Resonance SolsticeUshanaBuild and Guide

Character
Introduction

Best guide and build for Ushana from Resonance Solstice. Ushana is a SSR rarity character from the Offense class and
Reverb
Reverb elements, who belongs to the Source Citadel faction. Their position in combat is Front.

To learn more about Ushana check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.

Video guide

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Profile

Review

Teams

Profile

Cards

Slash!

Type: S1 (Normal) | Cost: 2 | Amount: 3

Wield [Realmbreaker] to deal DMG once and inflict [Slash] 2 to 3 times.
Randomly inflict [Injure], [Imprison] or [Fetter].
DMG: 3600% (Reverb).

[Slash]: Deals 1 more hit to the target. If the target is under [Chill], [Frostbite], [Freeze] or [Megafreeze], increases the damage by 50%, 75%, 100% or 100% respectively..

[Injure]: Increases the target's final DMG taken by 15% for 5 seconds.

[Imprison]: Prevents the target from using [Skills], allowing only [Basic Attack] for 6 seconds.

[Fetter]: Prevents the target from using [Basic Attack] for 6 seconds.

Eclipse Realm

Type: S2 (Normal) | Cost: 3 | Amount: 1

Extend [Eclipse Realm], lasting 10 seconds. During this period:
When your allies inflict [Slash], additionally inflict [Erode].
Generate 1 [Reverengy] at the bottom of your deck.

[Slash]: Deals 1 more hit to the target. If the target is under [Chill], [Frostbite], [Freeze] or [Megafreeze], increases the damage by 50%, 75%, 100% or 100% respectively..

[Erode]: Deals additional reverengy damage once to the target.

Night Severed, Demon Shattered!

Type: Ultimate (Normal) | Cost: 9 | Amount: 1

Wield all [Realmbreakers] to unleash 8 Realmbreaking Waves and a dashing finisher, dealing DMG to all enemies over 9 hits and inflicting [Slash].
Realmbreaking Wave is [Wave].
DMG: 1800% (Reverb) x 8; 9000% (Reverb) x 1.

Requirements: Cooldown: 50 seconds. Whenever a Red, Yellow, or Purple card is obtained, a [Slash] card is used, or a Black card is generated, reduce the cooldown by 5 seconds.

[Slash]: Deals 1 more hit to the target. If the target is under [Chill], [Frostbite], [Freeze] or [Megafreeze], increases the damage by 50%, 75%, 100% or 100% respectively..

Resonance
R1

Krodha-Laksana

Type: Major

Ushana has 250 Fury maximum.
Whenever Ushana uses [Slash!] or deals the final blow to an enemy, she gains 10 Fury.
Whenever allies inflict [Slash], she gains 1 Fury.
When her Fury reaches 50, 150 or 250, future [Slash!] additionally inflicts [Slash] 1-2, 2-3 or 3-5 times.
R1.5

Battle Spirit

Type: Minor

Increases own [Basic Attack] DMG by 15/150%.
R2

Acchata

Type: Major

Enhance [Slash!]: Wield [Realmbreaker] to deal DMG once and inflict [Slash] 2 to 3 times.
Randomly inflict [Injure], [Imprison] or [Fetter].
R2.5

Slash!

Type: Minor

[Slash!] DMG increases by 5/50%.
R3

Vitality

Type: Major

HP +35%
R3.5

Eclipse Realm

Type: Minor

[Slash], [Erode] and [Corrode] inflicted by allies deal 5/50% more DMG.
R4

Tvara

Type: Major

For each Black card in your deck or hand, heal Ushana for 1% of Max HP per second.
When you draw [Reverengy] from the deck, add 1 [Slash!] from the deck or discard pile to your hand, and pierce the enemy with a [Realmbreaker], each dealing Reverengy DMG once and inflicting [Corrode].
R4.5

Night Severed, Demon Shattered!

Type: Minor

[Night Severed, Demon Shattered!] DMG increases by 3/30%.
R5

Ksana

Type: Major

[Slash] inflicted by Ushana has a 20% chance to trigger [Corrode].
During the duration of [Eclipse Realm], increase the trigger rate by 10%.
Awakening
A1

Inspiration

Awakening 1

Whenever your allies inflict [Erode] or [Corrode], increase Ushana's ATK by 0.5%, up to a maximum of 99%.
A2

Santi-Laksana

Awakening 2

When Fury is above 150, [Night Severed, Demon Shattered!] launches an additional finisher that pierces through the target with all [Realmbreakers], each dealing Reverengy DMG once and inflicting [Corrode].
For each Black card in your deck, additionally release a [Realmbreaker] at the target.
A3

Battle Will

Awakening 3

ATK +150
DEF +150
HP +15%
A4

Rebirth

Awakening 4

Whenever your allies inflict [Slash], heal the ally with the lowest HP for 1% of Max HP.
A5

