To learn more about Moldir check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
Moldir profile was last updated on October 10th, 2025.
To learn more about Moldir check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
Profile
Review
Stats & Build
Synergy & Teams
Lore
Profile
Mass attack. Deals 400% Reality DMG to all enemies. Grants 6 stacks of [Ceremonious: Critical DMG] to all allies. When actively launched, this attack deals 300% additional Reality DMG to all enemies. When launched as a riposte, for every 4 stacks of [Readiness], grants 1 additional stack of [Ceremonious: Critical DMG] to all allies; grants [Doctrine] to self for 2 rounds.
Readiness:
Pos Status. Triggers effects based on the number of stacks at the start of the round, up to 50 stacks. Undispellable.
Assertiveness:
Special. Immune to [Disconcert].
Tactical Coordination:
Pos Status. When casting, for every 1 stack of [Readiness], DMG Dealt by Ultimate +2%.
Armament Enhancement:
Pos Status. Critical Rate +30%. When the user casts an Ultimate, excess Critical Rate is converted to Critical DMG.
Doctrine:
Special. Ultimate Might +20%. Cannot gain [Assertiveness].
Ceremonious: Critical DMG:
Pos Status. Ultimate Critical DMG +3%, up to 100 stacks. Removes upon trigger. Undispellable.
✦✧✧
[Debuff]
1-target attack. Deals 100% Reality DMG. After attacking, inflicts 1 stack of [Passion Drain] on the target; gains [Continuous Action I] for 1 round.
✦✦✧
[Debuff]
1-target attack. Deals 150% Reality DMG. After attacking, inflicts 1 stack of [Passion Drain] on the target; gains [Continuous Action I] for 1 round.
✦✦✦
[Debuff]
1-target attack. Deals 250% Reality DMG. After attacking, inflicts 1 stack of [Passion Drain] on the target; gains [Continuous Action I] for 1 round.
Passion Drain:
Neg Status. After being attacked, the attacker gains Moxie +1 (-1 stack after trigger).
Continuous Action I:
Pos Status. AP +1
✦✧✧
[Counter]
Self counter. Gains 2 stacks of [Readiness]. If in [Assertiveness] status, gains [Total Onslaught] for 1 round, otherwise gains [Lightning Trigger] instead.
✦✦✧
[Counter]
Self counter. Gains 3 stacks of [Readiness]. If in [Assertiveness] status, gains [Total Onslaught] for 1 round, otherwise gains [Lightning Trigger] instead.
✦✦✦
[Counter]
Self counter. Gains 5 stacks of [Readiness]. If in [Assertiveness] status, gains [Total Onslaught] for 1 round, otherwise gains [Lightning Trigger] instead.
Readiness:
Pos Status. Triggers effects based on the number of stacks at the start of the round, up to 50 stacks. Undispellable.
Assertiveness:
Special. Immune to [Disconcert].
Total Onslaught:
Counter. When any ally is attacked, Moldir counters with her Ultimate. Removes upon trigger.
Lightning Trigger:
Counter. When any ally is attacked, Moldir counters with rank 1/2/3 [The Past Shattered]. Removes upon trigger.
For every Moxie consumed by the team, Moldir gains 1 stack of [Readiness] for 3 rounds.
At the start of the round:
If at no less than 10 stacks of [Readiness], Moldir gains [Assertiveness] for 1 round;
If at no less than 20 stacks of [Readiness], all allies gain [Tactical Coordination] for 1 round, which increases Ultimate DMG +2% for every stack of [Readiness] carried;
If at no less than 30 stacks of [Readiness], all allies gain [Armament Enhancement] for 1 round.
ATK +5% when entering battle.
When entering battle, gains 10 stacks of [Readiness] for 2 rounds. After launching a riposte, gains Moxie +1.
Readiness:
Pos Status. Triggers effects based on the number of stacks at the start of the round, up to 50 stacks. Undispellable.
Assertiveness:
Special. Immune to [Disconcert].
Tactical Coordination:
Pos Status. When casting, for every 1 stack of [Readiness], DMG Dealt by Ultimate +2%.
Armament Enhancement:
Pos Status. Critical Rate +30%. When the user casts an Ultimate, excess Critical Rate is converted to Critical DMG.
Moldir doesn't have an Euphoria update yet. If it will be released, we will add it here.
