3 (Level 1 / Level 60)
508
577
Base (Level 1 / Level 30)
129
196
Insight 1 (Level 1 / Level 40)
215
329
Insight 2 (Level 1 / Level 50)
348
490
Insight 3 (Level 1 / Level 60)
508
577
Base (Level 1 / Level 30)
368
368
Insight 1 (Level 1 / Level 40)
417
417
Insight 2 (Level 1 / Level 50)
466
466
Insight 3 (Level 1 / Level 60)
515
515
Base (Level 1 / Level 30)
12.3%
12.3%
Insight 1 (Level 1 / Level 40)
0%
0%
Insight 2 (Level 1 / Level 50)
0%
0%
Insight 3 (Level 1 / Level 60)
17.2%
17.2%
Base (Level 1 / Level 30)
148.4%
148.4%
Insight 1 (Level 1 / Level 40)
0%
0%
Insight 2 (Level 1 / Level 50)
0%
0%
Insight 3 (Level 1 / Level 60)
155.8%
155.8%
Synergy & Teams
J Synergy & Teams information aren't available yet. They will be added soon!
Lore
J Lore information aren't available yet. They will be added soon!
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