GrayBuild and Guide

Character
Introduction

Gray is a SR character from the
Hollow
Hollow element who is part of the Union faction. The character is also known by the Thunderbolt title.

To learn more about Gray check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.

To learn more about Gray check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.

Profile

Review

Build

Teams

Profile

Stats (Lvl 50)

All stats shown below are for max level, fully upgraded character, but without any Modules or Shells equipped. The yellow number shows the combined stats, the white number shows the base stats, and the green number shows the stats gained from Prowess.

HP
HP

12566

9378 + 3188

DEF
DEF

751

546 + 205

ATK
ATK

1679

1085 + 594

SPD
SPD

132

120 + 12

CRIT Rate
CRIT Rate

30%

10% + 20%

CRIT DMG
CRIT DMG

150%

150% + 0%

Effect ACC
Effect ACC

12%

0% + 12%

Effect RES
Effect RES

0%

0% + 0%

Skills
Skill 1

Electro Surge

Cooldown: 0

Tags: Single DMG, Turn Meter+

Gray infuses his weapon with lightning power and quickly assaults a single enemy, dealing 250% damage; on a critical hit, he increases 25% Turn Meter.

Level 2: Increases damage multiplier to 230%.

Level 3: Increases Turn Meter+ effect to 15%.

Level 4: Increases damage multiplier to 250%.

Level 5: Increases Turn Meter+ effect to 25%.

Skill 2

Thunderous Roar

Cooldown: 3

Tags: CRIT Rate+, Extra Turn

Gray infuses lightning power into all of his allies, applying a 2-turn [CRIT Rate+] to them, and he immediately starts 1 extra turn(s).

Level 2: ATK +3%.

Level 3: ATK +3%.

Level 4: ATK +3%.

Level 5: Reduces Skill CD by 1 turn(s).

[CRIT Rate+]: Increases CRIT Rate by 30%.

Skill 3

Lightning Speed

Cooldown: 3

Tags: DEF-, AoE

Gray pours thunderous power into his weapon, materializing into a thunder dragon and dealing 220% damage to all enemies. On a critical hit, he deals an additional 160% damage and inflicts a 2-turn [DEF-].

Level 2: Increases the additional damage multiplier to 160%,

Level 3: Increases damage multiplier to 220%.

Level 4: Increases the chance of inflicting DEF- to 100%.

Level 5: Reduces Skill CD by 1 turn(s).

[DEF-]: Decreases DEF by 60%.

Dupes
P1

Prowess 1

Increases Basic ATK, DEF and HP by 5%.

P2

Prowess 2

CRIT Rate +8%

P3

Prowess 3

Increases Basic ATK, DEF and HP by 5%.

P4

Prowess 4

Effect ACC +12%

P5

Prowess 5

Increases DMG Dealt by an additional 10% and decreases DMG Taken by an additional 10%.

Review

Ratings
T2

Generic PVE

T5

Aurora

T1

DokiDoki

T2

Terrormaton

T1

Nether Quarry

T4

PVP

Review

Gray is a phenomenal unit to build on launch that is going to be be highly effective in a lot of content for the first couple of weeks:

His personal damage is reasonable, with his S1 being decent and having the chance to increase his turn meter on Crits. As for his S2, it gives the whole team a [CRIT RATE+] buff while also giving him an extra turn so he can use his S3 right after - it does very good damage, while also applying a [DEF-]. Just keep in mind that you need to first Crit to have a chance to apply the DEF down and then you also need to win the Effect Acc/Effect RES check.

Gray is good in a lot of general content, and is highly effective in DokiDoki as he has type advantage. He will work great with units such as Freya and Beyontin, as Freya and Beyontin both increase his [ATK] and Beyontin his [CRIT DMG].

Pros & Cons
Pros

  • Crit Rate+ is a rare and powerful buff in early/mid-game.

  • Can maintain DEF- with 100% uptime as long as he doesn’t get outsped with a little bit of help from his team.

  • Good personal Damage.

Cons

  • Requires a LOT of skill levels -S2 and S3 want to be maxed.

  • “One trick” type of Animus, with little to no versatility in his use.

  • Falls off later on as more SSR options become available.

Build

Early Game Builds

For Early Game build tips when it comes to what modules and Shells to use before you start farming Red rarity, check our dedicated guide:

Best Builds (Generic)

1

After the main body's turn, a Follow-up Attack on the main target dealing 240%+4200 damage, applies [SPD+] for 3 turns to the main Animus, applies and increases their Turn Meter by 25%.

Widely used and incredibly potent all-around supportive option, granting a 25% gauge boost on use as well as [SPD+] boost with 100% uptime. It also deals decent damage when used. Possesses most of the best supportive matrixes, further adding to its flexibility and wide use cases. Loses most of its value when used in teams that already have a team member granting the [SPD+] buff with good uptime.

This Shell offers Gray significantly faster cycle and a fantastic extra multiplier to his otherwise low multiplier rotation. Thanks to Gray's Action Advance he'll be gaining the 25% Advance and damage of this Shell every 2 turns instead of 3 making this Shell better on him than many others.

Best Module Sets:

  • 12 set:
    Matrix
    Swiftrush
    >
  • Matrix
    Fury
    >
    Matrix
    Harvest
    >
    Matrix
    Onslaught
    >
  • 6 set:
    Err
    >

2

After the main body acts, it performs a [Follow-up Attack] on the primary target, dealing 2 instances of 110% damage each. If a [CRIT] occurs, it increases the main body Animus’s [CRIT DMG] by 10%, up to a maximum of 8 stacks.

Consistent option for most DPS characters when it comes to raw damage output. Deals 2 sizable hits on a 3 turn cooldown and grants a relatively quickly stacking buff amounting to 60% CRIT DMG once fully charged. Also has more flexible DPS matrixes than other options thanks to it possessing 12P Swiftrush.