Lv. 1:
The Past Shattered: At incantation rank 1/2/3, Reality DMG is increased to 150/225/375%. The duration of [Continuous Action I] is increased to 2 rounds.
Lv. 2:
To the “Family”: [Tactical Coordination]'s Ultimate DMG is increased to 2.5%. [Armament Enhancement]'s Critical Rate is increased to 40%.
Lv. 3:
To the “Family”: After launching a riposte, Moxie gained is increased to +2.
Lv. 4:
Astray No More: Reality DMG dealt is increased to 500%. The number of the stacks of [Ceremonious: Critical DMG] gained by all allies is increased to 8.
Lv. 5:
Astray No More: When actively launched, additional Reality DMG dealt to all enemies is increased to 600%. [Doctrine]'s Ultimate Might is increased to 30%.
Review
Moldir has four key utilities that can greatly help any Ultimate-focused team:
She can grant extra AP,
buff Ultimate DMG,
buff Critical Rate (with the bonus of converting extra Crit. Rate into Crit. DMG),
and buff Ultimate Crit. DMG.
Starting with her inheritance, her main mechanic is called [Readiness]. Each stack is calculated individually, can go up to 50 and she gains one stack each time an ally consumes Moxie. Since the stacks only last three rounds, in order to be efficient, she has to be in a team with fast Ultimate cycling. [Readiness] grants several benefits the more stacks Moldir has, the most notable ones being +2% Ultimate DMG per stack when at 20 stacks or above, and +30% Critical Rate whose overflow can be converted to bonus Critical DMG when at 30 stacks or above.
In order to facilitate her own stacking of [Readiness] as well as her team's Ultimate cycling, both of Moldir's Incantations play important roles and should be used to balance the flow of the fight.
“The Past Shattered” inflicts [Passion Drain] on the target and grants [Continuous Action] to Moldir. The first effect can help her allies gain moxie faster, while the second grants AP+1, a very useful effect for all purposes.
“The Future Reclaimed” is a self-counter. It grants Moldir 2~5 stacks of Readiness. If Moldir has at least 10 stacks of [Readiness] (and consequently the [Assertiveness] status), she'll counter with her Ultimate. She won't gain any extra stacks of [Readiness] through this method, since no Moxie is spent. However, she will grant herself and her allies the buffs from her Ult: [Ceremonious: Ultimate DMG] and [Doctrine] (to self only). Doctrine is an additional Ultimate Might buff, which means that the ideal play here is to use “The Future Reclaimed” first when at 4 Moxie, and only then cast her Ult actively.
If Moldir doesn't have 10 stacks of [Readiness] when casting “The Future Reclaimed”, she will counter with “The Past Shattered” in an equal rank as “The Future Reclaimed” cast, thus ensuring that Moldir remains a very AP positive character.
Her Ult, “Astray No More”, as already explained, can empower the entire team's Ultimate Critical DMG, as well as Moldir's own Ultimate DMG. It deals almost double the damage if cast actively instead of through Riposte, and that includes a synergy with other characters who can trigger their allies’ Ultimate, such as Recoleta's “Flood of Fiction”. “Casting Actively” means, in other words, that Moxie has been spent. In that sense, Moldir grants stacks of [Readiness] to herself, and since “Flood of Fiction” spends Moxie first to auto-cast the Ultimate before restoring up to 5 Moxie, then that combo works as well. In most cases you will likely prefer to use “Flood of Fiction” for Recoleta herself since her Ultimate is more powerful. However, for long battles, and especially early in them, it may be worth it to get Moldir's buffs up and running first.
Lots of buffs for Ultimates;
Very AP positive, can consistently grant AP+1;
Her own Ultimate can get quite powerful, making her a quite good Sub-DPS as well.
E!Melania's buffs are stronger and easier to stack than Moldir's;
Needs many Ultimates being cast often in order to upkeep a high amount of stacks of [Readiness];
Not very useful outside her own niche, limited use.
Overall
Stats and Build
A mix of Critical Rate/DMG, ATK, and Ultimate Might.
If you don’t have Resonance Patterns unlocked, try this build with Placidity:
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Family Mentor is Moldir's signature psychube and by far her best option. 12–24% Critical DMG for all allies is an incredible buff. 12–24% Ultimate Might is also great since it's her main source of damage (and her best teammates will buff it as well). The HP% helps to keep her alive.
