Last updated: 22/01/2026
In our database, we're only showing level 70, so the endgame, gear pieces. For a list of gear sets, check this guide.
Level: 70
Type: Kit
DEF: +21
Strength:
+32
Will:
+21
Physical DMG:
+23.00%
Aethertech
Attack +8%. When the wearer applies Vulnerability, Physical DMG +8% for 15s. This effect can reach 4 stacks. If the target already has 4 stack(s) of Vulnerability, the wearer gains an additional Physical DMG +16% for 10s. This effect cannot stack.
Level: 70
Type: Gloves
DEF: +42
Agility:
+65
Strength:
+43
Arts Intensity:
+34
Aethertech
Attack +8%. When the wearer applies Vulnerability, Physical DMG +8% for 15s. This effect can reach 4 stacks. If the target already has 4 stack(s) of Vulnerability, the wearer gains an additional Physical DMG +16% for 10s. This effect cannot stack.
Level: 70
Type: Armor
DEF: +56
Strength:
+87
Will:
+58
DMG Bonus vs Staggered:
+20.70%
Aethertech
Attack +8%. When the wearer applies Vulnerability, Physical DMG +8% for 15s. This effect can reach 4 stacks. If the target already has 4 stack(s) of Vulnerability, the wearer gains an additional Physical DMG +16% for 10s. This effect cannot stack.
Level: 70
Type: Kit
DEF: +21
Agility:
+32
Strength:
+21
Arts Intensity:
+41
Aethertech
Attack +8%. When the wearer applies Vulnerability, Physical DMG +8% for 15s. This effect can reach 4 stacks. If the target already has 4 stack(s) of Vulnerability, the wearer gains an additional Physical DMG +16% for 10s. This effect cannot stack.
Level: 70
Type: Kit
DEF: +21
Will:
+32
Agility:
+21
Battle Skill DMG:
+41.40%
Bonekrusha
Attack +15%. When the wearer casts a combo skill, gain 1 stack of Bonekrushing Smash that grants DMG +30% to the next battle skill cast. Bonekrushing Smash can stack 2 time(s).
Level: 70
Type: Kit
DEF: +21
Will:
+32
Intellect:
+21
Combo Skill DMG:
+41.40%
Bonekrusha
Attack +15%. When the wearer casts a combo skill, gain 1 stack of Bonekrushing Smash that grants DMG +30% to the next battle skill cast. Bonekrushing Smash can stack 2 time(s).
Level: 70
Type: Armor
DEF: +56
Agility:
+87
Intellect:
+58
Ultimate Gain Efficiency:
+12.30%
Bonekrusha
Attack +15%. When the wearer casts a combo skill, gain 1 stack of Bonekrushing Smash that grants DMG +30% to the next battle skill cast. Bonekrushing Smash can stack 2 time(s).
Level: 70
Type: Armor
DEF: +56
Agility:
+87
Strength:
+58
Combo Skill DMG:
+20.70%
Bonekrusha
Attack +15%. When the wearer casts a combo skill, gain 1 stack of Bonekrushing Smash that grants DMG +30% to the next battle skill cast. Bonekrushing Smash can stack 2 time(s).
Level: 70
Type: Kit
DEF: +21
Agility:
+32
Strength:
+21
DMG Bonus vs Staggered:
+41.40%
Bonekrusha
Attack +15%. When the wearer casts a combo skill, gain 1 stack of Bonekrushing Smash that grants DMG +30% to the next battle skill cast. Bonekrushing Smash can stack 2 time(s).
Level: 70
Type: Kit
DEF: +21
Agility:
+32
Strength:
+21
Critical Rate:
+10.40%
Bonekrusha
Attack +15%. When the wearer casts a combo skill, gain 1 stack of Bonekrushing Smash that grants DMG +30% to the next battle skill cast. Bonekrushing Smash can stack 2 time(s).
Level: 70
Type: Armor
DEF: +56
Will:
+87
Strength:
+58
Combo Skill DMG:
+20.70%
Bonekrusha
Attack +15%. When the wearer casts a combo skill, gain 1 stack of Bonekrushing Smash that grants DMG +30% to the next battle skill cast. Bonekrushing Smash can stack 2 time(s).