Higher damage per Skill; but slower in rotation alternative to Jackal Guard. A suitable option when aiming to build Gray with more of a direct damage focus and or already have a [+SPD] buff present on the team reducing the main draw of Jackal Guard.

Best Module Sets:

  • 12 set:
    Matrix
    Keeneye
    >
    Matrix
    Momentum
    >
    Matrix
    Swiftrush
    >
    Matrix
    Onslaught
    >
  • 8 set:
    Matrix
    Fury
    >
    Matrix
    Harvest
    >
    Matrix
    Swiftrush
    >
    Matrix
    Onslaught
    >
  • 6 set:
    Matrix
    Swiftraid
    >
    Matrix
    Furyedge
    >
Best Builds (PVP)

1

At the start of the battle, puts the owner Animus in a 1-turn [Void] state; afterward, for every 3 turn(s), enters a 2-turn [Void] state after the turn ends and increases ATK by 30%.

A PVP-focused defensive option for DPS characters, allowing them to enter the Void state at the start of battle, increasing their Effect Resistance by 100%, reducing the area DMG they take by 50%, and also making them un-targettable for its duration.

Law of silence, although generally the default choice even in PVP, is specifically designed to perform in that environment. Depending on the Meta, Law of Silence can become a viable option for most of the more fragile Damage Dealers, giving them better odds at surviving if you end up slower than your opponent.

Best Module Sets:

  • 12 set:
    Matrix
    Keeneye
    >
    Matrix
    Onslaught
    >
  • 8 set:
    Matrix
    Fury
    >
    Matrix
    Harvest
    >
    Matrix
    Onslaught
    >
  • 6 set:
    Matrix
    Furyedge
    >
Best Stats
Generic Stats:
Main Stat 1
CRIT Rate >
Main Stat 2
CRIT Rate > Effect ACC >
Main Stat 3
CRIT DMG > Effect ACC >
Substats:

Speed > CRIT Rate > Effect ACC >

Best Shell Passives
Generic Shell Passives:
Slot 1
ATK% > ATK
Slot 2
SPD = CRIT RATE = ACCuracy >= CRIT DMG
Slot 3
HOLLOW DMG% > DMG%
  • Slot 1: ATK% is optimal but if you're lacking in materials Flat ATK can also be used.
  • Slot 2: -
  • Slot 3: Hollow DMG% is optimal but if you're lacking in materials generic DMG% can also be used.
Skill Priority
Skill Priority (PVE)
S3 = S2 > S1
Skill Priority (PVP)
-

Teams

Best Teams

The teams below come from our Teams database and showcase ANY team with Gray present within in all content available in the game.

Team 26

DokiDoki Hell #2

Content: DokiDoki || Team type: Generic || Time: 4-5m

Comments

-

Team 27

DokiDoki Hell #3

Content: DokiDoki || Team type: Generic || Time: 4-5m

Comments

-

Team 28

DokiDoki Hell #4

Content: DokiDoki || Team type: Generic || Time: 4-5m

Comments

-

Team 32

DokiDoki Hell #8

Content: DokiDoki || Team type: Generic || Time: 4-5m

Comments

-

Team 84

Starter #1 - Freya

Content: Campaign || Team type: F2P || Time: -

Comments

-

Team 85

Starter #2 - Rilmocha

Content: Campaign || Team type: F2P || Time: -

Comments

-

Team 86

Starter #3 - Helkid

Content: Campaign || Team type: F2P || Time: -

Comments

-

Team 87

Starter #4 - Xiada

Content: Campaign || Team type: F2P || Time: -

Comments

-

Team 88

Starter #5 - Xiada ALT

Content: Campaign || Team type: F2P || Time: -

Comments

-

Team 90

Starter #7 - Tiamat

Content: Campaign || Team type: F2P || Time: -

Comments

-

Team 91

Starter #8 - Diting

Content: Campaign || Team type: F2P || Time: -

Comments

-

Team 92

Starter #9 - Rin

Content: Campaign || Team type: F2P || Time: -

Comments

-

Team 93

Jacques #1

Content: Grim Pursuit || Team type: F2P || Time: -

Comments

Lian can be replaced by any DPS.

Team 94

Jacques #2

Content: Grim Pursuit || Team type: F2P || Time: 1-2m

Comments

Lian can be replaced by any DPS or a Healer if you struggle to survive.

Team 95

Shadowrunner #1

Content: Grim Pursuit || Team type: F2P || Time: 1-2m

Comments

Lian can be replaced by any DPS (or Tiamat if you have her).

Team 96

Shadowrunner #2

Content: Grim Pursuit || Team type: F2P || Time: 1-2m

Comments

-

Team 97

Apate #1

Content: Grim Pursuit || Team type: F2P || Time: 1-2m

Comments

Lingluo and Freya are both excellent and perform better than Sania, allowing you to more easily bring non-Hollow Units.

Team 98

Kururu #1

Content: Grim Pursuit || Team type: F2P || Time: 1-2m

Comments

-

Team 100

Febian #1

Content: Grim Pursuit || Team type: F2P || Time: 30s

Comments

Replace Diting with your DPS of choice (single target DPS preferred).

Team 103

Febian #4

Content: Grim Pursuit || Team type: Generic || Time:

Comments

-

Team 104

Whitney #1

Content: Grim Pursuit || Team type: F2P || Time: 30s

Comments

Replace Diting with your DPS of choice (single target DPS preferred). Marvell can also be replaced with a second DPS.

Team 110

NicoNana #2

Content: Grim Pursuit || Team type: Generic || Time: 0-1m

Comments

-