To learn more about Khalipe check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
To learn more about Khalipe check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
Profile
Review
Build
Teams and synergies
Profile
For a lot card descriptions we updated them compared to what's in game - as either they didn't work as the description implied or the translation was a bit confusing.
Lashing
Attack
Upward Slash
Attack
Tyr's Vow
Skill
[Shield]: Shield using 30% of the Combatant's DEF stat.
Vulture Launch
Attack | Has Epiphany
[Celestial]: When using a card with cost 2 or higher, this card activates.
[Retain]: This card is not discarded at the end of the turn
[Retrieve]: When this card moves to the Graveyard, return it to hand. Remove recovery upon activation.
[Shield]: Shield using 30% of the Combatant's DEF stat.
[Silver Veil]: If 3 Silver Shroud is active, Vulture Launch is upgraded to Vulture Launch+. Vulture Launch+ is removed upon use.
Greatsword Aquila
Attack | Has Epiphany
Overpower
Skill | Has Epiphany
[Celestial]: When using a card with cost 2 or higher, this card activates.
[Shield]: Shield using 30% of the Combatant's DEF stat.
Rally
Skill | Has Epiphany
[Shield]: Shield using 30% of the Combatant's DEF stat.
Full Salvo
Attack
[Ultimate]: When this card is used, end the turn.
[Preserve]: Effect triggered during end of turn while card is retained in hand.
Vulture Launch+
Attack
[Retain]: This card is not discarded at the end of the turn
Charisma of Resolve
Ego Skill
Epiphany cards are special evolutions for the cards you can obtain while playing the roguelike mode. Only some cards in the character's deck can get Epiphany effects. Since there's quite a lot of them, we don't display them by default - press the button below to show them. There are also Divine variants of Epiphany cards, but we're still working on gathering them.
Vulture Launch I
Attack
[Celestial]: When using a card with cost 2 or higher, this card activates.
[Retain]: This card is not discarded at the end of the turn
[Retrieve]: When this card moves to the Graveyard, return it to hand. Remove recovery upon activation.
[Silver Veil]: If 3 Silver Shroud is active, Vulture Launch is upgraded to Vulture Launch+. Vulture Launch+ is removed upon use.
Vulture Launch II
Attack
[Celestial]: When using a card with cost 2 or higher, this card activates.
[Retain]: This card is not discarded at the end of the turn
[Retrieve]: When this card moves to the Graveyard, return it to hand. Remove recovery upon activation.
[Silver Veil]: If 3 Silver Shroud is active, Vulture Launch is upgraded to Vulture Launch+. Vulture Launch+ is removed upon use.
[Shield]: Shield using 30% of the Combatant's DEF stat.
Vulture Launch III
Attack
[Celestial]: When using a card with cost 2 or higher, this card activates.
[Retain]: This card is not discarded at the end of the turn
[Retrieve]: When this card moves to the Graveyard, return it to hand. Remove recovery upon activation.
[Silver Veil]: If 3 Silver Shroud is active, Vulture Launch is upgraded to Vulture Launch+. Vulture Launch+ is removed upon use.
[Shield]: Shield using 30% of the Combatant's DEF stat.
Vulture Launch IV
Attack
[Celestial]: When using a card with cost 2 or higher, this card activates.
[Retain]: This card is not discarded at the end of the turn
[Retrieve 3]: When this card moves to the Graveyard, return it to hand (up to 3 times). Remove count decreases upon activation.
[Silver Veil]: If 3 Silver Shroud is active, Vulture Launch is upgraded to Vulture Launch+. Vulture Launch+ is removed upon use.
[Shield]: Shield using 30% of the Combatant's DEF stat.
Vulture Launch V
Attack
[Celestial]: When using a card with cost 2 or higher, this card activates.
[Retain]: This card is not discarded at the end of the turn
[Retrieve]: When this card moves to the Graveyard, return it to hand. Remove recovery upon activation.
[Silver Veil]: If 3 Silver Shroud is active, Vulture Launch is upgraded to Vulture Launch+. Vulture Launch+ is removed upon use.
[Shield]: Shield using 30% of the Combatant's DEF stat.
Greatsword Aquila I
Attack
Greatsword Aquila II
Attack
[Retrieve 3]: When this card moves to the Graveyard, return it to hand (up to 3 times). Remove count decreases upon activation.
Greatsword Aquila III
Attack
[Silver Veil]: If 3 Silver Shroud is active, Vulture Launch is upgraded to Vulture Launch+. Vulture Launch+ is removed upon use.
Greatsword Aquila IV
Attack
[Retain]: This card is not discarded at the end of the turn
Greatsword Aquila V
Attack
[Retrieve 3]: When this card moves to the Graveyard, return it to hand (up to 3 times). Remove count decreases upon activation.
Overpower I
Skill
[Celestial]: When using a card with cost 2 or higher, this card activates.
[Shield]: Shield using 30% of the Combatant's DEF stat.
[Vulnerable]: Damage taken increased by 50%. When triggered reduce Vulnerable 1.
[Weaken]: Damage reduced by 25%. Upon effect, reduce Weakness by 1
Overpower II
Skill
[Celestial]: When using a card with cost 2 or higher, this card activates.
[Shield]: Shield using 30% of the Combatant's DEF stat.
Overpower III
Skill
[Celestial]: When using a card with cost 2 or higher, this card activates.
[Shield]: Shield using 30% of the Combatant's DEF stat.
Overpower IV
Skill
[Celestial]: When using a card with cost 2 or higher, this card activates.
[Shield]: Shield using 30% of the Combatant's DEF stat.
Overpower V
Skill
[Celestial]: When using a card with cost 2 or higher, this card activates.
[Shield]: Shield using 30% of the Combatant's DEF stat.
Rally I
Skill
[Shield]: Shield using 30% of the Combatant's DEF stat.
Rally II
Skill
[Shield]: Shield using 30% of the Combatant's DEF stat.
Rally III
Skill
[Celestial]: When using a card with cost 2 or higher, this card activates.
[Shield]: Shield using 30% of the Combatant's DEF stat.
Rally IV
Skill
Rally V
Skill
[Shield]: Shield using 30% of the Combatant's DEF stat.
The values are shown for level 1 for the nodes currently. Some of them can be leveled multiple times (up to 5/10) and we will add those values soon!
First Epiphany Selection
Potential 1
Upgrade Basic Cards
Potential 2
Neutral Card Upgrade
Potential 3
Basic Card Proficiency
Potential 3-1
Upgrade Unique Cards
Potential 4
Critical Chance Proficiency
Potential 5
Upgrade Unique Stats
Potential 5-1
Health Proficiency
Potential 6
Upgrade Unique Stats
Potential 7
Sleeping Memory
Manifest Ego 1
Awakening Memory
Manifest Ego 2
Vivid Memory
Manifest Ego 3
Inner Memory
Manifest Ego 4
Complete Memory
Manifest Ego 5
Liberated Memory
Manifest Ego 6
Review
Khalipe review isn't available yet. It will be added soon!
Khalipe pros & cons aren't available yet. They will be added when the character is released.
Khalipe ratings aren't available yet. It will be added soon!
Build
Khalipe best card deck isn't available yet. They will be added soon.
Khalipe best equipment information isn't available yet. It will be added soon.
Khalipe best artifact information isn't available yet. It will be added soon.
Teams and Synergies
Khalipe best synergies aren't available yet. They will be added soon.
Khalipe best teams aren't available yet. They will be added soon.
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