Utpada-Vyaya

Awakening 5

At the start of battle, add 3 [Slash!] to your hand.
The higher Ushana's Fury, the more DMG taken by enemies under [Corrode] effect, up to a maximum of 50%.
Profession Skills
Reso 1

Tax Reduction

Reso 1

Cape City Tax Rate -0.5%.
Reso 4

Lower Price Skills

Reso 4

Lower Price success rate +1.0%.
Reso 5

Tax Reduction +

Reso 5

Cape City Tax Rate -1%.
Stats (Max)
HP
77040
DEF
846
ATK
846

Review

Review

Ushana is a DPS Crew Member capable of dealing a mix of [Slash] and [Erode] attacks and inflicting debuffs. Throughout the battle, she gains stacks of Fury by using her skill or whenever an Ally’s Slash card is used or by killing an enemy, each stack breakpoints she inflicts a Slash. She excels in quick battles due to her high-damaging abilities.

Playstyle and Key Mechanics

Ushana’s revolves around inflicting multiple instances of [Slash] and [Erode] through the use of her skills. Her firepower may be high, but it comes at the cost of her cards being expensive.

  • For her first card [Slash!], a 2-cost red card that deals damage once and inflicts 2 to 3 instances of [Slash] to enemies affected.

  • Next is [Eclipse Realm], a 3-cost purple card that creates a realm where all inflicted [Slash] can also inflict [Erode] for 10 secs. Once used, this also generates a [Reverengy] card to your deck.

  • Lastly, her Ultimate [Night Severed, Demon Shattered] utilizes all Realmbreakers to deal 8 instances of damage and 1 finisher attack. Each hit inflicts [Slash] and each attack is a [Wave]

Investment

Ushana already has her incredible firepower even at Awakening 0. By getting her Awakenings, you can further increase her personal damage ceiling, Ideally pick Awakening 2 and Awakening 5 by doing so.

  • Awakening 1 - Increases her ATK whenever allies inflict [Erode] or [Corrode] by 0.5%, capped up to 99%.

  • Awakening 2 - When Fury is above 150, her Ultimate releases extra [Realmbreaker] towards the target that deals Reverengy DMG and inflicts [Corrode] for each black card in your deck.

  • Awakening 4 - Heals the ally with the lowest HP whenever an ally inflicts [Slash].

  • Awakening 5 - Add 3 [Slash!] cards onto your hand at the start of the battle and Ushana increases DMG taken by enemies affected by [Corrode] up to a maximum of 50%

Resonance
  • Resonance 1 — Ushana gains 250 maximum fury, each usage of [Slash!] or killing an enemy she gains 10 Fury, and whenever an ally inflicts [Slash] she gains 1 Fury. At each Fury stack breakpoint, she enhances her [Slash!] cards to inflict additional [Slash]

  • Resonance 2 — Enhances [Slash!] to inflict [Injure], [Imprison], [Fetter] randomly.

  • Resonance 4 — Each Black card in the deck or hand will heal Ushana for 1% of Max HP per second, and whenever [Reverengy] is drawn, she also adds a [Slash!] from the deck or retrieves it from the discard pile to your hand while also releasing a [Realmbreaker] towards the target that deals Reverengy DMG and inflicts [Corrode]. 

  • Resonance 5 — Ushana’s [Slash] infliction has a chance to also inflict [Corrode]. Additionally, when [Eclipse Realm] is present, trigger rate is increased by 10.%

Synergies

❗ ❗ ❗ The Synergies mentioned here are merely samples. Taking their core mechanics as an example, you can use many other characters as replacements or other synergies. ❗ ❗ ❗ 

  • Stella - Mainly for Cost Reduction and Red card generation to decrease the cooldown of the leader skill.

  • Joshua - Can be paired as Joshua can convert Black cards into cost.

  • Rina Von - Being able to generate [Reverengy] as well as providing another layer of defense.

Gear and Affixes

Some examples of overall good equipment choices for Ushana. For specific picks, please check the respective teams.

  • UR Kusa Ryujaku: Each time inflicting [Slash], ATK +0.5%, stackable.

  • UR Scorching Spike: Whenever [Ignite] is inflicted 8 times or [Blaze] is inflicted 4 times, inflicts [Wildfire].

  • UR Tenryu Rangetsu Chain: Upon using a 2-cost or higher [Fetter] card, reduces random enemy's ATK by 1%, up to a maximum of 15%. Upon using a 2-cost or higher [Imprison] card, reduces random enemy's DEF by 1%, up to a maximum of 15%.

  • SSR Unbewusstes Probe: Whenever you play a Red Card of cost 3 or more, random enemy receive 3% less healing. This effect stacks up to a maximum of 75%.

