






To learn more about Qiuyuan check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
Qiuyuan has at least one video guide available, so if you prefer this sort of medium to learn more about a character, check it out:
Last review update
Patch 2.7
Last major build/calcs update
Patch 2.7
Last profile update*
October 29th, 2025
*Profile update means smaller edits to echoes, stats, synergies or teams that don't require new calculations.
To learn more about Qiuyuan check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
Profile
Review
Build
Gameplay and teams
Calculations
Profile
Inkwash
Basic Attack
Perform up to 3 consecutive attacks, dealing Aero DMG.
Heavy Attack
Consume STA to attack the target, dealing Aero DMG. Press Normal Attack within a certain period of time after casting this skill to perform Basic Attack Thus Spoke the Blade: Inkwash Stage 4.
Mid-air Attack
Consume STA to perform Plunging Attack, dealing Aero DMG.
Dodge Counter
Press Normal Attack right after a successful Dodge to attack the target, dealing Aero DMG, considered as Heavy Attack.
Moments after a Basic Attack or Heavy Attack, Qiuyuan becomes immune to the next instance of DMG he takes and casts Dodge Counter upon being attacked, dealing Aero DMG.
Through the Groves
Press Resonance Skill to dash forward for a distance, dealing Aero DMG, considered as Echo Skill DMG. If Resonance Skill is cast upon being attacked by an enemy target, Qiuyuan becomes immune to this instance of DMG and stagnates nearby enemies, while gaining immunity to interruption during this Resonance Skill.
Switching to other Resonators removes the Stagnation effect from enemies.
Undaunted Wayfarer
Hold Resonance Skill to dash forward for a distance at the cost of STA, dealing Aero DMG to the target, considered as Echo Skill DMG.
If there are no targets nearby, Qiuyuan will leap up and dash through the air by continuously consuming STA until it runs out. Release Resonance Skill to immediately end the dash and land. If there are targets nearby when Qiuyuan lands, deal Aero DMG to nearby targets, considered as Echo Skill DMG. This skill can be cast in mid-air.
Sundering Strike
Deal Aero DMG to targets within range, considered as Echo Skill DMG.
For every 1% of Qiuyuan's Crit. Rate over 50%, this skill increases the Crit. DMG of all nearby active Resonators in the team by 2% for 30s, up to 30%.
Verdant Edge
Basic Attack - Thus Spoke the Blade: Inkwash
When Qiuyuan reaches 200 points of Swordster's Soliloquy, his Basic Attack is replaced with Basic Attack Thus Spoke the Blade: Inkwash, which chains together up to 4 consecutive strikes, dealing Aero DMG, considered as Heavy Attack DMG.
Bamboo's Shade
When Qiuyuan reaches 400 points of Swordster's Soliloquy, he gains the Bamboo's Shade effect, granting all nearby active Resonators in the team 30% Echo Skill DMG Bonus for 30s.
Inksplash of Mind
When Swordster's Soliloquy is full, Qiuyuan enters the Inksplash of Mind state for 8s, during which Heavy Attack is replaced with Heavy Attack Thus Spoke the Blade: To Save.
In this state, hold Normal Attack to consume Swordster's Soliloquy to perform Heavy Attack Thus Spoke the Blade: To Teach, Thus Spoke the Blade: To Save, and Thus Spoke the Blade: To Sacrifice in order, dealing Aero DMG, considered as Heavy Attack DMG.
Performing Thus Spoke the Blade: To Teach, Thus Spoke the Blade: To Save, or Thus Spoke the Blade: To Sacrifice is considered as performing Echo Skill.
Inksplash of Mind ends when Swordster's Soliloquy is used up.
Swordster's Soliloquy
Qiuyuan can hold up to 600 points of Swordster's Soliloquy.
100 points of Swordster's Soliloquy is obtained when performing Basic Attack Stage 3.
100 points of Swordster's Soliloquy is obtained when performing each stage of Basic Attack Thus Spoke the Blade: Inkwash.
100 points of Swordster's Soliloquy is obtained when performing Dodge Counter.
400 points of Swordster's Soliloquy is obtained when performing Intro Skill.
Swordster's Soliloquy cannot be obtained in the Inksplash of Mind state.
Swordster's Soliloquy is cleared when the Inksplash of Mind state ends.
Quietude Within
Qiuyuan obtains Quietude Within for 10s upon entering the Inksplash of Mind state. This effect can be triggered once every 22s.
Heavy Attack Thus Spoke the Blade: To Teach, Thus Spoke the Blade: To Save, and Thus Spoke the Blade: To Sacrifice deal 50% more DMG. Thus Spoke the Blade: To Sacrifice additionally restores 30 points of Concerto Energy on hit.