Level: 70
Type: Armor
DEF: +56
Will:
+87
Agility:
+58
Ultimate Gain Efficiency:
+12.30%
Bonekrusha
Attack +15%. When the wearer casts a combo skill, gain 1 stack of Bonekrushing Smash that grants DMG +30% to the next battle skill cast. Bonekrushing Smash can stack 2 time(s).
Level: 70
Type: Armor
DEF: +56
Will:
+87
Intellect:
+58
Arts Intensity:
+20
Eternal Xiranite
Flat HP +1000. When the wearer applies Amp, Protected, Susceptible, or Weakened, other teammates also gain DMG Dealt +16% for 15s. This effect cannot stack.
Level: 70
Type: Kit
DEF: +21
Will:
+32
Intellect:
+21
Ultimate Gain Efficiency:
+24.60%
Eternal Xiranite
Flat HP +1000. When the wearer applies Amp, Protected, Susceptible, or Weakened, other teammates also gain DMG Dealt +16% for 15s. This effect cannot stack.
Level: 70
Type: Gloves
DEF: +42
Intellect:
+65
Strength:
+43
Ultimate Gain Efficiency:
+20.50%
Eternal Xiranite
Flat HP +1000. When the wearer applies Amp, Protected, Susceptible, or Weakened, other teammates also gain DMG Dealt +16% for 15s. This effect cannot stack.
Level: 70
Type: Gloves
DEF: +42
Intellect:
+65
Will:
+43
Ultimate Gain Efficiency:
+20.50%
Eternal Xiranite
Flat HP +1000. When the wearer applies Amp, Protected, Susceptible, or Weakened, other teammates also gain DMG Dealt +16% for 15s. This effect cannot stack.
Level: 70
Type: Kit
DEF: +21
Intellect:
+32
Strength:
+21
Ultimate Gain Efficiency:
+24.60%
Eternal Xiranite
Flat HP +1000. When the wearer applies Amp, Protected, Susceptible, or Weakened, other teammates also gain DMG Dealt +16% for 15s. This effect cannot stack.
Level: 70
Type: Kit
DEF: +21
Intellect:
+32
Will:
+21
Treatment Bonus:
+20.70%
Eternal Xiranite
Flat HP +1000. When the wearer applies Amp, Protected, Susceptible, or Weakened, other teammates also gain DMG Dealt +16% for 15s. This effect cannot stack.
Level: 70
Type: Armor
DEF: +56
Strength:
+87
Intellect:
+58
Ultimate DMG:
+25.90%
Frontiers
Combo Skill CDR +15%. When the wearer recovers SP with a skill, the team gains DMG +16% for 12s. This effect cannot stack.
Level: 70
Type: Armor
DEF: +56
Strength:
+87
Agility:
+58
Battle Skill DMG:
+20.70%
Frontiers
Combo Skill CDR +15%. When the wearer recovers SP with a skill, the team gains DMG +16% for 12s. This effect cannot stack.
Level: 70
Type: Armor
DEF: +56
Agility:
+87
Intellect:
+58
Battle Skill DMG:
+20.70%
Frontiers
Combo Skill CDR +15%. When the wearer recovers SP with a skill, the team gains DMG +16% for 12s. This effect cannot stack.
Level: 70
Type: Armor
DEF: +56
Agility:
+87
Intellect:
+58
Secondary Attribute:
+10.40%
Frontiers
Combo Skill CDR +15%. When the wearer recovers SP with a skill, the team gains DMG +16% for 12s. This effect cannot stack.
Level: 70
Type: Gloves
DEF: +42
Agility:
+65
Intellect:
+43
Battle Skill DMG:
+34.50%
Frontiers
Combo Skill CDR +15%. When the wearer recovers SP with a skill, the team gains DMG +16% for 12s. This effect cannot stack.
Level: 70
Type: Kit
DEF: +21
Strength:
+32
Agility:
+21
Combo Skill DMG:
+41.40%
Frontiers
Combo Skill CDR +15%. When the wearer recovers SP with a skill, the team gains DMG +16% for 12s. This effect cannot stack.
Level: 70
Type: Kit
DEF: +21
Strength:
+32
Intellect:
+21
Cryo DMG:
+23.00%
Electric DMG:
+23.00%
Frontiers
Combo Skill CDR +15%. When the wearer recovers SP with a skill, the team gains DMG +16% for 12s. This effect cannot stack.