Unfortunately for Moldir, her other psychube options don't offer the same supportive utility.
If you want to increase her damage output, 18% Ultimate Might options like Brave New World are the next best option. She casts her ultimate so frequently through ripostes that she can stack a lot of +40% Incantation Might buffs for her next attack. It's also comparatively cheap to build—since you can buy infinite copies of it from the Fragment Shop, you don't need to use Gluttony.
Rehearsal of Dreams provides 3–6% DMG Bonus for every type of debuff on the target when casting an ultimate, up to 4 types. Euphoria Medicine Pocket can inflict 3 [Stats Down] effects while Moldir and Euphoria Melania can inflict [Passion Drain] so you get the full 12–24% DMG Bonus. Euphoria Centurion's [Weakness] and Euphoria Getian's [Shape of Bones] work too. Unfortunately, Moldir loses out on the 12–24% Ultimate Might due to being Beast instead of Plant.
Another Story is a good alternative to Rehearsal of Dreams if you don't have the right teammates and don't mind some setup time. 18% Ultimate Might is a good baseline. If you can get her to cast enough high-rank incantations, you can stack up that 8–24% DMG Dealt, though it'll take a while. No Eureka means no Incantation Might, but Moldir doesn't really care about that.
Finally, Never-ending Q&A grants 18–36% Critical DMG with very little fuss. The 10% ATK is also pretty great given that the Ultimate team is still missing an ATK buffer. It's sad to lose out on the Ultimate Might, though.
Base
Level 1
Level 30
Insight 1
Level 1
Level 40
Insight 2
Level 1
Level 50
Insight 3
Level 1
Level 60
Base (Level 1 / Level 30)
259
393
Insight 1 (Level 1 / Level 40)
432
658
Insight 2 (Level 1 / Level 50)
697
980
Insight 3 (Level 1 / Level 60)
1016
1153
Base (Level 1 / Level 30)
1404
2132
Insight 1 (Level 1 / Level 40)
2351
3574
Insight 2 (Level 1 / Level 50)
3793
5329
Insight 3 (Level 1 / Level 60)
5529
6270
Base (Level 1 / Level 30)
121
183
Insight 1 (Level 1 / Level 40)
201
307
Insight 2 (Level 1 / Level 50)
325
458
Insight 3 (Level 1 / Level 60)
475
538
Base (Level 1 / Level 30)
118
180
Insight 1 (Level 1 / Level 40)
197
300
Insight 2 (Level 1 / Level 50)
317
447
Insight 3 (Level 1 / Level 60)
463
525
Base (Level 1 / Level 30)
300
300
Insight 1 (Level 1 / Level 40)
340
340
Insight 2 (Level 1 / Level 50)
380
380
Insight 3 (Level 1 / Level 60)
420
420
Base (Level 1 / Level 30)
10%
10%
Insight 1 (Level 1 / Level 40)
11.3%
11.3%
Insight 2 (Level 1 / Level 50)
12.6%
12.6%
Insight 3 (Level 1 / Level 60)
14%
14%
Base (Level 1 / Level 30)
145%
145%
Insight 1 (Level 1 / Level 40)
147%
147%
Insight 2 (Level 1 / Level 50)
149%
149%
Insight 3 (Level 1 / Level 60)
151%
151%
Synergy & Teams
The teams below come from our Teams database and showcase ANY team with Moldir present within in all content available in the game.
Infinite Bladeworks Aurafarming
Niche 1: Ultimate || Niche 2: -
The standard hypercarry Recoleta setup. Splits AP between Recoleta and Melania to upkeep [Passion Drain] and quickly stack [Fixed Plan] on all allies. Facilitated by Moldir who is definitely tied to the hip with Recoleta but boosts her team's performance by 50% (though she doesn't really work in other Ultimate oriented teams). Medicine Pocket(E1) is then added for the passive healing, allowing the other 3 to divide the AP with the occassional Crit debuffs to set up for a big Ult combo. Flex picks mainly include swapping Moldir to a unit like Hissabeth, Name Day, Lopera or Argus.
If you're looking for more team information, check our Team Database:
Moldir Synergy information aren't available yet. They will be added soon!
Lore
Moldir Lore information aren't available yet. They will be added soon!
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