This effect ends early when Qiuyuan is switched off the field.
Drink Away Woes Age-Old
When casting Echo Skill, Qiuyuan's bamboo flask absorbs the overflowing energy and brews it into Flowing Panacea.
The next time Swordster's Soliloquy is obtained, the Flowing Panacea is consumed to gain 10% ATK increase for 20s.
Attack the Must-Defend
Attack the target, dealing Aero DMG, considered as Heavy Attack DMG.
Within a certain period of time after casting this skill, press Normal Attack to perform Basic Attack Thus Spoke the Blade: Inkwash Stage 3.
Strike Before Ready
Attack the target, dealing Aero DMG equal to 100% of Qiuyuan's ATK, considered as Echo Skill DMG.
Grant 50% Echo Skill DMG Amplification to the incoming Resonator, lasting for 14s or until the Resonator is switched out.
Sequence Node 1
Thus Spoke the Blade: To Teach, Thus Spoke the Blade: To Save, and Thus Spoke the Blade: To Sacrifice can no longer be interrupted.
Qiuyuan gains 20% Crit. Rate increase.
Sequence Node 2
Bamboo's Shade now grants an additional 30% Echo Skill DMG Amplification to all nearby Resonators in the team.
Sequence Node 3
The DMG Multiplier of Resonance Liberation Sundering Strike is increased by 500%.
If Concerto Energy is full when not in the Inksplash of Mind state, Qiuyuan's Resonance Skill is replaced with Resonance Skill Straw Cape in Drizzly Rain, available once every 20s.
Upon casting Straw Cape in Drizzly Rain, the Quietude Within effect immediately ends and 60 Concerto Energy is consumed to deal Aero DMG equal to 500% of Qiuyuan's ATK, considered Echo Skill DMG, and restore 400 points of Swordster's Soliloquy. The next Basic Attack is replaced with Thus Spoke the Blade: Inkwash Stage 3.
Upon casting Straw Cape in Drizzly Rain, Qiuyuan cannot gain the Quietude Within effect the next time he enters Inksplash of Mind. Thus Spoke the Blade: To Teach, Thus Spoke the Blade: To Save, and Thus Spoke the Blade: To Sacrifice gain 600% DMG Multiplier increase and additionally restore 30 points of Concerto Energy on hit. When not in Co-op mode, upon casting Straw Cape in Drizzly Rain, the next Outro Skill is replaced with Outro Skill Sheath Fallen, New Shoots Revealed, which deals Aero DMG equal to 500% of Qiuyuan's ATK, considered Echo Skill DMG.
Sequence Node 4
ATK is increased by 20%.
Sequence Node 5
Qiuyuan now ignores 15% of the target's DEF when dealing damage.
Sequence Node 6
Casting Heavy Attack Thus Spoke the Blade: To Sacrifice stagnates nearby targets for 5s or until the targets are damaged or until Qiuyuan is switched off the field. This effect is not available in the Co-op Mode.
When Qiuyuan is the active Resonator in the team, upon exiting Inksplash of Mind, he deals Aero DMG equal to 600% of his ATK to all targets within range, considered Echo Skill DMG.
Casting Resonance Skill Straw Cape in Drizzly Rain increases Qiuyuan's Crit. DMG by 100% for 6s. Switching to another Resonator ends this effect early.
While the source of the materials can be quickly found in the game, when it comes Wintry Bell you will have to gather them from the map. Check our Interactive map to find them quickly:
Review
Please keep in mind Wuthering Waves is a skill-based game and each character has a different playstyle, difficulty level and even special tricks and combos. Wuthering Waves is also a team based game and it's only by combining both these factors to the highest level a character can reach optimal performance.
Tower of Adversity
Tower of Adversity (Sig)
Whimpering Wastes
Whimpering Wastes (Sig)
Quick rotations, strong specialized buffing, and easy gameplay make for a high-quality buffer;
The Echo Skill damage niche is currently very strong in the meta (particularly via Phrolova, but also Galbrena), for which Qiuyuan is the ultimate buffer for;
Has very good, permanently accessible weapon options, which makes him not as costly as more recent Hybrids that want their weapon for higher personal damage/buffing potential (while this is true for Qiuyuan, the difference is on the lower end, and his Signature ends up easily replaced).
Qiuyuan’s value is tied to Echo Skill damage dealers until at least S3 (at which point any modern DPS can function amazingly well). His value therefore dies alongside Galbrena and Phrolova, who are the only current available damage dealers in that archetype, with no guarantee of any future releases in that niche;
Optimal Echo sets vary in between team choices, optimizing his build while wanting to keep him flexible in between Galbrena and Phrolova can prove to be expensive on resources;
At S0, he can be interrupted on his Forte Heavy Attacks, which can completely ruin his Concerto rotation (and the majority of his damage).