Level: 70
Type: Kit
DEF: +21
Agility:
+32
Intellect:
+21
Secondary Attribute:
+20.70%
Frontiers
Combo Skill CDR +15%. When the wearer recovers SP with a skill, the team gains DMG +16% for 12s. This effect cannot stack.
Level: 70
Type: Kit
DEF: +21
Strength:
+32
Will:
+21
Cryo DMG:
+23.00%
Electric DMG:
+23.00%
Tide Surge
All Skill DMG +20%. After the wearer applies 2 or more stacks of Arts Infliction on the enemy, the wearer gains Arts DMG dealt +35% for 15s. This effect cannot stack.
Level: 70
Type: Armor
DEF: +56
Strength:
+87
Agility:
+58
Heat DMG:
+11.50%
Nature DMG:
+11.50%
Hot Work
Arts Intensity +30. When the wearer applies Combustion, Heat DMG +50% for 10s. When the wearer applies Corrosion, Nature DMG +50% for 10s. The aforementioned effects cannot stack.
Level: 70
Type: Gloves
DEF: +42
Intellect:
+65
Strength:
+43
Heat DMG:
+19.20%
Nature DMG:
+19.20%
Hot Work
Arts Intensity +30. When the wearer applies Combustion, Heat DMG +50% for 10s. When the wearer applies Corrosion, Nature DMG +50% for 10s. The aforementioned effects cannot stack.
Level: 70
Type: Gloves
DEF: +42
Will:
+65
Intellect:
+43
Heat DMG:
+19.20%
Nature DMG:
+19.20%
Hot Work
Arts Intensity +30. When the wearer applies Combustion, Heat DMG +50% for 10s. When the wearer applies Corrosion, Nature DMG +50% for 10s. The aforementioned effects cannot stack.
Level: 70
Type: Kit
DEF: +21
Strength:
+32
Agility:
+21
Arts Intensity:
+41
Hot Work
Arts Intensity +30. When the wearer applies Combustion, Heat DMG +50% for 10s. When the wearer applies Corrosion, Nature DMG +50% for 10s. The aforementioned effects cannot stack.
Level: 70
Type: Kit
DEF: +21
Will:
+32
Intellect:
+21
Arts Intensity:
+41
Hot Work
Arts Intensity +30. When the wearer applies Combustion, Heat DMG +50% for 10s. When the wearer applies Corrosion, Nature DMG +50% for 10s. The aforementioned effects cannot stack.
Level: 70
Type: Kit
DEF: +21
Intellect:
+41
Battle Skill DMG:
+41.40%
Hot Work
Arts Intensity +30. When the wearer applies Combustion, Heat DMG +50% for 10s. When the wearer applies Corrosion, Nature DMG +50% for 10s. The aforementioned effects cannot stack.
Level: 70
Type: Kit
DEF: +21
Will:
+41
Treatment Bonus:
+20.70%
LYNX
Treatment Bonus +20%. When the wearer treats an allied target, the target also gains 15% DMG Reduction against all types of DMG for 10s. If the said treatment excees the target's Max HP, the target gains 30% DMG Reduction against all types of DMG. The aforementioned effects cannot stack.
Level: 70
Type: Kit
DEF: +21
Strength:
+32
Will:
+21
Final DMG Reduction:
+17.20%
LYNX
Treatment Bonus +20%. When the wearer treats an allied target, the target also gains 15% DMG Reduction against all types of DMG for 10s. If the said treatment excees the target's Max HP, the target gains 30% DMG Reduction against all types of DMG. The aforementioned effects cannot stack.
Level: 70
Type: Kit
DEF: +21
Strength:
+32
Will:
+21
HP:
+41.40%
LYNX
Treatment Bonus +20%. When the wearer treats an allied target, the target also gains 15% DMG Reduction against all types of DMG for 10s. If the said treatment excees the target's Max HP, the target gains 30% DMG Reduction against all types of DMG. The aforementioned effects cannot stack.
