Data Gustang heals all allies by 800% of his ATK and removes all debuffs. His allies are then healed for 200% of his ATK every second for 10s.
Data Gustang summons a flying patrol bot with stats equal to 80% of his own. (He can summon up to 3 total bots.) Patrol bots are Overcharged when summoned, and fly throughout the battlefield, piercing enemies to deal 200% of their ATK as DMG. Patrol bots become invincible while Overcharged. Afterwards, patrol bots are immune to status effects and move on their own, dealing 200% of their ATK as DMG. The patrol bots are destroyed when Data Gustang dies.
Gustang throws a shinsu sphere which bounces between random targets (excluding allies at Max HP). The shinsu sphere splits in 2 each time it collides with a target, and it can bounce up to 3 times. If the target is an ally, it heals them for 800% of Data Gustang's ATK and increases their Swiftness by 20 for 10s. If the target is an enemy, it deals 400% of Data Gustang's ATK as DMG and decreases their Swiftness by 20 for 10s.
While Data Gustang is on the battlefield, all allies, including summoned beings, gain 40% more HP when recovering HP. Allies who have their HP recovered have their ATK increased by 40% for 5s. The first time the 3 patrol bots Data Gustang can summon are on the battlefield at the same time, exploding bots will drop to deal 1,200% of his ATK as DMG, Stunning for 2s.
Review is not available for this character yet. We will add it as soon as it is possible!
We will add it as soon as it is possible!
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