Qiuyuan is a 5-star Aero Sword character who focuses on buffing Echo Skill damage and possesses multiple Echo casts. As you can most likely guess, this enables him to function well in Echo Skill-focused teams as a buffer, and indeed, that is his main use in the meta. Let’s delve into the details of his kit to understand how to make him work:
The most important aspect of Qiuyuan’s gameplay resides in his Forte gauge called “Swordster’s Soliloquy”. It is separated into three thirds at a value of 200 points each. At 200 points, he acquires enhanced Basic Attacks called Inkwash. At 400 points, he grants 30% Echo Skill DMG Bonus to the active resonator in the team for 30s, and at 600 points, he gets to cast 3 Forte Heavy Attacks that restore a lot of Concerto Energy, deal good damage, and expend his Forte Gauge, concluding his rotation.
Since Qiuyuan is a character focused on buffing, he additionally gives teammates up to 30% CRIT DMG from his Ultimate if he is at 65% CRIT Rate or higher. However, this buff and the 30% Echo Skill DMG Bonus from acquiring 400 Forte points both only apply to the active resonator in the party, which means they won’t apply to any Coordinated and off-field characters. In Qiuyuan’s case, this is most relevant for Phrolova’s Hecate. It makes the synergy a bit weaker than it would otherwise, but as we’ll discuss later, the synergy between Phrolova and Qiuyuan is very much present regardless of this.
Lastly, he provides 50% Echo Skill DMG Amplification to the next character that switches in via his Outro for 14s, which expires upon swapping. This is only really relevant for Galbrena in the current meta. His Signature weapon also provides 20% Echo Skill DMG Bonus to the entire team, and he also has 2 Echo sets to provide team buffs in the form of Moonlit Clouds and Law of Harmony.
Overall, this makes his buffing profile really specialized towards Echo Skill damage, and indeed this will be the main team archetype that he plays in.
Qiuyuan’s rotation is very easy to understand simply by reading his ,kit as his combos are intended to flow naturally into one another.
His Intro provides him 400 Forte points and also allows him to directly start his Basic chain from Stage 3. Since he gets 400 Forte from his Intro alone, this makes him cast Enhanced Basic Attacks right away, and stage 3 & 4 of his Inkwash Basic Attacks are enough to get him to the full 600 Forte.
After that, his Ultimate follows to give himself the 30% CRIT DMG buff on top of dealing a lot of damage and restoring Concerto Energy. It’s a good idea to cast any Moonlit Clouds active Echoes at this time if they were not used before his rotation, since his Ultimate can instantly interrupt them, and the Echoes will still provide their buffs as normal, not losing any rotation time in the process. Since his Forte is full at this point, he can hold Basic Attack to cast his 3 Forte Heavy Attacks and finally finish the rotation with a Swap Cancel of his Skill for extra damage and, most importantly, Energy generation. And that concludes his rotation, very easy to perform.
At S3 and higher, his rotation changes as he is allowed to perform a unique Skill in place of his Intro to perform this same rotation a second time. This unlocks a DPS playstyle for him, but it also poses an issue when using him as a Hybrid buffer, since he cannot perform a Skill at the end of his rotation as normal to generate Energy, as it consumes Concerto Energy to perform, so it does increase his Energy requirements significantly, as we have to skip out on it. Otherwise, there are no rotation differences worth noting since everything starts via his Intro, because it generates so much Forte for him.
In Qiuyuan’s rotation, all of his non-Inkwash Basic Attack-related moves as well as his regular Heavy Attack are all unused. With that being said, after an Intro Qiuyuan doesn’t lose much from having to dodge during his Forte generation phase, so the Dodge Counter isn’t bad to exploit when available (provided you aren’t busy casting his Forte Heavy Attacks).
Qiuyuan is in a strong meta position currently, but he is not without his flaws. Due to his lack of personal damage and a rotation that’s on the medium-short side, he doesn’t perform well as a general buffer in spite of his generalist ability to buff the active party member’s CRIT DMG, and outside of S3, enabling strong DPS rotations, he does not have potential as a Main DPS either, unlike Iuno or Brant for example. This makes Qiuyuan very niche, to where he’ll have a hard time finding a spot on your teams unless you use Phrolova or Galbrena. They are both very strong meta contenders in terms of DPS right now, and rest assured, Qiuyuan is the best 3rd and 2nd slot teammates for these two, respectively. This is because Qiuyuan’s numerous Echo casts and team-wide Echo damage buffing increase Hecate’s damage potential by a ton in Phrolova teams (not to mention Qiuyuan benefits from 25% DMG Amplification via Phrolova’s Outro), and in teams featuring Galbrena she fully utilizes Qiuyuan’s array of buffs, including his Outro, boosting her damage by a lot. However, this does not come without its downsides. Qiuyuan is currently the strongest choice for these two, but he is only a choice in these two teams. The issue with that? He is easily replaced by Lupa in a Galbrena team (whether its with Brant, Mortefi or even Shorekeeper), and he is easily replaced in a Phrolova team by Roccia, Shorekeeper or even Danjin.