Level: 70
Type: Armor
DEF: +56
Will:
+87
Intellect:
+58
Treatment Bonus:
+10.40%
LYNX
Treatment Bonus +20%. When the wearer treats an allied target, the target also gains 15% DMG Reduction against all types of DMG for 10s. If the said treatment excees the target's Max HP, the target gains 30% DMG Reduction against all types of DMG. The aforementioned effects cannot stack.
Level: 70
Type: Gloves
DEF: +42
Will:
+65
Strength:
+43
Treatment Bonus:
+17.30%
LYNX
Treatment Bonus +20%. When the wearer treats an allied target, the target also gains 15% DMG Reduction against all types of DMG for 10s. If the said treatment excees the target's Max HP, the target gains 30% DMG Reduction against all types of DMG. The aforementioned effects cannot stack.
Level: 70
Type: Gloves
DEF: +42
Strength:
+65
Will:
+43
Ultimate Gain Efficiency:
+20.50%
LYNX
Treatment Bonus +20%. When the wearer treats an allied target, the target also gains 15% DMG Reduction against all types of DMG for 10s. If the said treatment excees the target's Max HP, the target gains 30% DMG Reduction against all types of DMG. The aforementioned effects cannot stack.
Level: 70
Type: Armor
DEF: +56
Strength:
+87
Will:
+58
Treatment Bonus:
+10.40%
LYNX
Treatment Bonus +20%. When the wearer treats an allied target, the target also gains 15% DMG Reduction against all types of DMG for 10s. If the said treatment excees the target's Max HP, the target gains 30% DMG Reduction against all types of DMG. The aforementioned effects cannot stack.
Level: 70
Type: Kit
DEF: +21
Will:
+32
Intellect:
+21
Main Attribute:
+20.70%
LYNX
Treatment Bonus +20%. When the wearer treats an allied target, the target also gains 15% DMG Reduction against all types of DMG for 10s. If the said treatment excees the target's Max HP, the target gains 30% DMG Reduction against all types of DMG. The aforementioned effects cannot stack.
Level: 70
Type: Kit
DEF: +21
Strength:
+32
Will:
+21
Cryo DMG:
+23.00%
Electric DMG:
+23.00%
MI Security
Critical Rate +5%. When the wearer scores a critical hit, gain ATK +5% for 5s. This effect can reach 5 stacks. At max stacks, grant an additional Critical Rate +5%. This effect cannot stack.
Level: 70
Type: Armor
DEF: +56
Agility:
+87
Strength:
+58
Arts Intensity:
+20
MI Security
Critical Rate +5%. When the wearer scores a critical hit, gain ATK +5% for 5s. This effect can reach 5 stacks. At max stacks, grant an additional Critical Rate +5%. This effect cannot stack.
Level: 70
Type: Gloves
DEF: +42
Agility:
+65
Strength:
+43
Battle Skill DMG:
+34.50%
MI Security
Critical Rate +5%. When the wearer scores a critical hit, gain ATK +5% for 5s. This effect can reach 5 stacks. At max stacks, grant an additional Critical Rate +5%. This effect cannot stack.
Level: 70
Type: Gloves
DEF: +42
Intellect:
+65
Agility:
+43
Basic ATK DMG:
+23.00%
MI Security
Critical Rate +5%. When the wearer scores a critical hit, gain ATK +5% for 5s. This effect can reach 5 stacks. At max stacks, grant an additional Critical Rate +5%. This effect cannot stack.
Level: 70
Type: Gloves
DEF: +42
Intellect:
+65
Will:
+43
Critical Rate:
+8.60%
MI Security
Critical Rate +5%. When the wearer scores a critical hit, gain ATK +5% for 5s. This effect can reach 5 stacks. At max stacks, grant an additional Critical Rate +5%. This effect cannot stack.
Level: 70
Type: Kit
DEF: +21
Will:
+32
Intellect:
+21
Heat DMG:
+23.00%
Nature DMG:
+23.00%
MI Security
Critical Rate +5%. When the wearer scores a critical hit, gain ATK +5% for 5s. This effect can reach 5 stacks. At max stacks, grant an additional Critical Rate +5%. This effect cannot stack.
Level: 70
Type: Kit
DEF: +21
Will:
+32
Agility:
+21
Battle Skill DMG:
+41.40%
MI Security
Critical Rate +5%. When the wearer scores a critical hit, gain ATK +5% for 5s. This effect can reach 5 stacks. At max stacks, grant an additional Critical Rate +5%. This effect cannot stack.
