Is Rerolling Worth It?
If you have the time to do so, you can certainly go for it. CZN’s rerolling process can take a while per reroll, but you don’t need to use salted email accounts since the game allows you to delete user data directly.
- You can use the same login info to reroll by deleting your user data through the in-game menu.
- Each reroll takes about 15–20 minutes to play through the entire tutorial.
- Dialogue has a fast-forward button, but no skip button.
- You are guaranteed a 5★ Combatant character within the first 50 pulls you do on the Beginner Banner.
How many pulls you're able to do per reroll?
Currently you will receive 20 standard banner tickets from the pre-register rewards + 10 from various emails. On top of that, enough currency to do 10 pulls on the rate up banner.
How do I reroll in Chaos Zero Nightmare?

Here’s a step-by-step breakdown on how rerolling will go:
- Play through the tutorial.
- Prologue 1: The Blue Pot (Battle Tutorial)
- Prologue 2: A Promise Unkept (Battle Tutorial)
- Chapter 1-1: Back to the Blue Pot (Story)
- Chapter 1-2: Eye of the Storm (Chaos roguelike stage)
- Pull on the Standard banner (called Combatant Rescue in-game).
- After getting a 5★ on the standard banner, you can switch to the the beginner banner (Special Rescue Request) that guarantees a 5★ within 50 pulls - this way you will start with two 5★ (one you rerolled for and one random).
- If you don’t get what you want, use the hamburger button ≡ on the top right corner.
- Click the gear icon to access Settings.
- Click the person icon to access your account settings.
- Click Reset Server. This requires you to enter your username.
- Repeat.
Check the video below how to do that:
Which 5★ can I get from rerolling?
Reroll value explanation
- - The best and most versatile options.
- - Next best characters you can go for.
- - Great characters to have on your account.
- - Niche characters who may require extra support from teammates to truly shine.
Reroll options
Diamond Reroll Value
Introduction
Veronica is a DPS and Support Hybrid that requires very little AP investment after her initial upgrade cards have been established. The damage portion of Veronica's kit stems from her Ballistas, which are unusable cards that trigger after you end your turn at no cost. Veronica usually generates 1 Ballista for free every turn, but can generate more with Epiphanies and sometimes her Basic Attacks. Her Supportive capabilities take the form of low-cost and very potent card draw cards, which can be upgraded to either draw more, offer discounts, or target specific card types. Veronica can also boost her Ballista damage massively via the stackable Reload buff.
Pros & Cons
Phenomenal targeted Card Draw that can become even stronger with Epiphanies.
Consistently deals damage every turn with Ballista Cards at 0 AP cost after initial setup.
Upgrade-heavy card pool thins out deck size for other combatants.
Impressive, mostly passive damage, assuming Reload is kept active
Very limited AoE only accessible via Epiphanies and Ego Skill.
Ballistas target enemies randomly.
Optimal damage output relies on stacking Reload, which isn’t always easy
Upgrade-based strategy requires upfront AP investment to get going.
Performance
Gold Reroll Value
Introduction
Mei Lin is a single-target damage and break specialist capable of constantly applying Passion Weakness to enemies, ensuring she almost always has an Attribute advantage. Her cards are all low-cost with an emphasis on incredible self-buffing and chaining together long strings of attacks to form potent ramping combos. Her card Unity of Attack and Defense also grants her insane card draw/searching and cost efficiency, and her Ego Skill bolsters the hit count of her basics, the main source of her damage.
Pros & Cons
Self card draw and AP cost reductions.
Incredible self-buffing capabilities.
Can apply Passion Weakness on enemies to always deal Tenacity Damage and gain attribute damage bonus herself and Passion Allies
Outstanding burst single-target damage.
Ego Skill is expensive.
No AoE Cards.
Performance
Introduction
Narja is a jack-of-all-trades unit capable of performing multiple roles at once, while also having a specific niche as a Defense-Based damage buffer. However, at the time of her release, this build isn’t capable of being used to its full potential.
Narja deals solid damage in both single-target and AoE. She can also reduce card costs to boost AP efficiency, while enabling some combos that normally can’t be used through standard AP generation. Her kit is built around granting consistent buffs to the team while also providing incredible passive healing delivered at close to no cost. Outside these basics, she possesses multiple Epiphanies that allow her to specialize in different builds like DPS, the aforementioned DEF damage buffing, basic attack buffing, and even huge single-card buffing - all without sacrificing much of her all-rounder nature.
The heart of Narja’s kit is her Voracity and Predation buffs, which are both special stackable buffs she accumulates via her abilities. Consuming these is what makes up the bulk of her standard healing and damage increases.
All of Narja’s buffs and healing, alongside her solid personal damage and card discounts, position her very well within Chaos-based modes, where consistency and balance are valued highly. However, in save data-based modes, Narja’s all-rounder faces stiff competition from other controllers who can outperform Narja when specializing in a single avenue of support. Characters like Rei can buff allies more generically and with fewer conditional requirements. Mika generates AP without having to land discounts on the right cards, along with directly healing, which is important for some teams.
Narja can certainly slot into many, if not all, teams well enough. Still, when it comes to the cutting edge, many may consider her a sidegrade or alternative rather than a straight power-up. There are exceptions to this, though, and those are the incredibly powerful Niches some of Narja’s epiphanies open up, the strongest of which is her ability to massively buff specifically Def Damage dealers. The only problem with this niche is that it’s currently lacking support, watering down one of Narja’s largest potential strengths.
In Chaos, Narja’s all-around kit makes her a stand-out unit, capable of carrying many types of teams all by herself. In save data game modes, Narja is currently unable to fully express her maximum potential due to some of her strongest builds currently lacking team members in order to thrive.
Pros & Cons
Additive damage buffs through Voracity and Predation.
Passive healing that occurs constantly for close to free.
AP cost reductions.
Has both single-target and AoE damage.
Multiple different support paths thanks to powerful buff/debuff epiphanies.
Def damage buffing niche.
No Card Draw restricts team and epiphany options in save data modes.
Defense Damage archetype Narja is strongest within, currently lacks top-tier teammates to be used with.