With that being said, he does have his selling points. Qiuyuan has no need for his Signature weapon which makes him less costly than most of his recent Hybrid peers, he is very easy to pilot and he is the strongest teammate for 2 of the strongest teams in the game right now, Phrolova being the single strongest in Whimpering Wastes by a long shot. That alone is more than enough to justify his position in the meta as a Hybrid buffer.
In conclusion, Qiuyuan is currently in a very strong meta position. Able to work with 2 of the best teams in the game as one of the best team members available, and having no need for a Signature weapon while remaining easy to play, he has a lot going for him. However, he is only limited to these 2 teams because of the nature of his kit focusing on the archetype of Echo Skill damage. Qiuyuan has a niche in which he specializes in and is very strong, and in spite of his low number of use cases, for players looking to improve their Phrolova and/or Galbrena teams, he’s definitely worth considering.
Build
100%
Stats at Level 90: ATK: 587 | CRIT Rate: 24.3%
85.2%
Stats at Level 90: ATK: 587 | CRIT Rate: 24.3%
84.4%
Stats at Level 90: ATK: 587 | CRIT DMG: 48.6%
84.1%
Stats at Level 90: ATK: 587 | CRIT Rate: 24.3%
80.1%
Stats at Level 90: ATK: 412 | CRIT Rate: 20.3%
74.1%
Stats at Level 90: ATK: 412 | ATK: 30.3%
72.8%
Stats at Level 90: ATK: 588 | Energy Reg.: 38.9%
Best Echo Sets show the best sets that support the main character playstyle and work out of the box while the Special Echo Sets either are situational, support an alternative playstyle or are targeted toward min-maxers. The percentage numbers showcase the relative DPS increase when you take into account the set bonus only. For some characters there's no DPS (or its equivalent) available and in that case we listed the sets in the order of priority.
1
3 Set: Casting Echo Skill grants 30% Heavy Attack DMG Bonus to the caster for 4s. Additionally, all Resonators in the team gain 4% Echo Skill DMG Bonus for 30s, stacking up to 4 times. Echoes of the same name can only trigger this effect once. The record of Echo triggering this effect is cleared along with this effect. At 4 stacks, casting Echo Skill again resets the duration of this effect.
Optimally used in Phrolova teams and DPS Qiuyuan teams. Qiuyuan's best set to maximize his personal damage and buff Echo skill damage of teammates. Gives Qiuyuan 30% Heavy Attack DMG Bonus on the majority of his rotation and up to 16% Echo Skill DMG Bonus to the whole party, most often up permanently throughout a fight. A good mix of personal damage and team buffing makes for a strong set for him to use.
Best Combined with your choice of:
Pick and choose based on your best substats!
Below you can find Main Echo options that you should be using with the set:
2
2 Set: Energy Regen increases by 10%.
5 Set: Upon using Outro Skill, ATK of the next Resonator increases by 22.5% for 15s.
Optimal with Galbrena + Shorekeeper. This set sacrifices Qiuyuan's personal damage in order to provide higher buffing to a single character. It provides an extra 10% Energy Regen to the wielder unconditionally and gives 22.5% ATK to the incoming character for 15s after casting Outro skill.
Below you can find Main Echo options that you should be using with the set:
Substats: Energy Regen (Until Satisfied) > CRIT Rate = CRIT DMG > ATK% > Heavy Attack DMG% > ATK
Important! CRIT DMG has base value of 150% and Energy Regen has a base value of 100% when you check them in game. The recommended values below don't include the base value but rather show how much on top of it you need to obtain.
HP: 16500+
DEF: 1150+
ATK: 1600-2400+
Crit Rate: 65%-80%+
Crit DMG: 110%-160%+
Energy Regen: 15%-30%
Aero DMG%: 30%-70%+
Below you can find the order of leveling the abilities for Qiuyuan.
Intro, Skill and Basic can be skipped when levelling Fortes in order to save resources with minimal damage loss.
