Escanor becomes immune to status effects and slashes down slowly with the blade of his hand, dealing 1,000% of his ATK as DMG which always results in Critical Hits, Stunning for 3s.
Escanor's Physical Pierce increases by 40% when using this attack.
Escanor laughs loftily for 3s, Provoking nearby enemies. He then swings his Sacred Axe Rhitta to deal 640% of his ATK as DMG to Provoked enemies.
Escanor's Critical Hit Resistance increases by 40% while Provoking enemies.
Escanor becomes immune to status effects and launches a Cruel Sun at where the enemies are most concentrated.
Upon hitting the ground, the Cruel Sun pulls enemies in and explodes to deal 800% of his ATK as DMG to enemies in range. He then decreases their MOV SPD by 50% for 5s.
Escanor creates a Solar Zone around himself at the start of the battle.
The zone deals 80% of his ATK as DMG every second to enemies inside it and decreases their ATK by 20%. The zone increases Physical Resistance and Magic Resistance of allies inside it including himself by 20%, and Max HP by 20%.
In addition, Escanor grows in size when the clock hits noon, 25s after the start of the battle. He then becomes Invincible for 3s and increases his Max HP by 40%, ATK by 40%, DEF by 40%, and all effect coefficients of Solar Zone by 1.5 times until the end of the battle.
In addition, the first time Escanor takes fatal DMG in battle, Escanor becomes Invincible for 3s and burns up his life energy to pull in enemies every second and decrease their MOV SPD by 75% for 3s before finally dying.
Review is not available for this character yet. We will add it as soon as it is possible!
We will add it as soon as it is possible!
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