Level: 70
Type: Kit
DEF: +21
Agility:
+32
Strength:
+21
Battle Skill DMG:
+41.40%
MI Security
Critical Rate +5%. When the wearer scores a critical hit, gain ATK +5% for 5s. This effect can reach 5 stacks. At max stacks, grant an additional Critical Rate +5%. This effect cannot stack.
Level: 70
Type: Armor
DEF: +56
Intellect:
+87
Agility:
+58
Basic ATK DMG:
+13.80%
MI Security
Critical Rate +5%. When the wearer scores a critical hit, gain ATK +5% for 5s. This effect can reach 5 stacks. At max stacks, grant an additional Critical Rate +5%. This effect cannot stack.
Level: 70
Type: Armor
DEF: +56
Intellect:
+87
Will:
+58
Critical Rate:
+5.20%
MI Security
Critical Rate +5%. When the wearer scores a critical hit, gain ATK +5% for 5s. This effect can reach 5 stacks. At max stacks, grant an additional Critical Rate +5%. This effect cannot stack.
Level: 70
Type: Armor
DEF: +56
Will:
+87
Agility:
+58
Battle Skill DMG:
+20.70%
MI Security
Critical Rate +5%. When the wearer scores a critical hit, gain ATK +5% for 5s. This effect can reach 5 stacks. At max stacks, grant an additional Critical Rate +5%. This effect cannot stack.
Level: 70
Type: Kit
DEF: +21
Intellect:
+32
Agility:
+21
Critical Rate:
+10.40%
MI Security
Critical Rate +5%. When the wearer scores a critical hit, gain ATK +5% for 5s. This effect can reach 5 stacks. At max stacks, grant an additional Critical Rate +5%. This effect cannot stack.
Level: 70
Type: Kit
DEF: +21
Intellect:
+41
Arts Intensity:
+41
Pulser Labs
Arts Intensity +30. When the wearer applies Electrification, Electric DMG +50% for 10s. When the wearer applies Solidification, Cryo DMG +50% for 10s. The aforementioned effects cannot stack.
Level: 70
Type: Armor
DEF: +56
Intellect:
+87
Will:
+58
Arts Intensity:
+20
Pulser Labs
Arts Intensity +30. When the wearer applies Electrification, Electric DMG +50% for 10s. When the wearer applies Solidification, Cryo DMG +50% for 10s. The aforementioned effects cannot stack.
Level: 70
Type: Gloves
DEF: +42
Will:
+65
Intellect:
+43
Cryo DMG:
+19.20%
Electric DMG:
+19.20%
Pulser Labs
Arts Intensity +30. When the wearer applies Electrification, Electric DMG +50% for 10s. When the wearer applies Solidification, Cryo DMG +50% for 10s. The aforementioned effects cannot stack.
Level: 70
Type: Kit
DEF: +21
Intellect:
+43
Ultimate Gain Efficiency:
+25.70%
This gear piece has no set.
Level: 70
Type: Kit
DEF: +21
Will:
+43
Treatment Bonus:
+21.60%
This gear piece has no set.
Level: 70
Type: Kit
DEF: +21
Strength:
+43
Final DMG Reduction:
+17.80%
This gear piece has no set.
Level: 70
Type: Kit
DEF: +21
Agility:
+43
Combo Skill DMG:
+43.20%
This gear piece has no set.
Level: 70
Type: Kit
DEF: +21
Agility:
+32
Strength:
+21
Physical DMG:
+23.00%
Swordmancer
Stagger Efficiency Bonus +20%. When the wearer applies a Physical Status, the wearer also performs 1 hit that deals 250% ATK of Physical DMG and 10 Stagger. Effect trigger cooldown: 15s.
Level: 70
Type: Armor
DEF: +56
Agility:
+87
Strength:
+58
Arts Intensity:
+20
Swordmancer
Stagger Efficiency Bonus +20%. When the wearer applies a Physical Status, the wearer also performs 1 hit that deals 250% ATK of Physical DMG and 10 Stagger. Effect trigger cooldown: 15s.
