Tin Locks enemies for 5s using shinshu beads. He then smashes them with a mace to deal 700% of his ATK as DMG. The ATK coefficient is increased by 100% if the target's HP is 40% or below. In addition, he deals 400% of his ATK as DMG to enemies around the target.
Tin swings his mace to deal 400% of his ATK as DMG to the enemy 2 times, making them Bleed for 3s if they are hit both times. Bleeding enemies take 200% of his ATK as additional DMG every second.
Tin recovers his HP equal to 40% of his DMG dealt to enemies over 7s,
Tin deals 600% of his ATK as DMG to a random enemy at the start of the battle, Knocking them forward.
Review is not available for this character yet. We will add it as soon as it is possible!
We will add it as soon as it is possible!
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