Forte Circuit
Res. Liberation
Intro Skill
Res. Skill
Basic Attack
Gameplay and teams
Below you can find optimal rotation (or rotations) for Qiuyuan. The total time needed to perform it is 6.35 seconds. When selecting the rotations we prioritized achieving 100 Concerto as fast as possible and once that condition was fulfilled, we focused on maximizing the damage output. As or if new and more optimal rotations are found, we'll update the characters calculations as needed.
Qiuyuan is a very simple character in practice. His kit’s focus is to cast his Forte Heavy Attacks after his Ultimate in order to buff the active teammate’s CRIT DMG (this applies to Qiuyuan himself as well). To do this, he needs to generate Forte via his Intro and his Inkwash Basic Attacks - there is very little that can be done outside of this. As a result, his rotation happens as follows:
Standard Hybrid Rotation (S0-S2)
- Intro
- Basic: Inkwash 3
- Basic: Inkwash 4
- Ultimate
- Heavy: To Teach
- Heavy: To Save
- Heavy: To Sacrifice
- Skill (Swap)
- Outro
We use the Skill at the end of this rotation because his Energy Regen requirements would be way too high without it, so it’s a must-use before his rotation ends. However, variations exist depending on the Main Echo used and on the Sequences that Qiuyuan has unlocked, as follows:
Now that we have all his Hybrid rotations covered, his S3 allows him to re-use his Forte Heavy Attack sequence quickly by casting a special Skill that instantly refunds him 400 Forte Points and allows him to combo into his Inkwash Basics 3 and 4 as if he had cast another Intro. This enables him to function as a DPS at S3 and higher. That rotation works as follows:
S3+ DPS Rotation
- Intro
- Basic: Inkwash 3
- Basic: Inkwash 4
- Ultimate
- Heavy: To Teach
- Heavy: To Save
- Heavy: To Sacrifice
- Skill: Straw Cape in Drizzly Rain
- Basic: Inkwash 3
- Basic: Inkwash 4
- Heavy: To Teach
- Heavy: To Save
- Heavy: To Sacrifice
- Outro
As a DPS, he’ll always run 3P Law of Harmony with Reminiscence: Fenrico as his main Echo - once again, use this immediately after his Intro to benefit from his Inherent Skill ATK buff, no particular timing required otherwise.
Below you can find a list of some of the stronger synergies between this character and others.
Calculations
Don't use the damage output calculations as an indication on who is worth pulling or investing as those are just simulations and in day-to-day gameplay there's a lot variables and also the skill of the player is important - if you can't consistently perform the character's rotation, their damage will suffer.
As usual, don't compare the numbers between characters - especially between Main DPS and Hybrids as they fulfill different roles in the team.
The numbers below show the character's DPS (Damage Per Second) and DMG (total damage done). When selecting the rotations we prioritized achieving 100 Concerto as fast as possible and once that condition was fulfilled, we focused on maximizing the damage output. As or if new and more optimal rotations are found, we'll update the characters calculations as needed. Listed character calculations are done without buffs or any damage contribution from teammates (full solo). They only include what the character, their Weapon, Echo and gear are capable of during their ideal Burst or Concerto rotation when starting with their Intro and Resonance Liberation available.
Do note that DPS and DMG aren’t perfect metrics for a character’s individual value and should be taken with a grain of salt. Anything pertaining a character’s relevance in the meta is addressed in our Review and Tier List, which the numbers below shouldn’t be used for as an end-all-be-all to. Instead, DPS and DMG are good metrics for a character’s sequence value and comparison between an individual character’s different rotations. We recommend using those metrics for such purposes.
Rotation time: 6.35s
Here's the rotation we have used to calculate the DPS (Damage Per Second) shown above.
Standard Rotation
- Intro
- Basic: Inkwash 3
- Basic: Inkwash 4
- Ultimate
- Heavy: To Teach
- Heavy: To Save
- Heavy: To Sacrifice
- Skill (Swap)
- Outro
And here are the Echoes and Weapons used in the calculations.
Stats at Level 90: ATK: 587 | CRIT Rate: 24.3%
3 Set: Casting Echo Skill grants 30% Heavy Attack DMG Bonus to the caster for 4s. Additionally, all Resonators in the team gain 4% Echo Skill DMG Bonus for 30s, stacking up to 4 times. Echoes of the same name can only trigger this effect once. The record of Echo triggering this effect is cleared along with this effect. At 4 stacks, casting Echo Skill again resets the duration of this effect.
2 Set: Aero DMG increase by 10%.
5 Set: Upon using Intro Skill, Aero DMG increases by 30% for 15s.
Substats: ATK (45%), CRIT Rate (42%), CRIT DMG (84%)
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