Level: 70
Type: Gloves
DEF: +42
Agility:
+65
Strength:
+43
Ultimate DMG:
+43.10%
Swordmancer
Stagger Efficiency Bonus +20%. When the wearer applies a Physical Status, the wearer also performs 1 hit that deals 250% ATK of Physical DMG and 10 Stagger. Effect trigger cooldown: 15s.
Level: 70
Type: Gloves
DEF: +42
Strength:
+65
Will:
+43
Physical DMG:
+19.20%
Swordmancer
Stagger Efficiency Bonus +20%. When the wearer applies a Physical Status, the wearer also performs 1 hit that deals 250% ATK of Physical DMG and 10 Stagger. Effect trigger cooldown: 15s.
Level: 70
Type: Armor
DEF: +56
Intellect:
+87
Strength:
+58
Ultimate Gain Efficiency:
+12.30%
Tide Surge
All Skill DMG +20%. After the wearer applies 2 or more stacks of Arts Infliction on the enemy, the wearer gains Arts DMG dealt +35% for 15s. This effect cannot stack.
Level: 70
Type: Gloves
DEF: +42
Strength:
+65
Will:
+43
Cryo DMG:
+19.20%
Electric DMG:
+19.20%
Tide Surge
All Skill DMG +20%. After the wearer applies 2 or more stacks of Arts Infliction on the enemy, the wearer gains Arts DMG dealt +35% for 15s. This effect cannot stack.
Level: 70
Type: Kit
DEF: +21
Intellect:
+32
Strength:
+21
Basic ATK DMG:
+27.60%
Tide Surge
All Skill DMG +20%. After the wearer applies 2 or more stacks of Arts Infliction on the enemy, the wearer gains Arts DMG dealt +35% for 15s. This effect cannot stack.
Level: 70
Type: Gloves
DEF: +42
Agility:
+65
Intellect:
+43
Combo Skill DMG:
+34.50%
Type 50 Yinglung
Attack +15%. When any operator in the team casts a battle skill, the wearer gains 1 stack of Yinglung's Edge that gives DMG +20% to the wearer's next combo skill. Yinglung's Edge can stack 3 time(s).
Level: 70
Type: Gloves
DEF: +42
Will:
+65
Agility:
+43
Combo Skill DMG:
+34.50%
Type 50 Yinglung
Attack +15%. When any operator in the team casts a battle skill, the wearer gains 1 stack of Yinglung's Edge that gives DMG +20% to the wearer's next combo skill. Yinglung's Edge can stack 3 time(s).
Level: 70
Type: Armor
DEF: +56
Strength:
+87
Will:
+58
Physical DMG:
+11.50%
Type 50 Yinglung
Attack +15%. When any operator in the team casts a battle skill, the wearer gains 1 stack of Yinglung's Edge that gives DMG +20% to the wearer's next combo skill. Yinglung's Edge can stack 3 time(s).
Level: 70
Type: Kit
DEF: +21
Will:
+32
Agility:
+21
Combo Skill DMG:
+41.40%
Type 50 Yinglung
Attack +15%. When any operator in the team casts a battle skill, the wearer gains 1 stack of Yinglung's Edge that gives DMG +20% to the wearer's next combo skill. Yinglung's Edge can stack 3 time(s).
Level: 70
Type: Kit
DEF: +21
Intellect:
+32
Strength:
+21
All Skill DMG:
+27.60%
Type 50 Yinglung
Attack +15%. When any operator in the team casts a battle skill, the wearer gains 1 stack of Yinglung's Edge that gives DMG +20% to the wearer's next combo skill. Yinglung's Edge can stack 3 time(s).
Level: 70
Type: Armor
DEF: +56
Will:
+87
Strength:
+58
All Skill DMG:
+13.80%
Type 50 Yinglung
Attack +15%. When any operator in the team casts a battle skill, the wearer gains 1 stack of Yinglung's Edge that gives DMG +20% to the wearer's next combo skill. Yinglung's Edge can stack 3 time(s).
Level: 70
Type: Kit
DEF: +21
Strength:
+32
Will:
+21
Physical DMG:
+23.00%
Type 50 Yinglung
Attack +15%. When any operator in the team casts a battle skill, the wearer gains 1 stack of Yinglung's Edge that gives DMG +20% to the wearer's next combo skill. Yinglung's Edge can stack 3 time(s).
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