  • SSR Million-Tons Revelation: ATK +80

  • SSR: Degenerate Blackrock: Increases wearer's final DMG dealt by 10%. This effect stacks.

  • SR Viscera Collector MK 0: Using [Leader Skill] restores 0.4 Cost. This effect stacks.

  • R Gardener Multi-Tool: Playing a Red Card increases ATK by 0.5%. This effect stacks.

  • R Mass Projector: Using [Leader Skill] increases ATK by 1.5%. This effect stacks.

Armor:
  • UR Lucid Dream Fiber: Wearer's Red Cards heal the wearer for 2% of the damage dealt.

  • UR Grandfather Reactive Armor: At the start of battle, convert 5% ATK of the ally with highest DEF to the wearer's ATK. When taking DMG, transfer 25% of the DMG taken to the ally with highest DEF.

  • SSR Crimson Prophecy: Recover 5% of the DMG dealt by [Erode] / [Corrode] to your own HP.

  • SSR Simulated Stars: Using [Leader Skill] restores 5% HP. This effect stacks.

  • SSR External Memory Matrix: Max damage taken per hit is 33% of Max HP.

  • SSR Mecha Armor: Whenever [Slash] / [Rend] inflicted by wearer deals damage, restores HP equal to 5% of the damage dealt.

  • SSR Black Rock Armor: Reduces wearer's final DMG taken by 10%. This effect stacks.

  • SSR High Dimension Construct: Generating a Black Card restores 5% of Max HP. This effect stacks.

  • SR Resonance Fiber: When own skill card is used, restores 2% of Max HP.

Accessory:
  • UR Karma Dice: Increases all allies' all trigger rates by 3%. This effect stacks.

  • SSR Chladni Arc: Wearer's [Wave] deals 20% more damage. This effect stacks.

  • SSR Mobius: Cards in your hand are replenished 0.25 seconds faster. This effect stacks.

  • SSR Divinity Seal: Gains 2 Cost at the battle's beginning. This effect stacks.

  • SSR Fengshui Tactical Drone: For every 8 cards used, increases ATK or DEF by 2%, up to a maximum of 50%.

Affixes
  • Using [Leader Skill] restores 0.2/0.3 Cost. This effect stacks.

  • Using [Leader Skill] restores 2/3% of own Max HP. This effect stacks.

  • Using [Leader Skill] increases own ATK by 0.5/1%. This effect stacks.

  • Increases own ATK by 1/3%. This effect stacks.

  • Increases own ATK by 10/30. This effect stacks.

  • Restores 0.01/0.02 Cost per second. This effect stacks.

  • Playing a Red Card increases own ATK by 0.2/0.5%. This effect stacks.

  • Increases final DMG dealt by 2/5%. This effect stacks.

  • Gains [Hyperarmor] for 1 second when using own skill cards. This effect stacks.

  • Deals 3/5% more Reverb DMG. This effect stacks.

  • Deals 10-25% more [Erode] DMG. This effect stacks.

  • [Slash] inflicted by this character deals 10-25% more damage. This effect stacks..

  • Gains 0.5-1 more Cost at the start of battle. This effect stacks.

  • Deals 3-5% more Reverengy DMG. This effect stacks.

Pros & Cons
Pros

  • High initial damage and has multiple damage sources such as [Slash] and [Erode], making her have a potential high damage ceiling even at Awakening 0.

  • Great AOE coverage from her ultimate, making waves clear fast.

Cons

  • Extremely expensive cards with no way to reduce their cost other than getting cost reduction support. In correlation, her Leader Skill cooldown is 50 secs.

  • [Reverengy] will clog the deck without equipment or supports that can convert them. In the early game, your only option is to discard them.

Ratings
T0

General Performance

?

Eternal Scuffle

Best Teams

Best Teams

The teams below come from our Teams database and showcase ANY team with Ushana present within in all content available in the game.

Team 88

Ushana Hypershuffle

Mode: Combat

About the team
Overall Rating

★★★★★

Complexity

★★★

Team Cost

★★★★★

Comment

Ushana Team that emphasizes on reshuffling cards by instantaneous draw and discard. In any case Summer Shizuru isn't available, She can be replaced with Rina Von but do expect a lower damage ceiling. Joshua mainly for destroying cards and reducing cost, Stella for Cost Reduction and generating Red Cards to contribute on Leader Skill Cooldown Reduction, and Nayuta for reshuffling. This composition can be easily run at low awakening but will need great investment towards the equipment.

Team Code
Team 89

Ushana Basic Team

Mode: Combat

About the team
Overall Rating

★★★★

Complexity

★★★

Team Cost

★★★

Comment

Quick and cheap Ushana team, despite running lower rarity characters this is still capable of dishing massive damage.

Team Code
Additional information

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